Apple's Award-Winning Accessibility Features Help Bring Gaming to the Blind on iOS

Apple today was honored as a recipient of a Helen Keller Achievement Award from the American Foundation for the Blind for the company's accessibility efforts, particularly VoiceOver's ability to give vision-impaired users access to iOS devices. With the advent of the Apple Watch, many of those accessibility features are now also migrating over to the wrist.

Coincidentally, MacRumors' sister site TouchArcade today took a look at the possibilities for accessibility features in iOS gaming. The report highlights a close-knit community that is gaining the ability to use and interact with experiences on iOS thanks to a few motivated developers taking the time to implement Apple's extensive accessibility options in their own games.

The genesis of the article came from a single comment posted on an RPG-related piece which included the game King of Dragon Pass [Direct Link]. The user, Zack Kline, caught TouchArcade's attention by mentioning the little talked-about feature of the iOS game implementing a successful and satisfying amount of options to become playable for blind players.

king of dragon pass image

Screenshot from King of Dragon Pass

This time around, one comment from a reader named Zack Kline caught my attention. It reads, "One aspect which often gets overlooked is that it's one of the few big iOS games which has really gone out of its way to become playable by the blind. There's a sizable population of iOS users, myself included, who are really happy that Apple has done so much work on making their platform accessible, but don't have a lot of interesting games to enjoy. Frankly, (King Of Dragon Pass) is the best, and certainly the deepest. I only wish we had more choices."

The game, originally a PC title, was unable to include accessibility features in the PC version due to time constraints, but designer David Dunham felt adding VoiceOver options to the iOS port simply "seemed like the right thing to do." VoiceOver's simple gesture controls for reading text aloud make King of Dragon Pass, largely a text adventure and interactive story-based game, readily playable for blind users interested in the game.

Many apps and games lack such support, however, with the shortcoming largely stemming from a need to set priorities in the development process of every game. Given the often tight time constraints for development work, accessibility features frequently rank low on that priority list given the relatively small base of people who would benefit from it. Speaking with TouchArcade, however, Dunham points to a largely painless process of including VoiceOver support for his game, and the larger satisfaction of King of Dragon Pass being playable to even more fans as a result.

Since King Of Dragon Pass was mostly a text-based game, Dunham used UIKit to make it rather than a sprite-based engine. That meant that almost everything worked with VoiceOver to some extent without any extra work done. From there, it was just a matter of going through every screen and making sure things worked as they should, particularly with regards to pictures. The only part that required extensive work was the game's map, which was originally designed as being coordinate-based. The new VoiceOver map is actually composed of discrete tappable areas, according to Dunham, something that came about as a result of enthusiastic testers and would-be players.

According to Dunham, in the last month or so about 7 percent of players booting up his game have done so in VoiceOver mode. Although that may seem low, Dunham says it was well worth the investment and time consumption of supporting the features in the game. Amir Rajan is the developer of another accessibility-supported iOS game, A Dark Room [Direct Link], and agrees with Dunham. "It's worth it to get a thank you email from a father with a blind daughter that can enjoy a popular game that her seeing friends play too," said Rajan.

voiceover apple
Of course, the games supporting these features right now are a bit simpler, less intense experiences. The developers supporting these features should be celebrated, but, as members of Apple-focused accessibility site AppleVis point out, the hope for the future is more games built with these features in mind from the get-go.

The full article on TouchArcade is well worth a read, and goes into even more detail regarding specific testimonies from blind gamers, developer reactions, and the short list for the best accessible iOS gaming experiences out now.

Popular Stories

iOS 26

15 New Things Your iPhone Can Do in iOS 26.2

Friday December 5, 2025 9:40 am PST by
Apple is about to release iOS 26.2, the second major point update for iPhones since iOS 26 was rolled out in September, and there are at least 15 notable changes and improvements worth checking out. We've rounded them up below. Apple is expected to roll out iOS 26.2 to compatible devices sometime between December 8 and December 16. When the update drops, you can check Apple's servers for the ...
ios 18 to ios 26 upgrade

Apple Pushes iPhone Users Still on iOS 18 to Upgrade to iOS 26

Tuesday December 2, 2025 11:09 am PST by
Apple is encouraging iPhone users who are still running iOS 18 to upgrade to iOS 26 by making the iOS 26 software upgrade option more prominent. Since iOS 26 launched in September, it has been displayed as an optional upgrade at the bottom of the Software Update interface in the Settings app. iOS 18 has been the default operating system option, and users running iOS 18 have seen iOS 18...
iOS 26

Apple Seeds iOS 26.2 and iPadOS 26.2 Release Candidates to Developers and Public Beta Testers

Wednesday December 3, 2025 10:33 am PST by
Apple today seeded the release candidate versions of upcoming iOS 26.2 and iPadOS 26.2 updates to developers and public beta testers, with the software coming two weeks after Apple seeded the third betas. The release candidates represent the final versions of iOS 26.2 and iPadOS 26.2 that will be provided to the public if no further bugs are found during this final week of testing....
Photos App Icon Liquid Glass

John Gruber Shares Scathing Commentary About Apple's Departing Software Design Chief

Thursday December 4, 2025 9:30 am PST by
In a statement shared with Bloomberg on Wednesday, Apple confirmed that its software design chief Alan Dye will be leaving. Apple said Dye will be succeeded by Stephen Lemay, who has been a software designer at the company since 1999. Meta CEO Mark Zuckerberg announced that Dye will lead a new creative studio within the company's AR/VR division Reality Labs. On his blog Daring Fireball,...
iOS 26

When Will Apple Release iOS 26.2?

Monday December 1, 2025 4:37 pm PST by
We're getting closer to the launch of the final major iOS update of the year, with Apple set to release iOS 26.2 in December. We've had three betas so far and are expecting a fourth beta or a release candidate this week, so a launch could follow as soon as next week. Past Launch Dates Apple's past iOS x.2 updates from the last few years have all happened right around the middle of the...
maxresdefault

iPhone Fold: Launch, Pricing, and What to Expect From Apple's Foldable

Monday December 1, 2025 3:00 am PST by
Apple is expected to launch a new foldable iPhone next year, based on multiple rumors and credible sources. The long-awaited device has been rumored for years now, but signs increasingly suggest that 2026 could indeed be the year that Apple releases its first foldable device. Subscribe to the MacRumors YouTube channel for more videos. Below, we've collated an updated set of key details that ...
Intel Inside iPhone Feature

Apple's Return to Intel Rumored to Extend to iPhone

Friday December 5, 2025 10:08 am PST by
Intel is expected to begin supplying some Mac and iPad chips in a few years, and the latest rumor claims the partnership might extend to the iPhone. In a research note with investment firm GF Securities this week, obtained by MacRumors, analyst Jeff Pu said he and his colleagues "now expect" Intel to reach a supply deal with Apple for at least some non-pro iPhone chips starting in 2028....
ive and altman

Jony Ive's OpenAI Device Barred From Using 'io' Name

Friday December 5, 2025 6:22 am PST by
A U.S. appeals court has upheld a temporary restraining order that prevents OpenAI and Jony Ive's new hardware venture from using the name "io" for products similar to those planned by AI audio startup iyO, Bloomberg Law reports. iyO sued OpenAI earlier this year after the latter announced its partnership with Ive's new firm, arguing that OpenAI's planned "io" branding was too close to its...
iphone air camera

iPhone Air's Resale Value Has Dropped Dramatically, Data Shows

Thursday December 4, 2025 5:27 am PST by
The iPhone Air has recorded the steepest early resale value drop of any iPhone model in years, with new data showing that several configurations have lost almost 50% of their value within ten weeks of launch. According to a ten-week analysis published by SellCell, Apple's latest lineup is showing a pronounced split in resale performance between the iPhone 17 models and the iPhone Air....
iPhone 17 Pro Cosmic Orange

iPhone 17 Pro Lost a Camera Feature Pro Models Have Had Since 2020

Thursday December 4, 2025 5:18 am PST by
iPhone 17 Pro models, it turns out, can't take photos in Night mode when Portrait mode is selected in the Camera app – a capability that's been available on Apple's Pro devices since the iPhone 12 Pro in 2020. If you're an iPhone 17 Pro or iPhone 17 Pro Max owner, try it for yourself: Open the Camera app with Photo selected in the carousel, then cover the rear lenses with your hand to...

Top Rated Comments

k1121j Avatar
138 months ago
good work apple i know a FEW blind people that swear by the iPhone as the best thing since sliced bread
Score: 4 Votes (Like | Disagree)
viphoana Avatar
138 months ago
And I know one that swears at their MacBook Air. I tried helping him, but no way. The same person does like a wireless keyboard/and iPhone combo, though. Would a keyboard/iPad be just as good? (He was wondering about that.)

I am blind and use the combo you described and also a mac. An iPad is same as the iPhone just bigger. Personally I'd just keep the iPhone for portability. I know other blind people love working with the iPad.
Score: 1 Votes (Like | Disagree)
steve knight Avatar
138 months ago
And I know one that swears at their MacBook Air. I tried helping him, but no way. The same person does like a wireless keyboard/and iPhone combo, though. Would a keyboard/iPad be just as good? (He was wondering about that.)

my wife swears at every electronic item she uses. but she has switched mostly to her iphone and ipad they are easier to get around on. She talks to and at them and they all talk back.
Score: 1 Votes (Like | Disagree)
rorschach Avatar
138 months ago
I wish Apple would enable really large, simple, easily distinguishable controls for playback of podcasts and audiobooks on an iPad. The current ones are absolutely dismal for the visually impaired.
The controls for playing an audiobook or podcast are so small and difficult to distinguish that my visually impaired mother can no longer use her 9.7" iPad (3rd gen) to play podcasts, music or audiobooks. And, with each changing iOS, Apple loses those people who had basically memorized where the controls were, even if they could no longer see them well.
Perhaps Apple should create a "vision impaired" mode for iOS and let developers create a separate interface specially designed for this – perhaps with larger controls, no unnecessary decorative visual elements, different color scheme, etc. And this way, developers could update their regular UI as often as they want but keep the "vision-impaired" UI the same.

Just an idea.
Score: 1 Votes (Like | Disagree)
eboakes Avatar
138 months ago
I Wish Apple Were Serious About the Visually Impaired

I wish Apple would enable really large, simple, easily distinguishable controls for playback of podcasts and audiobooks on an iPad. The current ones are absolutely dismal for the visually impaired.
The controls for playing an audiobook or podcast are so small and difficult to distinguish that my visually impaired mother can no longer use her 9.7" iPad (3rd gen) to play podcasts, music or audiobooks. And, with each changing iOS, Apple loses those people who had basically memorized where the controls were, even if they could no longer see them well.
Score: 1 Votes (Like | Disagree)
tennisproha Avatar
138 months ago
Kudos to Apple for not leaving anyone out. No matter what anyone's disability, everyone from any walk of life deserves to enjoy the same quality of life as any able bodied individual does.

And much respect for any developer who incorporates accessibility use into their apps. I salute you.
Score: 1 Votes (Like | Disagree)