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Apple Accelerates Mac OS X 10.6.5 Developer Seeds With Build 10H562

As noted by 9 to 5 Mac, Apple yesterday seeded a new version of Mac OS X 10.6.5, termed Build 10H562, to developers. The new version comes only one week after the release of Build 10H555, but even so marks a rapid increment of seven build numbers.

According to reports, the latest build of Mac OS X 10.6.5 continues to cite no documented known issues and once again asks developers to focus their testing on 3D Graphics, Printing, QuickTime, Time Machine, and USB Devices.

Apple initially seeded Mac OS X 10.6.5 builds at approximately one-week intervals beginning in mid-August, but switched to two-week intervals in early September and used that schedule for the previous three seeds. The switch to back to a one-week interval suggests that Apple may be putting the final touches on the release in advance of a public release to support iOS 4.2 when that update launches next month.

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21 months ago
Seeds seem to be coming out faster and faster lately.
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21 months ago
Releasing coming tuesday?
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21 months ago
This is a whole lot of testing. :p

Why does it seem like a higher number of test builds than usual? Maybe I'm just noticing them more lately. Not sure why. Higher than average reporting on these builds?
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21 months ago
Great, maybe now I'll finally be able to get AirPrint to work on my iPad. Or maybe we'll have to wait for 4.2 beta 4?
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21 months ago

This is a whole lot of testing. :p

Why does it seem like a higher number of test builds than usual? Maybe I'm just noticing them more lately. Not sure why. Higher than average reporting on these builds?


Not higher reporting, you're right. I'm a tester, and we've been getting them faster lately.
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21 months ago
I'm crossing my fingers for Tuesday as well, but any word yet of the openGL-support+version in this build? Specificially GLSL 1.3 and uniform_buffer extensions? Rob Barris of Valve's support forums wouldn't get specific about the performance, only saying that it hadn't regressed since the Snow Leopard Graphics Update. On top of that, Blizzard's now requiring 10.6.5 in the newest Warcraft expansion, implying that some of their new graphics effects benefit performance-wise from the update. Anybody able to corroborate this? Have a nice weekend everyone!
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21 months ago
Great, it'll be out next tuesday, or some tuesday in the future. ;)
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21 months ago
Love the fact that 3D grfx is a focus.
I wonder if X-Plane 9 can benefit from these (probably) updated drivers. Getting the (still not available) 5870 for my 2008 8 Core 2.8 Mac Pro over my 4870 won't help for X-Plane... :(
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21 months ago

Anybody able to corroborate this?


Unless I'm mistaken, developers getting the test builds aren't allowed to discuss them, or even confirm what bugfixes are included.

That's too bad, too, as I'm waiting to see whether 10.6.5 fixes the HDMI audio glitch they introduced with 10.6.4. If it doesn't, it'll be back to 10.6.3 for me ...
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21 months ago

I'm crossing my fingers for Tuesday as well, but any word yet of the openGL-support+version in this build? Specificially GLSL 1.3 and uniform_buffer extensions? Rob Barris of Valve's support forums wouldn't get specific about the performance, only saying that it hadn't regressed since the Snow Leopard Graphics Update. On top of that, Blizzard's now requiring 10.6.5 in the newest Warcraft expansion, implying that some of their new graphics effects benefit performance-wise from the update. Anybody able to corroborate this? Have a nice weekend everyone!

Well OpenGL 3.0 is not there yet (still missing GLSL 1.3), but performance of the OpenGL stack that is implemented is dramatically better than in 10.6.4 (even with the "Graphics Update").
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