At its 2017 Worldwide Developers Conference, Apple announced Metal 2, the next-iteration of its graphics API for iOS, tvOS, and macOS. Metal 2 includes support for VR content creation for the first time, and when Metal 2 was highlighted at the event, Apple said Valve, Unity, and Unreal would bring their VR tools to the Mac.

Epic Games is making good on Apple's promise, and has announced that it is releasing early access support for developing for virtual reality on Mac platforms through the Unreal Engine Github.

unrealmacos
At WWDC, Industrial Light & Magic Chief Creative Officer John Knoll took the stage to demo the Unreal Editor running live in VR mode on one of Apple's newly announced iMacs.


Going forward, Epic Games plans to add full support for VR development on macOS in an upcoming release. Mac VR support, along with general Metal 2 support and Mac optimizations, will ship in Unreal Engine 4.18, with previews coming in September and a full release coming in early October.

Valve started offering a SteamVR for macOS beta back on June 5, as did Unity.

Update: According to Epic Games, early access support will actually be available starting tomorrow morning.

Top Rated Comments

pat500000 Avatar
109 months ago
Wonder what oculus gotta say about mac now......"ooh requirement no gooooooodddd."
Score: 8 Votes (Like | Disagree)
ILikeAllOS Avatar
109 months ago
Wonder what oculus gotta say about mac now......"ooh requirement no gooooooodddd."
I think Apple should find a way to block the rift from working with Macs just to spite oculus.
That would be a nice punishment for biting the hand that feeds. :D

But either way, partnering with Valve is much better for Apple anyway, so no skin off Apples nose!
Score: 7 Votes (Like | Disagree)
bladerunner2000 Avatar
109 months ago
Wonder what oculus gotta say about mac now......"ooh requirement no gooooooodddd."
If Apple keeps packing in mobile GPUs into desktops, his point will still stand.
Score: 6 Votes (Like | Disagree)
sudo1996 Avatar
109 months ago
I think Apple should find a way to block the rift from working with Macs just to spite oculus.
Well, they did this a long time ago. They took forever to update OpenGL, and of course OS X didn't support DirectX, so they had no good options. But I haven't bothered checking whether High Sierra will change this.
[doublepost=1498038976][/doublepost]
If Apple keeps packing in mobile GPUs into desktops, his point will still stand.
The new iMacs do meet their recommended specs. Their GPUs are smaller than Nvidia's but aren't considered mobile. Also, there are plenty of VR systems that work fine with much weaker GPUs, so I don't know why their requirements are even that high.
[doublepost=1498039841][/doublepost]
Probably something along the lines: "finally, welcome to 2015 Apple".
Meanwhile, plenty of game devs are stuck in 2005 with 32-bit single-platform software because everything they do is a hack in comparison to Apple and Valve. Apple's been approaching this like they approach most things (except the effing dongles), very carefully. And Valve has been doing a great job of making their games optimized and multi-platform. I'm sick of Microsoft and pals making a mess of this ecosystem, and for once, I feel there's a great chance of Apple taking some of the gaming market.

This is not to justify Apple's lack of support for putting, say, a GTX 1080 into a Mac. You still have to use a pre-2013 Mac Pro for that, which is ridiculous. So, yeah, big middle finger to Tim Cook for that.
Score: 4 Votes (Like | Disagree)
mistafro Avatar
109 months ago
#thisisawesome
Score: 4 Votes (Like | Disagree)
Merode Avatar
109 months ago
Wonder what oculus gotta say about mac now......"ooh requirement no gooooooodddd."
Probably something along the lines: "finally, welcome to 2015 Apple". Ever wondered why Unreal didn't support VR earlier on Mac? Might be because Radeon Pro 580 is first ever GPU in any Mac to meet minimum requirements for VR (and it actually barely meets them).

Oculus will follow, trust me.
Score: 4 Votes (Like | Disagree)

Popular Stories

iOS 26

iOS 26.1 Available Now With These 8 New Features

Monday November 3, 2025 5:54 am PST by
Following more than a month of beta testing, Apple released iOS 26.1 on Monday, November 3. The update includes a handful of new features and changes, including the ability to adjust the look of Liquid Glass and more. Below, we outline iOS 26.1's key new features. Liquid Glass Toggle iOS 26.1 lets you choose your preferred look for Liquid Glass. In the Settings app, under Display...
2024 iPhone Boxes Feature

Apple Adjusts Trade-In Values for iPhones, iPads, Macs, and More

Thursday November 6, 2025 11:12 am PST by
Apple today updated its trade-in values for select iPhone, iPad, Mac, and Apple Watch models. Trade-ins can be completed on Apple's website, or at an Apple Store. The charts below provide an overview of Apple's current and previous trade-in values in the U.S., according to its website. Maximum values for most devices either decreased or saw no change, but the iPad Air received a slight bump. ...
Finder Siri Feature

Apple's New Siri Will Be Powered By Google Gemini

Wednesday November 5, 2025 11:57 am PST by
The smarter, more capable version of Siri that Apple is developing will be powered by Google Gemini, reports Bloomberg. Apple will pay Google approximately $1 billion per year for a 1.2 trillion parameter artificial intelligence model that was developed by Google. For context, parameters are a measure of how a model understands and responds to queries. More parameters generally means more...
Liquid Glass General Feature

Apple Shares Liquid Glass Design Gallery

Thursday November 6, 2025 2:45 pm PST by
Apple is promoting the new Liquid Glass design in iOS 26, showing off the ways that third-party developers are embracing the aesthetic in their apps. On its developer website, Apple is featuring a visual gallery that demonstrates how "teams of all sizes" are creating Liquid Glass experiences. The gallery features examples of Liquid Glass in apps for iPhone, iPad, Apple Watch, and Mac. Apple...
Apple Logo Spotlight

Report: Apple to Launch These New Products in 2026

Sunday November 2, 2025 5:34 am PST by
Apple is planning to launch at least 15 new products in 2026, according to Bloomberg's Mark Gurman. Gurman outlined what to expect from Apple in 2026 in the latest edition of his "Power On" newsletter. He said the company is heading "into one of its most pivotal years in recent memory," with the rollout of major new Apple Intelligence features, intense regulatory pressure on the App Store,...
iOS 26

Apple Releases iOS 26.1 With Liquid Glass Toggle, Slide to Stop Alarm, New Apple Intelligence Languages and More

Monday November 3, 2025 1:11 pm PST by
Apple today released iOS 26.1, the first major update to the iOS 26 operating system that came out in September, iOS 26.1 comes over a month after iOS 26 launched. ‌iOS 26‌.1 is compatible with the ‌iPhone‌ 11 series and later, as well as the second-generation ‌iPhone‌ SE. The new software can be downloaded on eligible iPhones over-the-air by going to Settings > General >...
apple watch se 3 always on

Apple to Remove iPhone-Apple Watch Wi-Fi Sync in EU With iOS 26.2

Thursday November 6, 2025 4:37 am PST by
Apple in iOS 26.2 will disable automatic Wi-Fi network syncing between iPhone and Apple Watch in the European Union to comply with the bloc's regulations, suggests a new report. Normally, when an iPhone connects to a new Wi-Fi network, it automatically shares the network credentials with the paired Apple Watch. This allows the watch to connect to the same network independently – for...
Early Black Friday Deals 2

The Best Early Black Friday Apple Deals

Sunday November 2, 2025 10:04 am PST by
We're officially in the month of Black Friday, which will take place on Friday, November 28 in 2025. As always, this will be the best time of the year to shop for great deals, including popular Apple products like AirPods, iPad, Apple Watch, and more. In this article, the majority of the discounts will be found on Amazon. Note: MacRumors is an affiliate partner with some of these vendors. When ...