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iAd Rollout Slowed by Apple's Control of Ad Creation Process

Just a few days ago, we noted that early advertisers and developers participating in Apple's iAd program have generally been pleased with the results so far, with advertisers finding high levels of user engagement and increased brand awareness and developers seeing solid financial returns.

The Wall Street Journal reports, however, that not everything is running so smoothly. In particular, Apple's "tight control" over the entire process, including creation of the actual ads, has slowed the launch of offerings from a number of the program's publicized launch partners.

Of the 17 launch partners Apple named for iAd, only Unilever PLC and Nissan Co. had iAd campaigns for much of July. Of the remaining 17, Citigroup Inc., Walt Disney Co. and J.C. Penney Co. - which tied its campaign to the back-to-school-season - have since launched iAd campaigns and other companies are planning iAd efforts.

Part of the reason some marketers are experiencing delays in getting their iAds to market is that Apple has kept tight control on the creative aspects of ad-making, something advertisers aren't used to, according to several ad executives involved with creating iAds.

According to the report, the ad creation process is taking up to 8-10 weeks, with Apple spending up to two weeks longer than originally expected to build the actual ads, leading to the delays.

People familiar with the matter said Apple underestimated how tough the new business would be and is still learning the best tactics for dealing with ad agencies. At the same time, ad agencies are struggling to keep pace with new ad technologies.

With Apple handling the production of the ad unit, agencies don't necessarily know what it is capable of or how to use the technology, one ad executive said. The iAd is designed in HTML5 technology, and Apple has yet to distribute a "developer kit" to agencies so they can understand how it works.

In order to fill the void in the iAd program created by the delayed launches of the big-name advertisers, Apple has rolled out an "iAd for Developers" program that allows App Store developers to advertise their applications within other apps and provides users with the ability to download the advertised apps directly from the iAd without leaving the application that is running. Today's report claims that Apple is charging developers 25 cents every time a user taps on a banner ad for their application, a significant discount from the $2-per-tap rate charged to deep-pocketed advertisers for their more interactive ads.

While the iAd roll-out seems to have had mixed results so far with limited participation but strong results from those who have managed to make their ads available, Apple is no doubt still in the early stages of learning how to become a mobile advertising company. But with Citibank, Disney, and J.C. Penney beginning to roll out their initial ads for the program, we may soon begin to see more variety in ads and additional companies making entries into the program.

Top Rated Comments

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20 months ago
Good. I hope the process gets slower and slower. Keep these ads off my phone
Rating: 0 Positives / 0 Negatives
20 months ago
"The iAd is designed in HTML5 technology, and Apple has yet to distribute a 'developer kit' to agencies so they can understand how it works."

Apple simply cannot release this product, because it is still being working on, on a per-ad basis; Some ads required the addition of new features and thus additional testing. It works, but only in the Apple labs...

@WiiDSmoker:" Then opt-out of interest-based ads from the iAd network.
Rating: 0 Positives / 0 Negatives
20 months ago
A shame really, having ads take you away from the App is really annoying, at least iAd keps you in them.
Rating: 0 Positives / 0 Negatives
20 months ago
Any "USERS" Feel this is a MAJOR MISTAKE from Apple.

There is no way on earth I want bloody adverts in my Games or other Apps.

I'd rather spend a few dollars and not have Adverts.
Rating: 0 Positives / 0 Negatives
20 months ago

Good. I hope the process gets slower and slower. Keep these ads off my phone


Can we please stop with these type of comments?

If a developer isn't using iAds for their free application, they will be using AdMob. At least with iAds, the ads are less intrusive and don't thrust you away from your application.

Any "USERS" Feel this is a MAJOR MISTAKE from Apple.

There is no way on earth I want bloody adverts in my Games or other Apps.

I'd rather spend a few dollars and not have Adverts.


Then don't download free apps that contain ads. You know - the same way you were before iAds. Just because Apple released iAds does not mean that every app will contain ads. It is up to the developer, the same way it always has been.
Rating: 0 Positives / 0 Negatives
20 months ago
"iAd Rollout Slowed by Apple's Control of Ad Creation Process" Good! Not that is slowed per se, but that it is controlled to some extent. The need to maintain a high quality standard is essential.
Rating: 0 Positives / 0 Negatives
20 months ago

"The iAd is designed in HTML5 technology, and Apple has yet to distribute a 'developer kit' to agencies so they can understand how it works."

Apple simply cannot release this product, because it is still being working on, on a per-ad basis; Some ads required the addition of new features and thus additional testing. It works, but only in the Apple labs...

@WiiDSmoker:" Then opt-out of interest-based ads from the iAd network.


Complete BS? Apple is already providing an iAd SDK to every registered developer; has the entire set of everything you need to create your own iAds (exactly what the WSJ is saying advertisers don't have). Because of that, I'm calling BS on this entire WSJ article.
Rating: 0 Positives / 0 Negatives
20 months ago
Was just thinking earlier that I still haven't seen an iAd in any of my apps yet.
Rating: 0 Positives / 0 Negatives
20 months ago
I'd rather Apple made them to the high standard set of those from WWDC than some company create some awful design.
Rating: 0 Positives / 0 Negatives
20 months ago

"iAd Rollout Slowed by Apple's Control of Ad Creation Process" Good! Not that is slowed per se, but that it is controlled to some extent. The need to maintain a high quality standard is essential.


Yup...the agencies will have to accept a little delay for a better ad in the end. They won't like giving up control, I'd think it'll be worth it. Delays in advertising are nothing new anyway...
Rating: 0 Positives / 0 Negatives

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