iOS Developers Embracing Alternative Mobile Platforms, Shying Away From Mac


Fortune reports on a new survey conducted by Piper Jaffray analyst Gene Munster at Apple's Worldwide Developers Conference last week in which he surveyed a number of developer attendees to gain an understanding of their development interests. Interestingly, nearly half of the 45 developers surveyed reported that they are also developing for Android, while only a third revealed that they are developing BlackBerry applications.

Only 7% of surveyed developers reported that they are also developing for OS X, indicating that Apple's new Mac App Store and integrated Xcode development tools still have a significant market on the OS X side that remains untapped. A full 93% of iPhone developers unsurprisingly reported also developing for iPad, tapping into the rapidly-growing tablet market as a natural extension of their iPhone and iPod touch businesses.

While the developers unsurprisingly (given their attendance at WWDC) unanimously chose iOS as the platform that is easiest for development and best for monetization, only approximately half of the developers regarded iOS as having the highest growth potential. Even among these dedicated iOS developers, 40% of respondents cited Android as having the highest potential for future growth.

Munster attempts to compare his results to a similar survey of 20 developers conducted at WWDC 2008, but with only a handful of results from that earlier survey providing little detail and the wholesale changes in iOS and the smartphone industry since that time, it is difficult to make comparisons. For example, iOS developer interest in the Mac platform appears to have plummeted from 50% to 7% over the past three years, but it is important to remember the context of 2008 when Apple was just launching the App Store and iOS developers were commonly Mac developers who had begun dabbling in iOS applications. The reverse is now true, with over 400,000 iOS applications available and a number of developers finding that iOS development is a sustainable business on its own.

Top Rated Comments

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122 months ago
This is a crap survey. Only 20 people in 2007 and 45 people this year? Thats a TINY sample size.. not even big enough to make these statistics significant.
Score: 42 Votes (Like | Disagree)
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122 months ago

This is a crap survey. Only 20 people in 2007 and 45 people this year? Thats a TINY sample size.. not even big enough to make these statistics significant.


I couldn't agree more. How many apps are out there and they only polled 45 people. Give me a freaking break.
Score: 8 Votes (Like | Disagree)
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122 months ago
If I'd have written a statistical analysis like this for my dissertation. I'd be out on my arse right now.

Misleading headline based on a ***** survey.
Score: 7 Votes (Like | Disagree)
Avatar
122 months ago

This is a crap survey. Only 20 people in 2007 and 45 people this year? Thats a TINY sample size.. not even big enough to make these statistics significant.


Exactly.

I can't believe that serious sites like Fortune publish such crap from Gene Munster.

A 20 or 45 people sample does not mean ANYTHING. But what is even stupider is using percentages on a sample inferior to 100.

Gene Munster, maybe you should look for another job.
Score: 7 Votes (Like | Disagree)
Avatar
122 months ago

I'm pro-Macintosh .. hello?

Hello. :)

Apple is pretty decent at making sucessful products, but it doesn't make a lot of them. The Macintosh, the iPod and the iOS are the only successful Apple products. Everything else, every single thing made by Apple has been a failure. Even while Steve Jobs has been at the helm. Both times.

Forgive me, but that did sound a lot like a religious anti-Apple statement. You know, I could say that the Beatles didn't have a lot of successful products — only some songs, and everything else (the films, Apple Records, whatever) was a failure. There may be some truth in that, but my choice of words would be a pretty blatant misrepresentation of the band's success and influence. Wouldn't you agree?
Score: 6 Votes (Like | Disagree)
Avatar
122 months ago
Wrong interpretation.

Higher iOS developer ratio doesn't mean they are "Shying Away From Mac"

Example

3 iOS dev
1 mac dev
25% mac developer

With an increase in both developer count it could be like this:

95 ios dev
5 mac dev
5% mac developer

Omg Mac is doomed. In reality, the ratio between the two don't tell anything.
Score: 6 Votes (Like | Disagree)

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