Last week Overhaul Games announced that Baldur's Gate: Enhanced Edition would be making its way to the iPad later this summer. Baldur's Gate: Enhanced Edition is a recently announced remake of the original 1998 game and Tales of the Sword Coast expansion pack. The original game was well received and sold over two million copies worldwide.
The company has now announced that the game will also be available for the Mac in summer 2012 in the Mac App Store.
Baldur’s Gate: Enhanced Edition™ runs on an upgraded and improved version of the Infinity Engine. It includes the entire Baldur’s Gate adventure, the Tales of the Sword Coast expansion pack, and never before seen content including a new adventure and a new party member.
The company reports that there will be a variety of Mac OS X specific features "including widescreen and iCloud support".
The long wait for an Apple Watch Ultra 3 appears to be nearly over, and it is rumored to feature both satellite connectivity and 5G support.
Apple Watch Ultra's existing Night Mode
In his latest Power On newsletter, Bloomberg's Mark Gurman said that the Apple Watch Ultra 3 is on track to launch this year with "significant" new features, including satellite connectivity, which would let you...
Apple's next-generation iPhone 17 Pro and iPhone 17 Pro Max are just over two months away, and there are plenty of rumors about the devices.
Below, we recap key changes rumored for the iPhone 17 Pro models.
Latest Rumors
These rumors surfaced in June and July:Apple logo repositioned: Apple's logo may have a lower position on the back of the iPhone 17 Pro models, compared to previous...
The iPhone 17 Pro Max will feature the biggest ever battery in an iPhone, according to the Weibo leaker known as "Instant Digital."
In a new post, the leaker listed the battery capacities of the iPhone 11 Pro Max through to the iPhone 16 Pro Max, and added that the iPhone 17 Pro Max will feature a battery capacity of 5,000mAh:
iPhone 11 Pro Max: 3,969mAh
iPhone 12 Pro Max: 3,687mAh...
The upcoming iPhone 17 Pro and iPhone 17 Pro Max are rumored to have a slightly different MagSafe magnet layout compared to existing iPhone models, and a leaked photo has offered a closer look at the supposed new design.
The leaker Majin Bu today shared a photo of alleged MagSafe magnet arrays for third-party iPhone 17 Pro cases. On existing iPhone models with MagSafe, the magnets form a...
Apple's position as the dominant force in the global true wireless stereo (TWS) earbud market is expected to continue through 2025, according to Counterpoint Research.
The forecast outlines a 3% year-over-year increase in global TWS unit shipments for 2025, signaling a transition from rapid growth to a more mature phase for the category. While Apple is set to remain the leading brand by...
iOS 26 and iPadOS 26 add a smaller yet useful Wi-Fi feature to iPhones and iPads.
As spotted by Creative Strategies analyst Max Weinbach, sign-in details for captive Wi-Fi networks are now synced across iPhones and iPads running iOS 26 and iPadOS 26. For example, while Weinbach was staying at a Hilton hotel, his iPhone prompted him to fill in Wi-Fi details from his iPad that was already...
Apple today seeded the second betas of upcoming iOS 18.6 and iPadOS 18.6 updates to public beta testers, with the betas coming just a day after Apple provided the betas to developers. Apple has also released a second beta of macOS Sequoia 15.6.
Testers who have signed up for beta updates through Apple's beta site can download iOS 18.6 and iPadOS 18.6 from the Settings app on a compatible...
I particularly like the iCloud support. In my opinion not enough cross platform Mac/iOS game developers are utilizing iCloud in their games. It would be great to keep save files synced between devices.
I was the singular customer service guy at Interplay when Baldurs Gate was released. That's right. They had ONE person as C.S. rep for the entire company (not including tech-support obviously. I moved into one of those spots later). If anyone remembers, the game was initially released on 5 CD's (or was it 6?) before it was released on DVD as DVD wasn't the norm yet. Well, there was an error in laying the artwork down on one of the discs. They placed it off-center causing it to wobble when it spun, making a horribly loud noise and in some cases shattering the disc or breaking the drive. About 20% of the people had this issue. Needless to say, it made my life a nightmare.
This is awesome, but for reasons other than the obvious.
Developers of all shapes, sizes, colors and platforms are rushing to develop for the iOS, which as we all know is a subset of Mac OS X libraries (and some of its own, etc). But it's essentially Mac OS X.
That means these developers are gaining the skillets and the tools to also deploy Mac OS X software. They aren't going to be using any proprietary Windows tech such as DirectX, to get things running on iOS, which means it's simple to get their product running on the Mac...
But then poses the more interesting and perhaps surprising question for some: "Should we bother porting this to Windows now?" My belief is the answer will be "no" more frequently as time goes on.
It only took them 14 years to port this game to the Mac. Oh, the excitement.
Anyway. It was a great game.
They already did port it years back through MacPlay, I just dug out the disks and blew the dust off them.
As far as I remember they worked ok under classic, but were very unstable on my (then) system under OSX, so I never completed it.
Not sure if I want to go back to the bad old days of spending hours in the dark into the early hours in front of my Mac..., I have been 'clean' for years now! :)
Biggest design overhaul since iOS 7 with Liquid Glass, plus new Apple Intelligence features and improvements to Messages, Phone, Safari, Shortcuts, and more. Developer beta available now ahead of public beta in July.