Adobe to End Development on Flash-to-iPhone Compiler in Wake of Apple License Change [Updated]

Adobe Flash Platform project manager Mike Chambers yesterday offered on his blog a detailed explanation of his and Adobe's view of Apple's change of heart, noting that while Packager for iPhone will continue to ship in Flash Professional CS5, Adobe is ceasing investments on the feature for the future.
While it appears that Apple may selectively enforce the terms, it is our belief that Apple will enforce those terms as they apply to content created with Flash CS5. Developers should be prepared for Apple to remove existing content and applications (100+ on the store today) created with Flash CS5 from the iTunes store.
We will still be shipping the ability to target the iPhone and iPad in Flash CS5. However, we are not currently planning any additional investments in that feature.
Furthermore, Chambers explains that the teams working on the Packager feature implemented a number of technologies that can easily be moved to other devices and platforms, setting the stage for a push into Android-based phones. A number of developers have already shifted gears to port their Flash games to Android, and Chambers himself is shifting all of his personal mobile focus to Android.
Update: CNET reports that an Apple spokesperson offered the following rebuttal to Chambers' comment that "ultimately open platforms will win out over the type of closed, locked down platform that Apple is trying to create":
"Someone has it backwards--it is HTML5, CSS, JavaScript, and H.264 (all supported by the iPhone and iPad) that are open and standard, while Adobe's Flash is closed and proprietary," said spokeswoman Trudy Miller in a statement.
Top Rated Comments
(View all)(I know it will not happen overnight, but anything to rid us of the wretched pestilence known as Flash is a step toward a better universe.)
Here we go again, I expect yet another thread full of Flash vs HTML5 arguements...with the usual suspects appearing to talk about things that have absolutely no idea about!!
*Grabs Popcorn*
Here we go again, I expect yet another thread full of Flash vs HTML5 arguements...with the usual suspects appearing to talk about things that have absolutely no idea about!!
LOL, totally. I'm going to get the melted butter.
Die Flash, die!
(I know it will not happen overnight, but anything to rid us of the wretched pestilence known as Flash is a step toward a better universe.)
this has nothing to do with the flash plugin more to do with making something in flash and porting it over to objective-c so it can be put in the app store
Die Flash, die!
(I know it will not happen overnight, but anything to rid us of the wretched pestilence known as Flash is a step in the right direction.)
why would flash die? I'm so tired of that argument. Flash is going
to be able to export to HTML-5. Do you seriously expect a company
like Adobe to just fall over and die instead of adjust to market conditions.
I think not.
this has nothing to do with the flash plugin more to do with making something in flash and porting it over to objective-c so it can be put in the app store
By not allowing Flash developers to port to Objective-C for the App Store discourages Flash development in the first place.Both lack of the mobile Flash plug-in or the inability to port from Flash for mobile devices (or at least the predominant smartphone platform) reduces the viability of Flash's future as a development environment.
Flash is in the rear view mirror now.
Die Flash, die!
(I know it will not happen overnight, but anything to rid us of the wretched pestilence known as Flash is a step toward a better universe.)
It may die on Mac fairly quickly -- and we'd all be fine with that -- but the non-Mac crowd (which is fairly significant eh?) will keep it alive. If we could get more people moved over to :apple: we could kill MS and Adobe. ;)
[ Read All Comments ]

Our sister-site TouchArcade notes that Chillingo's excellent physics puzzler Feed Me Oil is free today for both the iPhone and iPad. It's normally $0.99 for iPhone and $1.99 for iPad....
Several years ago, Comcast began instituting bandwidth caps of 250GB per month on its residential customers. In 2008, this was plenty for most customers, but with the advent of streaming video...
Reuters reports that China Mobile Chairman Xi Guohua has once again publicly stated that the world's largest mobile phone carrier is engaged in talks with Apple about offering the iPhone to its...
Apple has filed a motion to dismiss in a case filed by customers over alleged misleading advertising depicting the Siri technology in the iPhone 4S. The lawsuit, filed in March, alleges that...
The American Customer Satisfaction Index (ASCI) today released its latest rankings of customer satisfaction in the United States for mobile phones and a number of products and services, with the new...