MacRumors

USAToday reports on preparations AT&T is making for the iPhone launch on Friday, June 29th.

AT&T has added 2,000 extra sales people to stores in anticipation of the iPhone launch. AT&T's senior vice president of sales reveals that regions will not have equal stockpiles of iPhones:

Carter would not say which stores will have the biggest iPhone stockpiles, but allowed that iPod users are a "natural market" for the smart phone. As such, he says, stores in areas with big numbers of iPod users such as New York City, Chicago and much of California will be well stocked.

If your local store does sell out, mail orders may be placed with "devices will be shipped in 3 to 5 days, inventory permitting."

AT&T will be limiting the number of iPhones that an individual can purchase, but does not give the exact limit. Meanwhile, new iPhone specific service plans will also be announced on June 29th.

AT&T has been testing the iPhone and their network in various locations in anticipation of the launch:

In the past few months, he says dozens of AT&T technicians have been secretly testing iPhones in bars, subway stops, office buildings, rural areas and elsewhere looking for technical hitches.

Related Forum: iPhone

Apple has released Mac OS X 10.4.10 through their Mac OS X Software Update:

The 10.4.10 Update is recommended for PowerPC and Intel-based Mac computers currently running Mac OS X Tiger. This update includes general operating system fixes, as well as specific fixes or compatibility updates for the following applications and technologies:

- RAW camera support
- Mounting and unmounting external USB devices
- Support for 3rd party software applications
- Security updates

For detailed information on this update, please visit this website: http://www.info.apple.com/kbnum/n305533.
For detailed information on security updates, please visit this website: http://www.info.apple.com/kbnum/n61798.

Apple has announced that YouTube content is available on the Apple TV today and will be coming to the iPhone upon its launch on June 29th.

Apple today announced that iPhone users will be able to enjoy YouTube's originally-created content on their iPhones when they begin shipping on June 29. A new Apple-designed application on iPhone will wirelessly stream YouTube's content to iPhone over Wi-Fi or EDGE networks and play it on iPhone's stunning 3.5 inch display.

Apple TV users can download a free update via the built-in software update to enable YouTube content.

Both AppleTV and the iPhone will play YouTube content that has been reencoded into the h.264 video format. 10,000 of YouTube's videos have been converted so far with the remainder expected by the fall.

The press release claims that h.264 was chosen "to achieve higher video quality and longer battery life on mobile devices".

Indeed, reports coming out of WWDC is that one of Apple's justifications of avoiding Flash video playback on the iPhone is for improved battery life. The iPhone contains dedicated hardware capable of playing h.264 content, while Flash content would require more intensive use of the iPhone's CPU, resulting in higher battery drain.

12app 300

Update: Apple has updated their iPhone pages with a demo of YouTube on iPhone and a new YouTube icon filling in the 12th spot on the iPhone's application list.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

WebShell is a web-based AJAX interface for the Apple iPhone.

It requires users to install the Python application on the server they would like to access via SSH. They will then be able to access the server through a web browser.

For security reasons, they do recommend the use of https SSL/TLS if you are accessing your machine remotely.

Related Forum: iPhone

Unconfirmed but potentially true tidbits coming down the line:

The data plan for the iPhone will be "required" but may be canceled online after the sale. Meanwhile, Apple Stores will only be selling the iPhone itself but have nothing to do with cellular service activation itself. Instead, this will go through an automated service through AT&T.

Related Forum: iPhone

Many readers have been discussing acquisition strategies for obtaining an iPhone on the first day it goes on sale (June 29th). So far, information has been limited.

Apple's most recent press release gives us essentially all the information we know about where to get one:

iPhone will be sold in the US through Apples retail and online stores, and through AT&Ts select retail stores.

Steve Jobs told us that the iPhone would go on sale at 6 p.m. on the 29th and an AT&T memo confirmed that this would be "local time" -- meaning East Coast customers will be able to buy the iPhone first.

BoyGeniusReport and Appleinsider have both reported that AT&T's retail stores will close around 4:30pm and reopen at 6:00pm and plan on staying open until at least 10:00pm. iPhone purchasers will be able to find some early accessories on sale, including the Apple Bluetooth Headset, Jawbone Bluetooth Headset, and a number of 3rd party accessories (photos).

Many expect large lines at both Apple Stores and AT&T stores. To give an idea of interest, one New York City AT&T store reportedly had over 2000 names on their waiting list before this practice was prohibited.

We've received reports that more promotional materials and possibly data plan information will come this Friday at local Apple Stores. Meanwhile, we have received conflicting reports from various local AT&T stores, so it seems clear that none of the local AT&T store staff have any official information on iPhone sales or data plans.

We expect that many MacRumors readers will be amongst the first to purchase the iPhone. We have started collecting a list of iPhone questions for new iPhone owners that will be presented on June 29th to give new iPhone owners topics to report on for fellow readers.

Related Forum: iPhone

University of Washington's Emerging Technology group published notes from Apple's Developing Web Sites for iPhone session from WWDC last week. The blog entry provides some interesting information for users and web developers alike about the iPhone's capabilities, and has been summarized below.

Apple listed what the iPhone offers for websites:

Removed per Apple's request

A few iPhone size limitations / restrictions are noted in developing for the iPhone:

Removed per Apple's Request

Apple recommends the following design considerations:

Removed per Apple's Request

Apple's iPhone comes out on June 29th, 2007. At WWDC, Apple announced that Web-based applications will be the only way for 3rd party developers to produce applications for the iPhone.- 10MB max html size for web page
- Javascript limited to 5 seconds run time
- Javascript allocations limited to 10MB
- 8 documents maximum loaded on the iPhone due to page view limitations
- Quicktime used for audio and video

- the page view feature lets you look at multiple websites and documents by scrolling thru them one after another
- Full PDF support
- double tap for zoom in
- one finger as a mouse used to
-- pan page
-- press and hold to display the information bubble
- two fingers as a mouse used to
-- pinch content to shrink - zoom out
-- pan page
-- scroll wheel events
- new telephone links allows you to integrate phone calls directly from your webpage. remember this is only on safari.
- built in google maps client for integrated mapping from your website

- separate html and css
- use well structured and valid html
- size images appropriately dont rely on browser scaling
- tile small images in backgrounds, dont use large backgroung images
- iPhone supports both EDGE and WiFi. EDGE pipe is smaller than WIFI pipe so think about bandwidth when developing.
- XHTML mobile documents supported
- stylesheet device width:480px
- apply different css for the iPhone. For example displaying a one column page for iphone vs a 3 column page on a desktop.
- there are no scroll bars or resize knobs. the iphone will automatically expand the content
- Avoid framesets, scrollable frames are automatically expanded to fit the content
- iPhone User Agent: Mozilla/5.0 (iPhone; U; CPU like Mac OS X; en) AppleWebKit/420+ (KHTML, like Gecko) Version/3.0 Mobile/1A538a Safari/419.3
- Video: H.264 baseline profile level 3.0 up to 640480 fps

Related Forum: iPhone

NoHeat.com claims that Nintendo has begun working with Apple on exclusive games to be released for the iPhone at $29.00 a piece and sold through the iTunes Store.

A major hangup in development has been the lack of buttons on the iPhone that was remedied by a touchscreen D-pad. One might wonder how Nintendo fans may see view playing on a phone without a traditional D-pad.

Related Forum: iPhone

Wired posts an "unofficial" review of Apple's WWDC version of Mac OS X 10.5 (Leopard).

With Leopard, Apple has added a thick coat of polish to an already elegant operating system. The upgraded OS isn't all glitz and glam, though. Mac's core applications have been rendered more friendly by the addition of stronger visual cues, animated actions and detailed user interface refinements.

The article describes overall improvements to Mac OS X's Finder, including its new Cover Flow view. While seemingly superfluous, the reviewer found it "extremely useful for certain applications" -- such as flipping through images. The "killer feature" of Cover Flow is the ability to quickly preview certain types of documents, such as Word documents and PDFs. Apple has also made steady improvements to Mail, iCal and iChat. The reviewer found that Time Machine required over 30 minutes to set up and also required an external drive.

Since the build I tested is a preview meant for developers, I wasn't expecting rock-solid stability. However, the new features I discovered over a couple of days were enough to win me over. When it's released for real in October, Leopard is sure to be a hit among newcomers and the Mac faithful alike.

Appleinsider reports that the long awaited iMac updates will finally be released in mid to late summer -- "sometime between the latter half of July and mid-August".

Appleinsider reiterates that the 20" and 24" iMacs will see radical redesigns "both slimmer and sleeker" than today's offerings.

When the project manifests later this summer, it will represent the first major industrial design overhaul to hit the flagship all-in-one consumer Apple desktops in nearly three years.

The 17" iMac is notably absent from the planned makeover and is expected to be discontinued.

According to our Buyer's Guide, the iMac was last updated in September 2006 -- 286 days ago.

Related Roundup: iMac
Buyer's Guide: iMac (Neutral)
Related Forum: iMac

Apple issued a press release today indicating that the iPhone has seen a few improvements since it was first introduced in January.

iPhone will feature up to 8 hours of talk time, 6 hours of Internet use, 7 hours of video playback or 24 hours of audio playback. In addition, iPhone will feature up to 250 hoursmore than 10 daysof standby time.

The press release also reports that the 3.5" display has been upgraded from plastic to "optical-quality glass" for superior clarity and scratch resistance.

The iPhone will be available on June 29th at Apple Retail and Online stores as well as AT&T's select retail stores.

Related Forum: iPhone

German Magazine Focus is reporting (Google translation) that Apple is working on car navigation and sound systems. Apple is said to be working for an introduction in 2009, working with Mercedes exclusively for 6 months.

The system is reported to include "entertainment, communication, and navigation," similar to devices already on the market.

According to FOCUS-sources, the device, that the computer maker is presently developing combines entertainment, communication and navigation in a single device.

Mercedes will exclusively offer the new Apple device for six months, with an expected market introduction targeted for 2009. It is still unclear whether Apple - as in the case of the iPhone - will rely on Google Maps for navigation help.

Focus is a popular German magazine, though its track record in Apple rumors remains unproven.

Apple's iWork suite is a bit overdue for an update. Many expected Apple to update the iWork suite on its usual schedule in January of 2007... but no update arrived.

People then speculated that Apple would release iWork (and iLife) updates alongside Leopard, but Steve Jobs made no comment about the productivity suites during the WWDC keynote.

A new job posting posted by Apple on June 13th 2007 reveals that Apple is seeking software engineers for the "next generation of iWork". Specifically, they are looking for a programmer to work on 3D specific features with experience in "openGL and other 3d technologies".

Apple's iWork suite currently consists of Pages and Keynote but there have been persistent rumors of a spreadsheet application in the works.

iPhoneChat is the latest iPhone-aimed web applications that we should expect to come out for Apple's iPhone.

iPhoneChat allows you to log into your iChat/AIM instant messaging account with buddy list support.

Use your mouse to flick (drag and release) your buddy list up and down like you're supposed to on the iPhone. Click a buddy to start a conversation. You can open multiple conversations... flick left/right to change conversations.

As an early version, it has some limitations, but does offer an good example of what might be possible with iPhone web-apps.

Related Forum: iPhone

Wired posted and then removed screenshots (Google cache) from the WWDC Developer's Build of Mac OS X Leopard.

Installation of the Leopard went smoothly on their Quad-Core Xeon Mac Pro, and their first impressions were solid:

Leopard already looks very sleek -- the reflective dock, translucent menu bar and deeper drop shadows behind active windows give the desktop more space-aged gloss. Animated behaviors like Stacks, Spaces and Cover Flow in the Finder rendered super-smoothly on our fast test system. There are new screen savers, updated remote desktop management settings and some of the core applications (Mail, Safari, iCal, etc.) have been redesigned.

The screenshots that were removed depicted iCal, Screen Sharing, and the new Screen Savers.

Over 10 years ago, during the transition from Mac OS 9 to Mac OS X (Rhapsody), Apple promised write-once, deploy everywhere functionality ("Yellow Box") to developers in the then upcoming Mac OS X platform.

Yellow Boxes for Intel and Mac OS would in theory make the Yellow Box the premiere choice for cross-platform development, because developers could deliver applications that run on Rhapsody (both PowerPC and Intel), Mac OS, Windows NT, and Windows 95 - all using tools derived from NeXT's highly regarded, object-oriented development environment. According to Apple, an application written for the Yellow Box can simply be recompiled for a different platform, or even shipped as a single, large file containing executable code for multiple platforms. -- May 26, 1997

By 2000, however, it was clear that the Yellow Box was dead.

OK.. so we're really flogging a dead horse here. But the fact is that Yellow Box/NT licenses were promised (contracts in hand), and yanked away. Steve Jobs' recent responses to these questions seem to be "Why not sell your product on the Mac?".

The story laid dormant until about 2 years ago when a questionable Page 2 post revived rumors of Yellow Box (full text of post):

Jobs is well aware of the risk and, as soon as he decided to revive the dormant OS X-on-Intel 'Marklar' project, launched a parallel project (now known internally as 'Dharma') of reviving (here's the big thing)... The Yellow Box for Windows. As you probably know it, the Yellow Box for Windows was NeXT's project of porting Project Builder (known as Xcode today) and the complete NeXT API (known as Cocoa today) to Windows, allowing developers to create a Windows binary by simply ticking a check box.

What would Apple use this development environment for? The poster claimed that Apple had ported Safari to Windows:

As an example of the power of the Dharma project, Apple has ported Safari to Windows and an internal build of Apple's browser (2.0.2, v.417.108) actually runs on Windows (XP required), complete with Quartz anti-aliasing. It is reported to be fairly stable, even if the Java and Flash plugins still aren't working, due to their dependency to third-party code. Apple plan to release the Windows version of its browser for free. In fact, this one was easy to do since they had to port WebKit in order for the Cocoa framework to be complete.

The rumor sparked the usual interesting discussion, but was generally dismissed... until earlier this week. Apple's release of Safari for Windows which seems to includes some interesting libraries for Windows...

corefound 300

.. with one person claiming to have compiled against CoreFoundation and CoreGraphics on Win32 natively.

While this is not proof of "Yellow Box for Windows", it could represent an interesting development, however, in the evolution of Mac OS X and keeps open possibilities for Apple to launch more Windows applications or even provide that functionality to Mac OS X developers.

Update: This poster points to code indicating that Safari for Windows is not written in Cocoa:

the windows 'port' of Safari does not use one line of Objective-C/Cocoa but is programmed in C/C++ against C-libraries from Apple (CoreFoundation/CoreGraphics) and Microsoft (Win32).