MacPaw Launches 'Setapp for Teams' Subscription App Store

by

Back in January 2017, MacPaw's subscription app service Setapp launched as an alternative to the Mac App Store, offering unlimited access to more than 60 Mac apps across a wide range of categories for a flat $9.99 monthly fee.

setapp dashboard
Since then, Setapp has grown its curated software collection to over 160 apps and gained 1 million users, and this week the service announced the public beta launch of Setapp for Teams, which offers the same raft of apps at a slightly reduced per-user pricing and single-point billing for a company or organization.

The pricing is pretty simple: For a team of four users, Setapp costs $8.99 per user per month. Each person can use Setapp on one device, and each additional device is $7.99 per month.

MacPaw says Setapp for Teams will remain in beta while it works to add features like single sign-on for admin management of app access, and user groups. Otherwise, the same apps that are available to Setapp's individual subscribers are accessible to teams.

Setapp's extensive catalog includes many popular apps in categories including productivity, design, writing, social media, and maintenance tools, all from approved vendors, and all apps on Setapp are available without ads or in-app purchases. Interested workgroups can try Setapp for Teams by following this link.

Tag: Setapp

Top Rated Comments

Plutonius Avatar
16 months ago
I have no plans on getting another monthly subscription especially for apps :).
Score: 7 Votes (Like | Disagree)
saxon48 Avatar
16 months ago
Another garbage subscription service.
Score: 6 Votes (Like | Disagree)
thisisnotmyname Avatar
16 months ago
Setapp: 160 apps
App Store: 2 million apps
article: "extensive" catalog

?
Score: 3 Votes (Like | Disagree)
13astion Avatar
16 months ago


Setapp: 160 apps
App Store: 2 million apps
article: "extensive" catalog

?

i don’t think you know how this service works if you really think those two things are comparable.

with setapp, you may install and use *all* 160 apps for your one charge, as well as being entitled to *every* update, even the ones that are in the App Store under a new name and listing so that the devs can charge existing users again.

also, setapp’s library is curated, unlike Apple’s, which is filled with garbage.

here’s the thing: there was an app in the App Store that I very much wanted... actually bought... and it was about $60. I had been researching setapp, but didn’t realize that app was already in their library before I bought it from Apple. There were also several apps on setapp that I had previously purchased or was considering, so it was a no-brainer, really: for the price of this one app, I could have the whole library.

also, sub models, which suck as one-offs, are actually a really good deal when bundled. Better for the devs, too, as they get paid residuals based on app usage. This is why so many apps have moved to a model of “upgrade” listings or IAP subs in the App Store. The can’t survive on one-time purchases.

i mean, you DO realize that this is LITERALLY what Apple has done with Apple Arcade, right?

but, you do you...
Score: 2 Votes (Like | Disagree)
Donnacha Avatar
16 months ago


Most of these apps are not worth the $0.99 one time price, and these developers shouldn't be expecting to live off the sales of one of these apps. Most of the things on here have an open source or free version available. The only way they can justify charging anything is by giving it a better UI which in no way entitles them to reoccurring revenue.

Okay, so, what this tells me is that you are not a coder or, even, an observant user of software.

I have already, further up in this thread, given my criticisms of SetApp but what you are saying here completely misses what they are offering.

The fact is that all software you buy becomes, in effect, a subscription if you continue to use it for years. Every popular app must be developed continuously, not only to deal with edge-case bugs unearthed by the activities of thousands of users, or to add features that keep them ahead of the competition, but also because operating systems keep evolving. The app you bought last year is not the same app today.

When you buy an app, you "own" the code as it stands at that point. Most developers will also include a period of updates, sometimes a year, sometimes until the next major version. If you want to upgrade to the major next version, you may get a discount but the principal that you have to pay again has been well-established: you do not have to upgrade to the next major version but, if you do, it is fair that you share a tiny part of the ongoing development cost.

Saying that there are Open Source or free versions of all these apps is delusional. I am an Open Source advocate but even I understand that these are not the type of app that will attract sufficiently skilled volunteers or the type of sustained, longterm effort required.

What you are really saying, by bothering to complain on a thread about a paid software product, is that you think you should be given the work of these developers for free because, to you, they are not worth 99 cents. Trust me when I say that you are the epitome of the type of customer who software developers do not want, the miserable guy who never sees value in the talent or hard work of other human beings.
Score: 2 Votes (Like | Disagree)
4jasontv Avatar
16 months ago


Okay, so, what this tells me is that you are not a coder or, even, an observant user of software.

I have already, further up in this thread, given my criticisms of SetApp but what you are saying here completely misses what they are offering.

The fact is that all software you buy becomes, in effect, a subscription if you continue to use it for years. Every popular app must be developed continuously, not only to deal with edge-case bugs unearthed by the activities of thousands of users, or to add features that keep them ahead of the competition, but also because operating systems keep evolving. The app you bought last year is not the same app today.

When you buy an app, you "own" the code as it stands at that point. Most developers will also include a period of updates, sometimes a year, sometimes until the next major version. If you want to upgrade to the major next version, you may get a discount but the principal that you have to pay again has been well-established: you do not have to upgrade to the next major version but, if you do, it is fair that you share a tiny part of the ongoing development cost.

Saying that there are Open Source or free versions of all these apps is delusional. I am an Open Source advocate but even I understand that these are not the type of app that will attract sufficiently skilled volunteers or the type of sustained, longterm effort required.

What you are really saying, by bothering to complain on a thread about a paid software product, is that you think you should be given the work of these developers for free because, to you, they are not worth 99 cents. Trust me when I say that you are the epitome of the type of customer who software developers do not want, the miserable guy who never sees value in the talent or hard work of other human beings.

My general objection with subscription based software is how it handles end users risk. Lets say a user decides that a software application they expect to use for one year is worth $60. Paying $60 isn't the same as charging $5 a month, because after 12 months of use the software continues to function and the cost per month decreases. If they use it for 2 years than they paid an average of $2.50 a month. If they had paid a $5 a month they would have spent $120 over that same time period or twice as much as they estimated it was worth.

You might argue that when they pay $5 a month they get access to updates that they wouldn't have gotten by paying $60 upfront. This is where the risk comes in. Subscriptions ask the end user to pay more to have access to features that might have value for them if they are ever released. If they don't come out, or the new features don't have value, than all they did is pay more. Maintenance updates do not add value and their cost to the developer should have been factored into the original price.

I am not saying anyone deserves software for free, but the reality is that some software is free, and paid app developers are competing in a market where they exist. If app developers feel they need to charge a reoccurring price to maintain income should be prepared to defend why they charging that cost and not simply increasing the initial price. Unstable pricing of third party data and server costs can just as easily be offset by allowing users the ability to select their own data input locations, supporting multiple data profiles, or allowing users to choose their own hosting options.

Software subscriptions are a marketing concept designed to manipulate the cost-value relationship. To endusers it seems cheaper upfront but they end up spending more in the long run, and getting less back since developers have less pressure to release killer new features. Subscription bundles are worse in that they use volume to obscure the cost-value relationship even more. Gamers know this all to well. Sure, this Steam sale offers 20 games for $1, but considering the average person might only play 25% of four of them the value is hidden behind this idea that they had access to hundreds of hours of gameplay.
Score: 1 Votes (Like | Disagree)

Top Stories

lg wing

LG Considering Exit From Smartphone Business, Halts LCD Production for iPhone

Wednesday January 20, 2021 5:38 am PST by
LG is considering exiting the smartphone business entirely amid declining shipments and accrued losses of $4.5 billion over the past five years (via The Korea Herald). LG CEO Kwon Bong-Seok cautioned staff earlier today that the company is re-evaluating its presence in the smartphone industry: Since the competition in the global market for mobile devices is getting fiercer, it is about...
2019 mac pro side and front

Tim Cook Gifted Donald Trump 'First' 2019 Mac Pro

Wednesday January 20, 2021 5:45 pm PST by
Apple CEO Tim Cook gifted former United States President Donald Trump with the first 2019 Mac Pro that came off of the assembly line in Austin, Texas, according to a financial disclosure report that was released today (via The Verge). "Mac Pro Computer, the first created at the Flex Factory in Austin, Texas," reads the entry, which values the machine at $5,999, the base price for a Mac Pro....
Apple VR Feature

Bloomberg: Apple's First AR/VR Headset 'Pricey, Niche Precursor' to More Ambitious AR Glasses and Could Launch Next Year

Thursday January 21, 2021 3:27 am PST by
Apple's first virtual reality headset will be a "pricey, niche precursor" to a more ambitious augmented reality product, according to a new report from Bloomberg's Mark Gurman. As a mostly virtual reality device, it will display an all-encompassing 3-D digital environment for gaming, watching video and communicating. AR functionality, the ability to overlay images and information over a view...
Flat MacBook Air Feature

Bloomberg: Apple Working on 'Thinner and Lighter' High-End MacBook Air With MagSafe, Could Launch in Second Half of 2021

Friday January 22, 2021 3:34 am PST by
Apple is working on a "thinner and lighter" version of the MacBook Air that the company plans to release during the second half of this year at the earliest or in 2022, according to a new report by well-connected Bloomberg journalist Mark Gurman. It will include Apple's MagSafe charging technology and a next-generation version of the company's in-house Mac processors. Apple has discussed...
iOS 15 icon mock banner

iOS 15 Rumored to Drop Support for iPhone 6s and 2016 iPhone SE

Thursday January 21, 2021 11:58 am PST by
Apple's upcoming iOS 15 operating system, which we expect to see unveiled in June, is rumored to be dropping support for a few of Apple's older iPhones. According to French site iPhoneSoft, iOS 15 will not be able to be installed on the iPhone 6s, the iPhone 6s Plus, or the 2016 iPhone SE, all of which have an A9 chip. The iPhone 6s and 6s Plus were introduced in 2015 and are now more...
iphone 12 vs iphone 12 mini

Apple Shifting Some Production From iPhone 12 mini to iPhone 12 Pro to Meet Demand

Wednesday January 20, 2021 8:12 am PST by
Apple has reportedly cut production of the iPhone 12 mini by two million units to create more manufacturing capacity for the iPhone 12 Pro, according to a new Morgan Stanley investment note seen by PED30. Apple is believed to have made the switch for the first quarter of 2021 in an effort to combat continuing lead times for the more popular iPhone 12 Pro. iPhone 12 Pro lead times remain ...
iPhone 13 Notch Feature

iPhone 13 Rumored to Feature Smaller Notch, Pro Model Cameras to Use Larger Image Sensor

Thursday January 21, 2021 1:38 am PST by
Apple's iPhone 13 series will feature a redesigned Face ID system that will allow for a smaller notch at the top of the screen, according to a new report today. The rumor comes via hit-and-miss Taiwanese industry publication DigiTimes, whose supply chain sources also claim that the ultra wide-angle lens in Apple's next-generation iPhones is due for an upgrade. The next-generation iPhones'...
maxresdefault

Video Demos macOS Catalina Running on iPad Pro via x86 Emulation

Thursday January 21, 2021 11:36 am PST by
A video demonstrating macOS Catalina running on a current 2020 iPad Pro has been shared on YouTube, giving us a look at an interesting hack that has a Mac OS up and working on one of Apple's iPads. There's limited information about how the process of getting macOS Catalina on an iPad Pro works, but it uses x86 emulation and was done through the UTM software that allows virtual machines to...
iOS 14

Apple Seeds iOS 14.4 and iPadOS 14.4 Release Candidate to Developers and Public Beta Testers

Thursday January 21, 2021 10:14 am PST by
Apple today seeded the RC version of upcoming iOS 14.4 and iPadOS 14.4 updates to developers for testing purposes, with the new betas coming a week after Apple released the second betas. iOS 14.4 and iPadOS 14.4 can be downloaded through the Apple Developer Center or over the air after the proper profile has been installed on an iPhone or iPad. Paired with the HomePod 14.4 beta that is...
iPhone OIS Feature2

Sensor-Shift Camera Stabilization Rumored to Expand to Entire iPhone 13 Lineup

Wednesday January 20, 2021 7:46 am PST by
The entire iPhone 13 lineup will feature sensor-shift optical image stabilization, compared to only the iPhone 12 Pro Max among current models, according to a brief story preview shared today by Taiwanese publication DigiTimes. "Apple's next-generation iPhones slated for launch in the second half of 2021 will all come with sensor-shift stabilization technology, according to industry...