Konami has launched Star Wars Force Collection, a card battle game using properties from the popular franchise. The game allows players to collect cards of characters and vehicles from the entire film saga, as well as the ability to power up their cards and the ability to participate in random events to win premium rewards. The game also has a multiplayer component, allowing players to team up with each other in order to defeat enemies.

starwarsforcecollection

Build a team of formidable heroes and use treasured blueprints to create squads of starfighters as you fight for control of the galaxy!
Create the ultimate formation and challenge your rivals in highly strategic battles. Gain fame and climb the ranks in the Jedi Order.

The Star Wars franchise has launched various popular titles on Apple’s iOS platform, with a sequel to the successful Angry Birds Star Wars to be released on September 19. Star Wars Force Collection is a universal app that can be downloaded from the App Store for free. [Direct Link]

Top Rated Comments

HarryKeogh Avatar
159 months ago
The game's free but to remove ads and Jar Jar costs $14.99
Score: 4 Votes (Like | Disagree)
redscull Avatar
159 months ago
IAPs are, single-handedly, the worst thing that has ever happened to iOS gaming
I would say that the way in which most games use IAPs are what make the model seem so terrible. I don't think the concept is in and of itself bad at all. But Pay-to-Win, Pay-Walls, and the like just feel like greedy, artificial barriers to fun. IAPs for purely cosmetic extras are fine though; you can still enjoy a game in its entirety, but for a fun, non-relevant customization, you can donate some money to a dev you like. Or maybe a game has several hero classes, all balanced and fair, and you pay for another that plays differently, letting you get another angle of enjoyment from the game, but is specifically not "more powerful" than the default choices (otherwise it becomes pay-to-win). Content expansions seem ok too, so long as the original game is fun and worth the original price, paying extra for a new campaign/etc seems reasonable. And that concept has been around a lot longer than IAPs.
Score: 3 Votes (Like | Disagree)
Plutonius Avatar
159 months ago
I can see it now. The "free" game will just give you some clone troopers, ewoks, and protocol droids. If you want to compete, you will have to make some massive in app purchases.

I would rather pay for a game up front then have to make in app purchases.
Score: 3 Votes (Like | Disagree)
jclardy Avatar
159 months ago
IAPs are, single-handedly, the worst thing that has ever happened to iOS gaming; what an annoying POS driven by greedy developers and sanctioned by Apple. At the very least, let me SEARCH for apps and games NOT infected by IAP - that would be a great thing already.

But...this essentially emulates a collectable card game. Like Pokemon or Magic. Of course in those cases the physical cards have intrinsic "value" to collectors. In order to be truly competitive in those games you have to spend money and get the rare cards (often multiple copies.)

The odds of getting good cards are entirely fabricated in both cases, digital or physical.
Score: 1 Votes (Like | Disagree)
redscull Avatar
159 months ago
I absolutely refuse to buy consumable items like in game money
Yeah, that IAP model might be profitable, but it's also very alienating to mature gamers. It takes advantage of people who are irresponsible with money (children), and caters to those with an excess of disposable income (whales). It's just in bad taste, and I can't imagine any reputable game designer sleeps well at night when his managers/marketers force him to implement this.

it can be trickier with competitive games where unlocking cards give you a significant edge.
There is nothing tricky about that at all. More money equals more winning. It's also crap design, and not in fact competitive. Competition is based on fairness. Winner is determined by skill. When factors outside of a game, like your wallet, give you an indisputable advantage, the game is no longer fair, and no longer competitive.

The only way you make a fair and competitive game that also has something like card unlocking for money is by ensuring two things: non-paying players have a reasonable way, in game, to acquire those same cards (spending money might just save you some time), or the paid cards are equally as powerful as the free cards, and they merely open up additional, though not technically better, strategies.
Score: 1 Votes (Like | Disagree)
err404 Avatar
159 months ago
IAPs are, single-handedly, the worst thing that has ever happened to iOS gaming; what an annoying POS driven by greedy developers and sanctioned by Apple. At the very least, let me SEARCH for apps and games NOT infected by IAP - that would be a great thing already.
I alway check the "available in-app purchases" on an app before I download. If I see a special currency listed, I usually won't bother.

----------

IAP do have a place. Even for game changing content. For example I am generally OK with unlocking characters and levels, but I absolutely refuse to buy consumable items like in game money. I think of it as one time unlocks to open up the full experience.
That said, it can be trickier with competitive games where unlocking cards give you a significant edge.
Score: 1 Votes (Like | Disagree)

Popular Stories

AirPods Pro Firmware Feature

Apple Releases New Firmware for AirPods Pro 2, AirPods Pro 3, and AirPods 4

Thursday November 13, 2025 11:35 am PST by
Apple today released new firmware designed for the AirPods Pro 3, the AirPods 4, and the prior-generation AirPods Pro 2. The AirPods Pro 3 firmware is 8B25, while the AirPods Pro 2 and AirPods 4 firmware is 8B21, all up from the prior 8A358 firmware released in October. There's no word on what's include in the updated firmware, but the AirPods Pro 2, AirPods 4 with ANC, and AirPods Pro 3...
iOS 26

iOS 26.2 Available Next Month With These 8 New Features

Tuesday November 11, 2025 9:48 am PST by
Apple released the first iOS 26.2 beta last week. The upcoming update includes a handful of new features and changes on the iPhone, including a new Liquid Glass slider for the Lock Screen's clock, offline lyrics in Apple Music, and more. In a recent press release, Apple confirmed that iOS 26.2 will be released to all users in December, but it did not provide a specific release date....
CarPlay Pinned Messages

iOS 26.2 Adds New CarPlay Setting

Thursday November 13, 2025 6:48 am PST by
iOS 26 extended pinned conversations in the Messages app to CarPlay, for quick access to your most frequent chats. However, some drivers may prefer the classic view with a list of individual conversations only, and Apple now lets users choose. Apple released the second beta of iOS 26.2 this week, and it introduces a new CarPlay setting for turning off pinned conversations in the Messages...
homepod mini thumb feature

New HomePod Mini, Apple TV, and AirTag Were Expected This Year — Where Are They?

Wednesday November 12, 2025 11:42 am PST by
While it was rumored that Apple planned to release new versions of the HomePod mini, Apple TV, and AirTag this year, it is no longer clear if that will still happen. Back in January, Bloomberg's Mark Gurman said Apple planned to release new HomePod mini and Apple TV models "toward the end of the year," while he at one point expected a new AirTag to launch "around the middle of 2025." Yet,...
ios 26 digital id passport wallet

Apple Announces Launch of U.S. Passport Feature in iPhone's Wallet App

Wednesday November 12, 2025 9:15 am PST by
Apple today announced that iPhone users can now create a Digital ID in the Apple Wallet app based on information from their U.S. passport. To create and present a Digital ID based on a U.S. passport, you need: An iPhone 11 or later running iOS 26.1 or later, or an Apple Watch Series 6 or later running watchOS 26.1 or later Face ID or Touch ID and Bluetooth turned on An Apple Account ...
Tesla Charging

Tesla Working to Add Apple CarPlay Support to Vehicles

Thursday November 13, 2025 8:31 am PST by
Tesla is working to add support for Apple CarPlay in its vehicles, Bloomberg's Mark Gurman reports. Tesla vehicles rely on its own infotainment software system, which integrates vehicle functions, navigation, music, web browsing, and more. The automaker has been an outlier in foregoing support for Apple CarPlay, which has otherwise become an industry standard feature, allowing users to...
m1 chip slide

Five Years of Apple Silicon: M1 to M5 Performance Comparison

Monday November 10, 2025 1:08 pm PST by
Today marks the fifth anniversary of the Apple silicon chip that replaced Intel chips in Apple's Mac lineup. The first Apple silicon chip, the M1, was unveiled on November 10, 2020. The M1 debuted in the MacBook Air, Mac mini, and 13-inch MacBook Pro. The M1 chip was impressive when it launched, featuring the "world's fastest CPU core" and industry-leading performance per watt, and it's only ...
iOS 26

Everything New in iOS 26.2 Beta 2

Wednesday November 12, 2025 3:29 pm PST by
Apple today provided developers with the second beta of iOS 26.2, which adds a few new features worth knowing about. Measure App Apple's Measure app now features a Liquid Glass design for the level, with two Liquid Glass bubbles instead of white circles. Games App There's now an option to sort games in the Games app Library by size, in addition to Name and Recent. CarPlay The...
tvOS 26 Profiles

tvOS 26.2 Adds a Useful New Feature to Your Apple TV

Friday November 14, 2025 10:02 am PST by
Starting with the upcoming tvOS 26.2 update, currently in beta, additional profiles created on the Apple TV no longer require their own Apple Account. In the Settings app on the Apple TV, under Profiles and Accounts, anyone can create a new profile by simply entering a name and indicating whether the profile is for a kid. The profile will be associated with the primary user's Apple Account,...
apple intelligence erroneous support list

Apple Intelligence Apparently Too Smart for M1 Macs After Listing Error

Wednesday November 12, 2025 2:49 am PST by
Update: It took a day, but Apple has now corrected its Apple Intelligence device compatibility list to show support for the earliest Apple silicon Macs. The original article follows. Apple's website is causing some confusion among Mac owners, and for good reason – its device compatibility listing for Apple Intelligence appears to have dropped support for M1 Macs. The U.S. version...