First Wave of Mac App Store Apps Features Broad Range of Prices
TUAW has taken a look at the Mac App Store's offerings in the UK, finding 959 unique applications appearing a total of 2,004 times, as some applications are tagged to appear in multiple categories. Today's press release announcing the launch of the Mac App Store cited over 1,000 applications, suggesting that the U.S. store may include a somewhat greater number of applications than in other countries.

TUAW's analysis of pricing in the Mac App Store does in fact reveal a disparity, with two general groups: a low-priced group ranging from free to $5 that carries a heavy emphasis on iOS titles ported to the Mac platform and a higher-priced group operating primarily in a range of $10-$50 and weighted toward existing Mac applications taking advantage of the new distribution method.
As you can see, apps broadly fall into a few pricing categories. Almost half of the apps in the Mac App Store are in the cheap-and-free sub-$5 bracket; an informal survey reveals a lot of ports of iOS games falling into this area. There's then a bit of a no-mans-land between $5-10; then huge numbers of apps in the $10-50 brackets. Again, informally surveying the store, these appear to be mostly traditional Mac software packages that have been ported over to the store and broadly maintained their price points.
Finally, we have a small -- but significant -- number of apps above the $50 mark -- price points almost unheard of in the iOS App Store. It will be very interesting indeed to see how sales of these apps go, assuming any of the developers are willing to share that data.
Top Rated Comments
(View all)Angry Birds - $9.99 (currently on sale for $4.99)
Osmos - $9.99
Enigmo - $14.99
Bejeweled - $19.99
these same titles are available on the iPhone for $2.99 or less and on the iPad for $4.99 or less, other than angry birds (first game I bought), I don't see the need to pay a third time for a game I already have on my iPhone and iPad. Mac Apps are another story, I have found some new applications for a reasonable price that I might not have discovered previously.
So far I'm liking the idea of having a unified place to purchase applications.
When will I be able to keep track of sales with Appshopper? :)
Amen!
In further news, the prices are too high. In my survey, sample size of 1, my wife.. err, the respondents.. said that they would never spend $49.99 on LEGO Harry Potter.
Bringing the old Mac software pricing into the new app store makes it look extremely expensive when those BUY buttons are normally .99, 1.29, or 9.99 on the high end for iOS apps.
Since it recognizes the programs that I already have installed before the mac app store was available, will it offer upgrades through the store as well? Of course the only thing I noticed this on was Aperture, which I get pushed to my computer regardless.
As far as games,
Angry Birds - $9.99 (currently on sale for $4.99)
Osmos - $9.99
Enigmo - $14.99
Bejeweled - $19.99
these same titles are available on the iPhone for $2.99 or less and on the iPad for $4.99 or less, other than angry birds (first game I bought), I don't see the need to pay a third time for a game I already have on my iPhone and iPad. Mac Apps are another story, I have found some new applications for a reasonable price that I might not have discovered previously.
So far I'm liking the idea of having a unified place to purchase applications.
People are spoiled by cheap apps on the iPhone. I agree, some apps seem overpriced (others extremely cheap), but in general I wouldn't expect them to go down a lot. I would expect them to be a bit less the through the 'conventional' channels. But it is no realistic to expect everything to be between $.99 and $4.99 (Developers also need to live)
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