Apple Pledges Support for 3D Graphics Tool Blender

Blender today announced that Apple has joined the Blender Development Fund to support continued development of the free open source 3D graphics tool.

blender banner
Alongside a contribution to the Development Fund, Apple will provide engineering expertise and additional resources to Blender and its broader development community to help support Blender artists and developers, according to the announcement.

Blender CEO Ton Roosendaal said the announcement means that "macOS will be back as a complete supported Blender platform."

Blender said its Development Fund accepts donations "to support activities to provide free and open accessible services for all Blender contributors," including bug fixing, code reviews, technical documentation, and onboarding.

The fund will also provide grants and subsidies to developers on generic and widely agreed development projects, according to Blender.

Popular Stories

Apple Announces Special Event in New York Feature

Apple Announces Special Event in New York, London, and Shanghai on March 4

Monday February 16, 2026 6:05 am PST by
Apple today announced a "special Apple Experience" in New York, London, and Shanghai, taking place on March 4, 2026 at 9:00am ET. Apple invited select members of the media to the event in three major cities around the world. It is simply described as a "special Apple Experience," and there is no further information about what it may entail. The invitation features a 3D Apple logo design...
M3 iPad Air

Apple's Next Two Products Are Coming Soon

Thursday February 12, 2026 11:17 am PST by
Apple plans to release an iPhone 17e and an iPad Air with an M4 chip "in the coming weeks," according to the latest word from Bloomberg's Mark Gurman. "Apple retail employees say that inventory of the iPhone 16e has basically dried out and the iPad Air is seeing shortages as well," said Gurman. "I've been expecting new versions of both (iPhone 17e and M4 iPad Air) in the coming weeks."...
iphone 17 pro dark blue 1

Gurman: iPhone 18 Pro Could Be Underwhelming

Monday February 16, 2026 4:24 am PST by
Apple's upcoming iPhone 18 Pro and iPhone 18 Pro Max models "won't be a big update," according to Bloomberg's Mark Gurman. In the latest edition of his "Power On" newsletter, Gurman said that the iPhone 18 Pro models will "represent minor tweaks from last year's iPhone 17 Pro and 17 Pro Max." He compared the upgrade to Apple's past practice of appending the letter "S" to its more minor...
Apple Announces Special Event in New York Feature 1

Apple Event on March 4: Here's What to Expect

Tuesday February 17, 2026 8:08 am PST by
Apple on Monday invited selected journalists and content creators to a "special Apple Experience" on Wednesday, March 4 in New York, London, and Shanghai. At an Apple Experience, attendees are typically given the opportunity to try out Apple's latest hardware or software. Following the launch of Apple Creator Studio last month, for example, some content creators attended an Apple Experience...
Coffee Burgundy and Purple iPhone 18 Pro Mock

Five iPhone 18 Pro Features Revealed in New Report

Friday February 13, 2026 8:43 am PST by
While the iPhone 18 Pro and iPhone 18 Pro Max are still seven months away, an analyst has revealed five new features the devices will allegedly have. Rumored color options for the iPhone 18 Pro models In a research note with investment firm GF Securities on Thursday, analyst Jeff Pu outlined the following upgrades for the iPhone 18 Pro models: Smaller Dynamic Island: It has been rumored...

Top Rated Comments

57 months ago
This is huge for Mac blender users. The lack of GPU rendering is an enormous problem!
Score: 25 Votes (Like | Disagree)
57 months ago
This is pretty big news actually and could open even more doors for GPU rendering on Apple silicon allowing Apple computers to compete in a space normally ruled by Nvidia (with CUDA). The timing is very interesting too... announcing this just a few days before the big M1X event. I wonder if Blender will have an appearance during the show to help show off the GPU capabilities of the new chips. Also makes me wonder if we could see some raytracing abilities on the larger M1X (Jade C Die).
Score: 25 Votes (Like | Disagree)
chrono1081 Avatar
57 months ago

Apple didn’t want to lose their last 3D creation tool still used on their platform haha ? Seriously all the serious 3D tools aren’t used on Mac
Yes they are. Maya, Houdini, Zbrush, Mari, Substance, and more all have Mac versions.
Score: 17 Votes (Like | Disagree)
57 months ago
Gotta get blender and cycles Metal and arm ready before the M1X benchmarks drop
Score: 15 Votes (Like | Disagree)
57 months ago
This is fantastic news. Blender is a great tool. I wonder if this has anything to do with Apple's AR ambitions?
Score: 13 Votes (Like | Disagree)
ryanmillercg Avatar
57 months ago

So apple plans to pivot MacBook as GPU rendering machine now? Not to say it’s a bad thing but I guess gaming on Mac will never catch up with Windows PC.

Wonder how much it would do in 3D modelling world and how it competes against windows and Linux.
Local GPU renders for development (yes, even with cycles) is part of an artist workflow that doesn't require extended rendering times. Even 3D Artists working on beefy RTX Windows machines will use cloud render farms for long batch renders. Mac is perfectly competitive in the 3D modelling space; Blender, Maya, Zbrush, etc all run great on Mac. I think it's unlikely that Mac will be looking to challenge high-end GeForce GPUs, but I'd love to be wrong about that.
Score: 12 Votes (Like | Disagree)