Ulysses Mac 1024Ulysses, the company behind the popular Ulysses writing apps for Mac, iPhone, and iPad, today announced that it is transitioning to a subscription model going forward.

Starting today, Ulysses will be priced at $4.99 per month or $39.99 per year, with a subscription plan unlocking Ulysses for use on all devices. Ulysses is also offering a student plan with six months of access for $10.99, and there are now two-week free trials available.

With a subscription model, Ulysses says the company will be able to do steady, small releases more often, focusing more on the needs of the user base rather than aiming for big updates to lure in new customers.

Co-founder Max Seelemann about the new subscription model: "This step was necessary to put Ulysses' future development on a solid foundation. We weighed several alternatives -- paid updates among them -- and concluded that the subscription model, as it is available with the App Store since 2016, is best suited to meet both our customers' needs and our needs as developers."

To encourage existing customers to switch over to the new subscription model, Ulysses is offering a permanent life-long discount on the yearly plan, dropping the price from $40 per year to $30 per year (50% off a monthly subscription).

Customers who recently purchased Ulysses for Mac can get up to 12 months of free use, while customers who have purchased the app on an iOS device can get up to six months of free use based on grace periods calculated from the date of purchase. Ulysses plans to inform customers about the offers from within the app.

The single-purchase versions of Ulysses have been removed from sale but will remain functional. The apps are updated for High Sierra and iOS 11, but going forward, new features will only be added to the subscription versions of the apps.

Ulysses for Mac can be downloaded from the Mac App Store for free. [Direct Link]

Ulysses for iOS can be downloaded from the App Store for free. [Direct Link]

Tag: Ulysses

Top Rated Comments

adamjackson Avatar
49 months ago
via the Ulysses Blog:

A tiny bit of history
Software purchases used to be very different from how they are today. Until not too long ago, you would purchase an application and get a physical copy on a bunch of floppies (or later a CD). The thing you got — that was it. No patches, no updates. Developers had to put forward an extreme amount of attention to get everything right, because once an app was out, development had to be done.

And that’s also what you paid for: A finished product. Essentially, you paid the development time spent up until the app’s release. New features were then delivered via a new version, and you had to pay again, if you wanted that new version.

Things changed with the advent of the internet, of course. As soon as we had dial-up connections, developers could offer small patches to fix issues that were found after shipping. And once broadband connections were ubiquitously available, larger and more frequent patches were possible. At first, these resulted in new features being added on-the-fly, but it quickly evolved into issuing more and more substantial patches — until today, where most v1.0s are mere sketches of a future product.


I disagree with the way things are today completely. I'm sick and tired of paying $70 for AAA Video games that spend the next 6 months patching bugs and AI issues long after I've beaten the broken game that shipped with thousands of bugs or the balls for that dev to charge me $50 in DLC to get all of the stuff they wanted to ship with the game.

The issue is compounded with Software where developers are shipping (to use Ulysses' words) "where most v1.0s are mere sketches of a future product." This also is ********. Just like when I bought a packaged version of Roxio Toast or Microsoft Office or iDVD back in 2001 and had a full expectation that every feature worked without having to call the developer to pay S&H to get them to mail me an updated version that works, I feel the same way about apps today.

Ship 1.0 feature-complete. Work on 2.0 and charge me an upgrade fee. Don't ship software until its done. If someone else beats you to market, you ship later but better than them because you took the time to perfect things.

Subscriptions are not the way you afford to release "1.0s that are mere sketches"

If your application isn't ready, don't ship it. I would greatly prefer to receive a new piece of software every 18 months that's feature complete and nearly bug-free (no software has 0 bugs). The only reasonable expectation I have in the Internet age is that developers patch security bugs, bugs that would cause instability of your app and file corruption on my computer. If your app works without any security issues, don't update anything and save it for 2.0 when I have to pay another $50 to have the latest version.

--

Imagine buying Roxio Toast and installing it and going to burn a DVR-RW and Roxio says "Coming soon, DVD-R only. Write us an email with a $5 payment to unlock DVD-RW burning. 1.0 was just a mere sketch of what we plan on doing with this app over the coming year"
Score: 32 Votes (Like | Disagree)
adamjackson Avatar
49 months ago
I own Pixelmator, Ulysses, 1 Password, DaisyDisk, AppZapper, Onyx, a better finder rename, Cyberduck, Transmission, Deliveries, iStat Menus, Img.urls, MacTracker, MarsEdit, Parallels, Reeder, Sequence, Skitch, Omni (focus, graffle), Tweetbot among dozens of other Mac apps.

I use some of these apps once a month and some I use once a week. I would prefer to pay $250 a year for all of them than $5 per month for each of these. An annual $5-$50 for major improvements to the app is worth it to me on these applications I rely on for some of my tasks.

I open Ulysses on a monthly basis when I'm working on something long-form that will eventually go into MS Word and be shared with colleagues in .docx format w/ fancy graphs. But the long-form writing, I'll do it in Ulysses. At $5 a month, that means I'm spending $5 per document to draft out a long-form idea that will be edited elsewhere. If I didn't already own it, I wouldn't subscribe to that model. I don't use Ulysses every day so my subscription isn't spread out in any meaningful way. It uses my iCloud drive for syncing and I've never emailed the company asking for support. There are no additional features I'm asking them for.

Subscriptions work in apps that I use every single day. I see Office 365 a valuable subscription. Lightroom, something I use every 2 weeks, I bought outright. I did the math on my blog last week ('https://adamchandler.me/blog/2017/07/25/technology-still-against-software-subscriptions/').

I looked at my Amazon History. I paid $144 for Lightroom 6 standalone in May of 2015. On a monthly basis, I’ve spent $5.50 a month to own Lightroom and if it’s ever updated to version 7, I could continue to run version 6 for the next decade as it suits my needs.

If I had spent $10 a month on Adobe Creative Cloud photographers, I’d have Photoshop which I never use and will have spent $260 for the same software.

For some applications, a subscription makes sense. But Onyx which I run twice a year to clean up my Mac or A Better Finder Rename I open every 3 months to mass-rename some files or Sequence I use to assemble a Time Lapse once a year when I go on my road trip, if those developers decide to charge $1-$10 a month to use their application, they can piss off.

Edit:

"But what about maintenance updates, coding the application to support new MacOS releases and keep it from crashing at launch and supporting the existing user base? These cost the developer money long after you've spent it"

If a developer doesn't want to patch bugs in their application, I'll just buy another application in 2-3 years when yours stops launching. If you want to release 1.0 for $25 and then abandon it and not write another line of code, that's fine, there are a lot of applications on Mac that perform similar tasks. I don't owe you $5 a month when I can save my pennies and give them to someone else in 2-3 years when your app finally craps the bed.

code gets stale, bugs pop up, OS upgrades break apps and competitors rise with cooler features. You can choose to remain competitive at a loss and accept an annualized major upgrade that causes all users to pay you for the cool new stuff or accept the money you got up front and never touch the code again

In fact, there is a lot of mediocre Open source software out there that costs nothing to use. If every single Macintosh application is a subscription in 10 years, I'll write my own apps or go 100% open source and deal with the rawness and unpredictability of them.
Score: 31 Votes (Like | Disagree)
tkukoc Avatar
49 months ago
As a developer I can honestly say subscriptions are the easy way out. Essentially you've run out of ideas and cash flow has dropped so you hit back at those who originally purchased or continue to use your product. Never ever do I agree with this route. I just create a new app and move on, it's my fault for not being able to add new features to keep things fresh. Unfortunately that's not how some other developers see it.. they don't care about the end user.. they just want the cash to keep coming in. Pretty sad. Most apps are half done anyway, that's just bad programming done on purpose.
Score: 30 Votes (Like | Disagree)
MirekEl Avatar
49 months ago
Subscriptions suck, but the devs gotta eat.

Take your boo-hoo's elsewhere people, if I were to create an application today I too would follow a similar model.
So, if I disagree with your opinion, I need to take my “boo-hoo” elsewhere?

Typical arrogance associated with the subscription model.
Score: 26 Votes (Like | Disagree)
Peer Bentzen Avatar
49 months ago
Just four words: Scrivener
Score: 21 Votes (Like | Disagree)
Wackery Avatar
49 months ago
I'm not mad, all i have to say is, "no thanks, I'll go elsewhere"
Score: 17 Votes (Like | Disagree)

Top Stories

apple music change forever

Apple Music Teaser: 'Get Ready – Music is About to Change Forever'

Sunday May 16, 2021 2:39 pm PDT by
The Browse tab in the Music app across Apple's platforms has started displaying a prominent teaser hinting at an upcoming major announcement for Apple Music. Under the heading "Coming soon," the headline says "Get ready – music is about to change forever." An accompanying "Tune-In Video" simply shows an animated Apple Music logo. Rumors have indicated that Apple is preparing to launch a...
m1 ipad pro early customer

M1 iPad Pro Arrives Early for Lucky Customer

Saturday May 15, 2021 11:57 pm PDT by
Days ahead of their expected launch and seemingly before official review embargoes lift, one lucky customer has already gotten their hands on the brand new 12.9-inch M1 iPad Pro. Reddit User PeterDragon50 Posted on Reddit, u/PeterDragon50 has already received their 12.9-inch iPad Pro through retailer Nebraska Furniture Mart. The Reddit user says they placed their order when pre-orders...
2021 mbp hdmi slot 3d

2021 MacBook Pro Leaks Confirm Returning MagSafe and Ports

Friday May 14, 2021 3:06 am PDT by
Apple's upcoming MacBook Pro models are expected to feature a number of major changes such as larger display options and powerful new Apple silicon chips. Among the more surprising updates to this year's MacBook Pro models is the return of three ports that have been missing from the machines for over five years. Expected to come in 14- and 16-inch sizes, the 2021 MacBook Pro models are...
Twitter Feature

Twitter's 'Blue' Subscription Service May Cost $2.99, Will Offer Undo Tweet Option

Saturday May 15, 2021 11:08 am PDT by
Twitter has been working on some kind of subscription service since last summer, and Jane Manchun Wong, who often digs into new features coming in apps, has shared details on just what Twitter is exploring. Twitter's subscription service could be called Twitter Blue, and at the current time, it's priced at $2.99 per month. There will be a "Collections" section that allows users to save and...
AirPods Lineup Not Lossless Feature

AirPods, AirPods Max and AirPods Pro Don't Support Apple Music Lossless Audio

Monday May 17, 2021 10:44 am PDT by
Apple today announced that starting in June, Apple Music songs will be available to stream in Lossless and Hi-Resolution Lossless formats, but lossless audio won't be supported on the AirPods, AirPods Max, or AirPods Pro. Apple's Lossless Audio is encoded as Apple Lossless Audio Codec files, with lossless quality ranging from 16-bit 44.1 kHz playback to 24-bit 48 kHz playback and Hi-Res...
Top Stories 60 Feature

Top Stories: M1 iMac Benchmarks, iPhone Battery Life Tips, Colorful MacBook Air?

Saturday May 15, 2021 6:00 am PDT by
Anticipation is building for the new iMac and iPad Pro models, which have started shipping out ahead of a launch around May 21. Benchmarks for the new machines are starting to come in, and the M1 chips inside of them are registering at around the same figures seen with other M1-based Macs, making for significant upgrades over previous-generation models. This week also saw some rumors about...
apple music spatial audio

Apple Music Launching Spatial Audio With Dolby Atmos and Lossless Audio in June at No Extra Cost

Monday May 17, 2021 6:06 am PDT by
Apple today announced that Apple Music will be gaining support for Spatial Audio with Dolby Atmos at no additional cost starting in June. At launch, Apple Music subscribers will have access to thousands of songs in Spatial Audio from artists like J Balvin, Gustavo Dudamel, Ariana Grande, Maroon 5, Kacey Musgraves, The Weeknd, and many others. Apple says this feature will provide a...
General Music and AirPod 3 Feature

Rumor: Apple to Announce Third-Generation AirPods and HiFi Apple Music Tier on May 18

Thursday May 13, 2021 10:32 pm PDT by
A new rumor suggests that Apple will announce the third-generation AirPods and the recently rumored HiFi, or high-fidelity Apple Music tier, on Tuesday, May 18, via a press release on its website. The new rumor comes from Apple YouTuber Luke Miani who shared the alleged exclusive news with the AppleTrack website. According to the YouTuber, Apple plans to release the next-generation AirPods...
apple music logo

Apple Music Teaser References 'Hi-Res Lossless' and 'Dolby Atmos'

Sunday May 16, 2021 4:04 pm PDT by
Earlier today, Apple Music began teasing a special announcement with the tagline "Get Ready – Music is About to Change Forever." This teaser comes amid a rumor that Apple is preparing to announce the third-generation AirPods alongside a HiFi, or lossless audio streaming tier for Apple Music on Tuesday, May 18. Now, references to "Apple Lossless," "Free Lossless," "Hi-Res Lossless," and...
tile amazon sidewalk integration

Apple Says Tile Trackers Sold Poorly in Apple Stores

Friday May 14, 2021 4:53 am PDT by
Earlier last month, Spotify, Tile, and Match (owner of Tinder), testified at an app store antitrust hearing spearheaded by the U.S. Senate. During the hearing, Spotify called Apple's App Store "an abusive power grab," while Tile said Apple uses its platform to "unfairly limit competition for its products." Now, in response to their testimonies, Apple's vice president and chief compliance...