Controversial Freemium Game Real Racing 3 Hits the U.S. App Store

by

Controversial freemium game Real Racing 3 was released in the U.S. App Store tonight, after being tested in several international App Stores. Real Racing 3 is the highly anticipated followup to Real Racing 2, with real cars, photorealistic tracks, and online time shifted multiplayer gameplay.

RR3_LaunchScreenshots_iPhone5_suzuka
Unlike earlier games in the series, Real Racing 3 is free to play, with time-based freemium mechanics. Wait times have been implemented for repairs, upgrades, and additional vehicle unlocks, which can be sped up with the purchase of gold coins.

Our sister site TouchArcade has published a review of the game, explaining both the upsides and the downsides of the freemium gameplay.

Real Racing 3 is a weird game to review. On one hand, it's free, and is the absolute best looking game available on the App Store right now. You need to experience the sights and sounds of the game as it is downright jaw-dropping to see what Firemonkeys has accomplished on a technical level. On the other, it feels incredibly strange to take a genre that's typically very hardcore and wrapping it in free to play trimmings with hard timer-based stopping points. The juxtaposition between awesome adrenalin-fueled racing and the "Sorry bro, insert coin or come back later" is very, very odd.

TouchArcade has also released a guide on how to spend conservatively in the game, recommending specific cars, damage mitigation, and strategic repairs.


Real Racing 3 is currently available in the App Store for free. [Direct Link]

Top Rated Comments

(View all)
Avatar
100 months ago
Hope it crashes and burns... followed by a "premium" $5.99 release without annoying freemium features.
Score: 26 Votes (Like | Disagree)
Avatar
100 months ago
Such an annoying way to play a game like this.

I'd pay for it, I'd pay a decent amount for it, like $10 or $15 like RR2 but I'm not going to download it for free because it's such a rotten way to play a game.
Score: 12 Votes (Like | Disagree)
Avatar
100 months ago

Can someone please explain to me how "freemium" games/apps continue to be produced when every single person hate them. Do people just hate them yet continue to play them and in turn keeping devs thinking that freemium works?


Because they make money. Plain and simple. Folks spend tons of money on those games.

Drives me nuts. I loved the earlier model of iOS gaming, where you'd have a limited 'free' or 'lite' version, with maybe one or two levels or something, and then a 'pro' or 'premium' version that was fully loaded. What an awesome experience for the consumer! You can try out the gist of the game for free, and if you like it, pay a reasonable price for a full featured and supported game!
Score: 11 Votes (Like | Disagree)
Avatar
100 months ago

In the top 20 grossing apps in the app store, only 3 are NOT freemium. Despite what people complain about. Freemium works, and can make more money than not-freemium.

http://appshopper.com/bestsellers/gros/?device=iphone


Doesn't mean it's a good thing.
Score: 10 Votes (Like | Disagree)
Avatar
100 months ago

I don't see how this game is "controversial" though.


Because freemium sucks.
Score: 8 Votes (Like | Disagree)
Avatar
100 months ago

what are these things called "coins" that you speak of?

They're the archaic precursor to debit cards. Similarly thin (well, a bit thicker), made of metal instead of plastic, and - get this - round (about 1" wide). They were one-time-use microtransaction tokens, completely anonymized without cryptographic tagging, so cheap and common that rather than swiping the thing you'd just give it to the seller. Sucked for online purchases though: you'd have to take a big heavy pile of them (made of metal, remember, and contained fixed microtransaction values) to a brick-and-mortar (marble-and-steel actually) storefront service which would convert them into transaction tickets on processed dead tree carcasses (data expressed in plaintext even! really! security practices were hideously lax), then have to pay someone to carry the token to the recipient (lag times were atrocious, I mean like days), where they'd reverse the process.

Somehow, use of "coins" correlated with a fad involving small printed portraits of dead presidents (the most desirable being a portrait of some guy most people thought was president but wasn't). Pretty lousy portraits too, high resolution, but color depth was pretty much limited to green, black, and a crummy off-white. And - get this - you'd get thrown into a small metal box if you so much as tried to get a printer for making your own (friggin' expensive printers too). Pretty popular fad; everyone was obsessed with collecting them, even though there were only about a half-dozen portraits involved, everyone wanted thousands of 'em, even millions.

20th Century was weird. Let's not go back there.
Score: 6 Votes (Like | Disagree)

Top Stories

First Impressions From New iPhone 12 and 12 Pro Owners

Thursday October 22, 2020 4:20 pm PDT by
It's already Friday, October 23, in Australia and New Zealand, which means some customers who purchased an iPhone 12 or 12 Pro already have their new devices in hand. We've seen dozens of reviews of the iPhone 12 and iPhone 12 Pro from media sites, but now first impressions from regular Apple customers are available. Image via MacRumors reader Boardiesboi New iPhone 12 and 12 Pro owners are...

New Photos Offer Better Look at iPhone 12 Color Options

Tuesday October 20, 2020 2:34 am PDT by
As we wait for the iPhone 12 review embargo to lift later today, more pictures are circulating of the devices in real-world lighting conditions, providing a better look at the different colors available. Leaker DuanRui has shared images on Twitter of the iPhone 12 in white, black, blue, green, and (PRODUCT)RED. The black and white colors are similar to the iPhone 11 colors, but the other...

Photographer Austin Mann Tests the iPhone 12 Pro's Camera

Wednesday October 21, 2020 4:14 am PDT by
Travel photographer Austin Mann usually performs an in-depth review of new iPhone models to test their camera performance in real-world scenarios. To test Apple's new iPhone 12 Pro, Mann traveled to Glacier National Park, Montana. Mann focused on some of the biggest camera upgrades with the iPhone 12 Pro, including the upgraded Wide lens, Ultra Wide Night mode, and LiDAR autofocus, across a...

iPhone 12 Pro Max Has Smaller 3,687 mAh Battery According to Regulatory Filing

Tuesday October 20, 2020 8:48 pm PDT by
Apple's new iPhone 12 Pro Max is equipped with a 3,687 mAh battery, which is around 7% less capacity than the 3,969 mAh battery in the iPhone 11 Pro Max, according to a regulatory filing published by TENAA, the Chinese equivalent of the FCC. The regulatory filing, spotted by MacRumors, also lists the iPhone 12 Pro Max with 6GB of RAM as seen in benchmark results last week. Apple has filed ...

5G Drains iPhone 12 Battery 20% Faster Than 4G in Benchmark

Wednesday October 21, 2020 3:17 am PDT by
After the first reviews for the iPhone 12 and iPhone 12 Pro emerged yesterday, a new report by Tom's Guide reveals the extent of battery life reductions when using 5G. The report outlines a test wherein the iPhone surfs the web continuously at 150 nits of screen brightness, launching a new site every 30 seconds until the battery drains. Interestingly, the test was run on an iPhone 12 and...

Teardown Video Confirms iPhone 12 and iPhone 12 Pro Use Same 2,815mAh Battery

Thursday October 22, 2020 9:47 am PDT by
With the iPhone 12 launching on Friday and in just a few hours to Australia and New Zealand, hands-on videos, teardowns, reviews, and other iPhone-related content has been coming out. A new teardown video delves into both the iPhone 12 and the 12 Pro, confirming battery life for both models and giving us a closer look at their internals. The video from Io Technology is in Chinese, but ...

French iPhone Boxes Come Packed in an Outer Box With Separate EarPods

Wednesday October 21, 2020 6:52 am PDT by
After the news that France would be the only territory to continue to include EarPods with the iPhone, it seems that Apple is not packing the earbuds within the iPhone's box (via iGeneration). Screenshot from TheiCollection's review video The French iPhone 12 and iPhone 12 Pro does not have a different retail box to accommodate EarPods, meaning that all iPhone boxes are consistent...

Some Defective Apple iPhone 12 Cases Shipping Without Speaker Holes

Wednesday October 21, 2020 12:54 pm PDT by
At least two customers who have purchased iPhone 12 cases have received defective cases that do not have speaker holes, which obscures the sound. Photo by Reddit user zarnold16 There have been two separate threads on Reddit from iPhone 12 customers who purchased a case and received one without speaker holes. One customer was told by an Apple advisor that the case wasn't meant to have...

Watch: New iPad Air Unboxing Videos and First Impressions

Wednesday October 21, 2020 6:00 am PDT by
Apple's embargo has lifted on reviews for the new iPad Air ahead of its launch on Friday. In addition to our more detailed review roundup, we've shared a handful of unboxing videos and first impressions of the device below. The new iPad Air via Karl Conrad The new iPad Air features a larger 10.9-inch edge-to-edge display, a faster A14 Bionic chip, and a USB-C port instead of Lightning. It is...

Apple's AirTags Revealed in Newly Published Patent Applications

Thursday October 22, 2020 9:13 am PDT by
Two patent applications filed by Apple appear to depict the company's widely expected AirTags item trackers (via Patently Apple). The filings, which include a large number of images, are titled "Mounting Base for a Wirelessly Locatable Tag" and "Fastener with a Constrained Retention Ring," and describe a wirelessly locatable tag that can be used to determine the absolute location of an...