At Apple's "Let's Talk iPhone" event in October, Epic Games showed off some visuals from Infinity Blade II, the sequel to the company's ground-breaking and profitable title launched nearly a year ago. Infinity Blade, utilizing Epic's Unreal Engine 3, has been highly-regarded for its rich visual textures and gesture-based input in fighting scenes.
As an encore performance, Infinity Blade II is making its way into the App Store today, with our sister site TouchArcadecalling it "an iOS masterpiece".
Infinity Blade 2 is a step a step or two beyond what was accomplished in the original, adding in layers and layers of next-level environmental and character texture detail on top of a ton of fantastic ambient touches -- sharper shadows, stronger lighting, and a glut of atmospheric effects bolster what's already a visual delight, especially on iPad 2 and iPhone 4S.
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It's a consistently well put together visual feast that shows off what Unreal 3, and now your new devices, can do.
Beyond the enhanced visuals, Infinity Blade 2 also advances the storyline of the original game and expands the combat experience to include more options and less predictable enemies.
Infinity Blade II has already appeared in Apple's Asia-Pacific App Stores such as in New Zealand [App Store], and should be hitting the U.S. store priced at $6.99 at 11:00 PM Eastern Time tonight.
Update: Infinity Blade II is now available in the U.S. App Store.
Thursday November 20, 2025 6:28 am PST by Joe Rossignol
Apple's annual four-day Black Friday through Cyber Monday shopping event is returning on Friday, November 28 through Monday, December 1 in many countries, including the United States, Canada, Australia, New Zealand, France, Germany, Italy, Spain, the United Kingdom, Belgium, the Netherlands, Sweden, Thailand, and others.
During the shopping event, customers can get an Apple gift card with...
Thursday November 20, 2025 10:50 am PST by Joe Rossignol
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In a recent press release, Apple confirmed that iOS 26.2 will be released to all users in December, but it did not provide a specific release date.
Keep reading...
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Designed by LA-based Bailey Hikawa to celebrate the 40th anniversary of accessibility at Apple, the grip uses magnets to securely snap onto any iPhone with MagSafe.
Apple says it can be removed with ease, and doubles as a stand with two different viewing...
Wednesday November 19, 2025 4:00 am PST by Tim Hardwick
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models at the same time, which is why we often get rumored features months ahead of launch. The iPhone 18 series is no different, and we already have a good idea of what to expect for the iPhone 18 Pro and iPhone 18 Pro Max.
One thing worth...
Black Friday is just over a week away, and iPad deals have finally started to flood in at retailers like Amazon and Best Buy. Below we're tracking discounts on every current generation iPad, including lowest-ever prices on M3 iPad Air and M5 iPad Pro, plus steep markdowns on iPad and iPad mini.
Note: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a ...
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OLED Display
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Thursday November 20, 2025 7:01 am PST by Tim Hardwick
Apple Watch owners have been voicing their frustration online over changes to the Workout app that Apple introduced in watchOS 26, with many finding the redesigned interface makes starting exercises difficult and exasperating.
When Apple launched watchOS 26 in September, the Workout app went from large, easily tapped workout tiles to a scrolling, corner-button interface. Instead of tapping a ...
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In select U.S. states, residents can add their driver's license or state ID to the Apple Wallet app on the iPhone and Apple Watch, and then use it to display proof of identity or age at select airports and businesses, and in select apps.
Earlier this week, Illinois became the 13th state in the U.S. to offer the feature. Subsequently, we shared a list of additional states that are committed...
Thursday November 20, 2025 9:47 am PST by Juli Clover
Google today announced a new cross-platform feature that allows for file sharing between iPhone and Android users. With AirDrop on the iPhone and QuickShare on Pixel 10 devices, there is a new file transfer function available.
The file sharing option works on Apple devices that include iPhone, iPad, and Mac, along with the Pixel 10, Pixel 10 Pro, Pixel 10 Pro XL, and Pixel 10 Fold....
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Infinity Blade II has already appeared in Apple's Asian App Stores such as in New Zealand [App Store (http://itunes.apple.com/nz/app/infinity-blade-ii/id447689011?mt=8)], and should be hitting the U.S. store priced at $6.99 at 11:00 PM Eastern Time tonight.
a glorified tap, tap game... Love how iOS kids keep talking about "X" just kills your batteries and turn around and waste battery life on an idiotic videogame that all you do is time taps and swipes :rolleyes:
keep saying it, iOS is the dumbing down of apple :mad:
a glorified tap, tap game... Love how iOS kids keep talking about "X" just kills your batteries and turn around and waste battery life on an idiotic videogame that all you do is time taps and swipes :rolleyes:
keep saying it, iOS is the dumbing down of apple :mad:
What are you expecting, or anyone for that matter, from a game played exclusively on a 3.5 inch screen with no physical buttons to play with?
All ios games are tap tap games, you tap, swipe, pull, push. What game doesn't use these features on the ios platform.
Thats like calling Diablo 3 a Click Click game, all you do is CLICK!
Must be the dumbing down of PC Gaming, how dare they!
Listen, I get that somewhere along the line you became jaded, or pissed off at Apple for something they did, its apparent you have some aggression aimed at iOS specifically. Its not just iOS, all touch screen style games are swiping and tapping. Yes, its a timed game, but it still takes skill, try some of the hardest levels of the first Infinity Blade and try to tell me its simple, its not.
iOS is not the dumbing down of Apple, Apple has ALWAYS been about K.I.S.S. (Keep it simple, stupid) Their operating systems, their hardware, and now iOS which does some amazing things, and not all are simple and dumb. How can you blame the dumbing down of Apple on a third party application?