OnLive Revived With New CloudLift Cloud Gaming Service

Cloud gaming company OnLive was revived today with the announcement of two new gaming services, including CloudLift and OnLive Go. CloudLift is a subscription service that allows users to play digital games, such as those from Steam, on any device, while OnLive Go for developers is designed to bring MMOs to mobile devices.

With CloudLift, OnLive is able to link games purchased from Steam or other services to OnLive, uploading the games and their metadata to the cloud to be played anywhere on any PC, TV, or mobile device, continuing where a save left off.

cloudlift
Users only need to purchase a game from a distributor once in order to play it with the OnLive service, which streams the games as a video of game imagery from the cloud to the device. Games are delivered in 720p at 60 frames per second.

At the current time, CloudLift is limited to 20 launch titles such as The LEGO Movie Videogame, Batman: Arkham Origins, Scribblenauts Unlimited, LEGO Lord of the Rings, and Saints Row IV.

OnLive Go is similar to CloudLift, but it is designed to allow massively multiplayer games such as War Thunder or Second Life to be accessible on any device without having to wait for long installs. Players can access MMOs on mobile devices and can launch cloud versions of games while waiting for downloads on Macs or PCs.

OnLive's first Game Service was introduced in 2010, but issues with Internet connections, latency, and video compression caused it to receive unfavorable reviews. In 2012, the company was forced to lay off most of its employees, later being sold to Lauder Partners for just $4.8 million.

The company has now hired former IGN Chief Mark Jung as executive chairman and hopes to make a comeback with its new services and an expanded set of data servers. In an interview with VentureBeat, Jung said the company is aiming to deliver a higher value service to users.

"In this last year, we have been repositioning the company and redesigning our services for a positive business going forward," Jung said. "We have rearchitected it to deliver a much higher value proposition for the users."

The CloudLift service is currently available on Macs, PCs, and Android devices. OnLive has plans to bring connectivity to iOS devices, but the company told Pocket-Lint that getting the technology right around Apple's limitations is a difficult task.

"iOS is a big platform. We're not sitting here ignoring it," he said. "It's the same thing with Surface. We want to be platform agnostic. We continue to grow and we'll focus on growing across all of those."

OnLive's new CloudLift service is available for $14.99 per month, while OnLive Go is variably priced with Second Life gaming available for $3 per hour. Both CloudLift and OnLive Go require a solid Internet connection of at least 2 megabits a second.

OnLive is also offering its PlayPack subscription service, which provides users with 250 games, for $9.99 per month.

Tag: OnLive

Popular Stories

iOS 26

15 New Things Your iPhone Can Do in iOS 26.2

Friday December 5, 2025 9:40 am PST by
Apple is about to release iOS 26.2, the second major point update for iPhones since iOS 26 was rolled out in September, and there are at least 15 notable changes and improvements worth checking out. We've rounded them up below. Apple is expected to roll out iOS 26.2 to compatible devices sometime between December 8 and December 16. When the update drops, you can check Apple's servers for the ...
Intel Inside iPhone Feature

Apple's Return to Intel Rumored to Extend to iPhone

Friday December 5, 2025 10:08 am PST by
Intel is expected to begin supplying some Mac and iPad chips in a few years, and the latest rumor claims the partnership might extend to the iPhone. In a research note with investment firm GF Securities this week, obtained by MacRumors, analyst Jeff Pu said he and his colleagues "now expect" Intel to reach a supply deal with Apple for at least some non-pro iPhone chips starting in 2028....
Photos App Icon Liquid Glass

John Gruber Shares Scathing Commentary About Apple's Departing Software Design Chief

Thursday December 4, 2025 9:30 am PST by
In a statement shared with Bloomberg on Wednesday, Apple confirmed that its software design chief Alan Dye will be leaving. Apple said Dye will be succeeded by Stephen Lemay, who has been a software designer at the company since 1999. Meta CEO Mark Zuckerberg announced that Dye will lead a new creative studio within the company's AR/VR division Reality Labs. On his blog Daring Fireball,...
ive and altman

Jony Ive's OpenAI Device Barred From Using 'io' Name

Friday December 5, 2025 6:22 am PST by
A U.S. appeals court has upheld a temporary restraining order that prevents OpenAI and Jony Ive's new hardware venture from using the name "io" for products similar to those planned by AI audio startup iyO, Bloomberg Law reports. iyO sued OpenAI earlier this year after the latter announced its partnership with Ive's new firm, arguing that OpenAI's planned "io" branding was too close to its...
iOS 26

Apple Seeds iOS 26.2 and iPadOS 26.2 Release Candidates to Developers and Public Beta Testers

Wednesday December 3, 2025 10:33 am PST by
Apple today seeded the release candidate versions of upcoming iOS 26.2 and iPadOS 26.2 updates to developers and public beta testers, with the software coming two weeks after Apple seeded the third betas. The release candidates represent the final versions of iOS 26.2 and iPadOS 26.2 that will be provided to the public if no further bugs are found during this final week of testing....
iphone air camera

iPhone Air's Resale Value Has Dropped Dramatically, Data Shows

Thursday December 4, 2025 5:27 am PST by
The iPhone Air has recorded the steepest early resale value drop of any iPhone model in years, with new data showing that several configurations have lost almost 50% of their value within ten weeks of launch. According to a ten-week analysis published by SellCell, Apple's latest lineup is showing a pronounced split in resale performance between the iPhone 17 models and the iPhone Air....
iPhone 17 Pro Cosmic Orange

iPhone 17 Pro Lost a Camera Feature Pro Models Have Had Since 2020

Thursday December 4, 2025 5:18 am PST by
iPhone 17 Pro models, it turns out, can't take photos in Night mode when Portrait mode is selected in the Camera app – a capability that's been available on Apple's Pro devices since the iPhone 12 Pro in 2020. If you're an iPhone 17 Pro or iPhone 17 Pro Max owner, try it for yourself: Open the Camera app with Photo selected in the carousel, then cover the rear lenses with your hand to...
ios 18 to ios 26 upgrade

Apple Pushes iPhone Users Still on iOS 18 to Upgrade to iOS 26

Tuesday December 2, 2025 11:09 am PST by
Apple is encouraging iPhone users who are still running iOS 18 to upgrade to iOS 26 by making the iOS 26 software upgrade option more prominent. Since iOS 26 launched in September, it has been displayed as an optional upgrade at the bottom of the Software Update interface in the Settings app. iOS 18 has been the default operating system option, and users running iOS 18 have seen iOS 18...
maxresdefault

iPhone Fold: Launch, Pricing, and What to Expect From Apple's Foldable

Monday December 1, 2025 3:00 am PST by
Apple is expected to launch a new foldable iPhone next year, based on multiple rumors and credible sources. The long-awaited device has been rumored for years now, but signs increasingly suggest that 2026 could indeed be the year that Apple releases its first foldable device. Subscribe to the MacRumors YouTube channel for more videos. Below, we've collated an updated set of key details that ...
iPhone 17 Pro Cosmic Orange

10 Reasons to Wait for Next Year's iPhone 18 Pro

Monday December 1, 2025 2:40 am PST by
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models at the same time, which is why we often get rumored features months ahead of launch. The iPhone 18 series is no different, and we already have a good idea of what to expect for the iPhone 18 Pro and iPhone 18 Pro Max. One thing worth...

Top Rated Comments

Risco Avatar
154 months ago
And yet another sign that dedicated consoles will not last in the mainstream for much longer.

No it isn't.
Score: 5 Votes (Like | Disagree)
Lefty21 Avatar
154 months ago
And yet another sign that dedicated consoles will not last in the mainstream for much longer.

What percentage of console gamers do you really think would subscribe to a service like this instead of buying a console?

I would wager it is less than 1%.
Score: 2 Votes (Like | Disagree)
pearvsapple Avatar
153 months ago
Dead on arrival.
Score: 1 Votes (Like | Disagree)
NickTuesday Avatar
153 months ago
It would be one thing to relaunch and say, now every (purchased) game on steam is able to be played in the cloud.

But to ask people to pony up $15 a month to play about 9 games (additional purchases) is just downright ridiculous.

I just don't see the value in this. All of that time restructuring for this?
Score: 1 Votes (Like | Disagree)
Jeaz Avatar
153 months ago
The tie-in with the steam library is very interesting, but for as long as it's a limited library, and not all Steam games, it still falls rather flat.

Really hope this does pan out, because I've got a solid enough connection with really low latency, so my experience with demos and so on have been quite nice.
Score: 1 Votes (Like | Disagree)
no_name Avatar
154 months ago
They should integrate the service into AppleTVs as an app.
Score: 1 Votes (Like | Disagree)