Apple Arcade will be adding five games on Thursday, December 4, including endless runner Subway Surfers, the world's most downloaded mobile game. Since its launch in 2012, the game has received billions of downloads across all platforms.
The premium Subway Surfers+ edition on Apple Arcade will offer the same run as the classic game, but without in-app purchases and ads. As a result, there will be new ways to revive your character, collect items, and progress.
A spin-off game Subway Surfers Tag was already released on Apple Arcade in 2022.
The other four games coming to Apple Arcade on December 4:
In addition, the popular Apple Arcade game Sneaky Sasquatch recently launched a massive farming town in the game.
Apple Arcade is a subscription service that provides access to hundreds of games across the iPhone, iPad, Mac, Apple TV, and Apple Vision Pro. All of the games are free of ads and in-app purchases. In the U.S., Apple Arcade costs $6.99 per month, and it is also bundled with other Apple services in all Apple One plans.
Apple Arcade can be accessed through the App Store, and in the Apple Games app.
Apple today announced a "special Apple Experience" in New York, London, and Shanghai, taking place on March 4, 2026 at 9:00am ET.
Apple invited select members of the media to the event in three major cities around the world. It is simply described as a "special Apple Experience," and there is no further information about what it may entail. The invitation features a 3D Apple logo design...
Wednesday February 18, 2026 9:29 am PST by Joe Rossignol
Back at WWDC 2025, Apple revealed that it was planning to allow CarPlay users to watch video via AirPlay in their vehicles while they are not driving, and the first beta of iOS 26.4 suggests the feature may be nearing availability.
There are several new references to CarPlay video streaming functionality within the iOS 26.4 beta's source code. The feature is not yet visible to users, but...
Tuesday February 17, 2026 8:08 am PST by Joe Rossignol
Apple on Monday invited selected journalists and content creators to a "special Apple Experience" on Wednesday, March 4 in New York, London, and Shanghai.
At an Apple Experience, attendees are typically given the opportunity to try out Apple's latest hardware or software. Following the launch of Apple Creator Studio last month, for example, some content creators attended an Apple Experience...
New trade-in data indicates that Apple's iPhone 17 Pro Max has rapidly become the single most traded-in smartphone.
According to a new report from SellCell, Apple's latest flagship iPhone has quickly risen to the top of the independent trade-in market, accounting for 11.5% of all devices appearing in the top-20 trade-in rankings just months after release. The analysis is based on SellCell...
Wednesday February 18, 2026 12:43 pm PST by Joe Rossignol
Apple is looking for a "breakthrough" with its push into wearable AI devices, including an "AirTag-sized pendant," according to Bloomberg's Mark Gurman.
In a report this week, he said the pendant is reminiscent of the failed Humane AI Pin, but it would be an iPhone accessory rather than a standalone product.
The pendant would feature an "always-on" camera and a microphone for Siri voice...
Imagine a world where Apple required all games on iOS to have some form of "pay once and own it -- no ADs, no further IAP" option..
Instead we get this ?
And Apple's solution that is "good for consumers" is to hawk their OWN service with an ongoing, never ending fee.
Can we please stop pretending Apple is all about what is best for the consumer?
Not only has Apple created, single-handedly, the disgusting IAP market; it STILL doesn't make it possible to search for NON-IAP apps/games in its store.