NFCWorld reports that AuthenTec has sold off its Embedded Security Solutions (ESS) division to a company called Inside Secure for $48 million, leaving Apple with its fingerprint sensors and identity management assets.
Authentec's Embedded Security Solutions (ESS) division designs, develops and sells a range of embedded security solutions, centered on the use of encryption algorithms and security blocks to protect data and ensure confidentiality, integrity and availability.
TechCrunch suggests one of the reasons for the sell off of this non-core technology is to avoid any regulatory hurdles in the AuthenTec acquisition.
If the initial Reuters report of the acquisition remains accurate, it recoups investment on parts of the business which aren’t essential to Apple’s plans. It also ensures that once any deal is finalized, there will be less to worry about in terms of Apple gaining undue control over tech essential to the securing of its competitors products, which might raise red flags with regulators
Apple had been reported to have acquired AuthenTech back in July for $356 million. Speculation had already claimed that Apple was primarily interested in AuthenTec's fingerprint scanning technology for future devices. Several current customers of AuthenTec's fingerprint sensors were already been forced to quickly look for alternative suppliers.
Thursday November 20, 2025 6:28 am PST by Joe Rossignol
Apple's annual four-day Black Friday through Cyber Monday shopping event is returning on Friday, November 28 through Monday, December 1 in many countries, including the United States, Canada, Australia, New Zealand, France, Germany, Italy, Spain, the United Kingdom, Belgium, the Netherlands, Sweden, Thailand, and others.
During the shopping event, customers can get an Apple gift card with...
Thursday November 20, 2025 10:50 am PST by Joe Rossignol
iOS 26.2 is currently in beta testing. The upcoming update includes a handful of new features and changes on the iPhone, including a new Liquid Glass slider for the Lock Screen's clock, offline lyrics for Apple Music, and more.
In a recent press release, Apple confirmed that iOS 26.2 will be released to all users in December, but it did not provide a specific release date.
Keep reading...
Wednesday November 19, 2025 4:00 am PST by Tim Hardwick
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models at the same time, which is why we often get rumored features months ahead of launch. The iPhone 18 series is no different, and we already have a good idea of what to expect for the iPhone 18 Pro and iPhone 18 Pro Max.
One thing worth...
Friday November 21, 2025 3:53 am PST by Tim Hardwick
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Designed by LA-based Bailey Hikawa to celebrate the 40th anniversary of accessibility at Apple, the grip uses magnets to securely snap onto any iPhone with MagSafe.
Apple says it can be removed with ease, and doubles as a stand with two different viewing...
Apple's eighth-generation iPad mini is highly likely to arrive next year, offering a significant refresh of the device with at least four major new features.
OLED Display
The next-generation version of the iPad mini could feature an OLED display, as part of Apple's plan to expand the display technology across many more of its devices. Apple's first OLED device was the Apple Watch in 2015, ...
Black Friday is just over a week away, and iPad deals have finally started to flood in at retailers like Amazon and Best Buy. Below we're tracking discounts on every current generation iPad, including lowest-ever prices on M3 iPad Air and M5 iPad Pro, plus steep markdowns on iPad and iPad mini.
Note: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a ...
Thursday November 20, 2025 7:01 am PST by Tim Hardwick
Apple Watch owners have been voicing their frustration online over changes to the Workout app that Apple introduced in watchOS 26, with many finding the redesigned interface makes starting exercises difficult and exasperating.
When Apple launched watchOS 26 in September, the Workout app went from large, easily tapped workout tiles to a scrolling, corner-button interface. Instead of tapping a ...
Apple today announced an expansion of AppleCare+ coverage in India, with new options for monthly and annual plans, and the addition of Theft and Loss for iPhone for the first time.
Options for monthly and annual AppleCare+ plans in India provide more choice and flexibility, allowing users to keep coverage for as long as they require. Apple's vice president of Worldwide iPhone Product...
Thursday November 20, 2025 8:21 am PST by Joe Rossignol
In select U.S. states, residents can add their driver's license or state ID to the Apple Wallet app on the iPhone and Apple Watch, and then use it to display proof of identity or age at select airports and businesses, and in select apps.
Earlier this week, Illinois became the 13th state in the U.S. to offer the feature. Subsequently, we shared a list of additional states that are committed...
... the only end effect would be that nobody else can use it in consumer electronics until the license expires. We don't actually know.
The Apple license acquired perpetual exclusive consumer electronics rights to any technology created or acquired by Liquidmetal up to at least February 2014.
Evidence from people I know pointed to Apple working on multitouch research as far back as 2000, leading up to the Fingerworks acquisition.
Quite possible, considering multitouch dates back to the early 80s.
Most of the details, they obviously didn't want to tell me. If you were to tell me in 2006 that buying out Fingerworks was just to bury it, I'd be sad and probably nod in agreement because there's little other evidence. But in reality, their tech got rolled into a project that shipped after 6+ years of development.
People repeat this all the time, yet I can't think of one Fingerworks patent that got used in iOS. Or even close. As a Fingerworks founder noted when asked about this, their company was about opaque items, not transparent touchscreens.
But something else that bothers me is that while we've heard that other manufacturers have used Liquid Metal before, and we've heard people claim that Liquid Metal isn't being used by Apple except in some glorified paper clips, I can't seem to find any details.
One example is Samsung. They started using Liquid Metal for phone hinges back in 2002. They continued using LM for parts over the years, even creating the world's first LM luxury phone in 2008, citing its corrosion and scratch resistance. They continued to use it for trim.
Liquid metal components have big potential for use in phones etc but have you ever considered their engineers may not have been able to get the production yields they need with liquid metal to include it in their products yet. Anything that goes into an Apple product has to scale to huge production quantities, which is probably why we haven't seen IGZO screens in iDevices yet. Great potential but volume production problems.
Then. Why. The. Exclusivity ?
*sigh*
Look, I'm not saying Apple shouldn't be looking into Liquid Metal, or trying it out, or getting a license to the some of the patents. It's the exclusivity bit that bugs me, especially in light of Apple not actually using it.
Sandisk had MP3 players built with the stuff in 2006. That it's not ready for Apple to use in the quantities they need for parts they need is not what I'm having an issue with. It's locking out other players that might have a use for which the product is ready that is the puzzling part. It's Apple trying to gain an advantage using its cash reserves, locking people out of technology.
Same as their stylus patents, touch screen Macs even though "they don't work" patents.
Apple needs to stop trying to compete by preventing others from competing, it needs to rely on its great products and marketing instead. There will always be users who don't want/need Apple products and trying to prevent them from having the choice to go elsewhere is just going to hurt their brand image in the end.
It all remains to be seen if this applies to this AuthenTec purchase, it's just sad that people that have these AuthenTec enable devices outside of Apple are now locked out of future updates because Apple is picking up the IP, especially in light that they don't really seem to have a use for it.
And sometimes, they just claim they will and never do. Like Facetime. And other times, it's because licensing of the copyrighted codebase they are using forces them to. Like Webkit.
But the fact remains, Liquid Metal's license seems to be a move to lock out the competition from using it. Same as when they use their massive supply chains to simply lock out the competition from getting parts like NAND or Displays.
Apple always does what benefits Apple. That shouldn't be a surprise, Apple isn't exactly out to make the world a better place, it's goal like any publicly traded company is simply profits.
Actually, Apple was not forced to leave Webkit open if you read up on the limited license it was protected under. Facetime is open because it's basically SIP, and it's already open right now.
Did you ever consider that Liquid Metal may not be up to Apple's level of quality yet? Or is it always instantly Apple being predatory? I'm sure Apple was simply locking out the competition rather than getting **** a lot cheaper too.
If this is anything like the Liquid Metal exclusivity license Apple acquired, it could very much be not about integrating it in its own products, but about locking its competition out of it.
Sometimes Apple reminds me of those seagulls in "Finding Nemo". They don't like to share anything.
Wow. Am I the only person that does not want my biometrics to be scanned or stored anywhere ever? This seems like it is heading down a road I don't want to travel.
If it's just stored locally, it could be quite useful.
Fingerprint scanners have been used on handhelds since before 2000.
The first retina-screen smartphone (the 2007 Toshiba Portégé G900) had a fingerprint scanner which not only could be used to unlock the phone, but you could even set it up so that each finger launched a different application.
Scanners can also be used to confirm the user when making electronic payments, picking up tickets, etc.
I can't make my mind up as to whether this'd make it into the next iPhone iteration or not. Else it'll be more of an iPhone 6 than a 5S, which I'm all for. Finger crossed.
Entering my passcode is getting tedious (first world problem).