Aspyr has announced that today is the last day of sales for its 32-bit Mac games, in anticipation of Apple's upcoming move to 64-bit only apps on macOS Catalina later this year.

aspyr
After today, Aspyr's remaining library of Mac games for sale will be 64-bit or will receive a 64-bit update by September, when macOS Catalina is expected to release. The company promised that it will continue to port games to Mac, and that it has a "number of big announcements" for different platforms coming in the fall.

“Once Apple announced it was discontinuing support for 32-bit titles, we decided ending sales for those games was the right thing to do, and well before Apple’s support ends later this year,” said Elizabeth Howard, vice president of publishing at Aspyr. “Giving players fun, innovative games across all platforms is our focus, and we have some exciting new projects that we will reveal very soon.”

Players will be able to continue to enjoy 32-bit games if they don't upgrade to macOS Catalina and remain on macOS Mojave and below, but 32-bit games will no longer be sold on the Aspyr store. Aspyr gave a complete list of all the 32-bit games being removed from its library, which you can read here. This includes Borderlands: The Pre-Sequel, multiple Call of Duty games, Civilization IV, Tomb Raider 2, and more.

Aspyr is a video game developer and publisher that brings popular games to Mac computers, and also creates games for mobile devices, Linux, and Windows PC. You can check out the Aspyr store to browse the company's full suite of Mac games.

Top Rated Comments

MasConejos Avatar
83 months ago
I find it hard to believe it would be that hard to compile it as a 64bit binary. I wonder what library they're using that's causing it to be a deal breaker, surely every once in a while they get a few sales
It's not as simple as selecting the 64-bit target and recompiling. (I'm simplifying here...) The code will have many memory-mapped data structures where an integer is expected to be 32-bits. When integers are suddenly 64-bits, all of the addresses and offsets are no longer correct as they were set with the expectation that an integer was 4 bytes. Additionally, things like the graphics subsystem will need to target 64-bit drivers instead of 32-bit, and these things are usually not 100% the same across the entire API.

Yes, a forward thinking programmer can compensate for a lot of this when they write the code in the first place, but that doesn't mean they were forward thinking. As such, to update a given title, it can take one or more programmers a fair amount of time to update the data structures, target new drivers, etc, then test everything. For older titles, the cost of updating is often more than the expected profit from sales, so it doesn't make financial sense to update.

The Aspyr software list wasn't anywhere near as long as I was expecting, so that means that for a lot of titles, they really only did (or will) have to set the target to 64-bit or do some minor updates. Most of what is being dropped is quite old.

With that said, it's still sad that titles are being dropped. I expect things to be far worse for non-Feral/Asypr titles. There are a lot of small studios that aren't as committed to the Mac platform as those two, and I don't expect anywhere near as good of a conversion rate.
Score: 19 Votes (Like | Disagree)
InuNacho Avatar
83 months ago
Of course it would be too hard to take a couple of million from the CEO and upgrade these games to 64bit.
Do you have any evidence that suggests that the CEO of Aspyr; a company who's entire revenue stream is based off porting games to Linux and Mac platforms, even makes a million dollars a year?
Score: 12 Votes (Like | Disagree)
Darmok N Jalad Avatar
83 months ago
Do you have any evidence that suggests that the CEO of Aspyr; a company who's entire revenue stream is based off porting games to Linux and Mac platforms, even makes a million dollars a year?
Of course not. It’s just assumed that all corporations are evil, and they have infinite funds to spend on whatever someone who has never run a business wants!

Ironically, people run their own lives like businesses all the time. If OP’s employer came to him and said, “hey, you know that work you did 6 years ago? I need you to redo it to today’s standards, on your own time, for free. Actually, I need to take money from you to do it, but hey, you make more than Kevin over in the call center, so you can afford it, right?” He’d quit his job that day.
Score: 8 Votes (Like | Disagree)
fairuz Avatar
83 months ago
I'm confident that it's gotten harder to play games in macOS over the past 4 years. Back then, we had fairly up-to-date OpenGL, proper Nvidia support, and no looming 32-bit deprecations. Now Apple is asking for trouble with their war on open graphics standards and all this compatibility-breaking nonsense.

There are plenty of tests out there showing Mac-compatible games running worse in macOS than in Windows, and often it's not something the FPS meter can capture. I'm not a gamer, so idc usually, but every now and then I want to play CS:GO and have to reboot into Windows cause it's that bad in macOS. And it used to run fine 4 years ago.
Score: 7 Votes (Like | Disagree)
Falhófnir Avatar
83 months ago
I hope they'll be able to upgrade Civilization 5 to 64-bit. Might have to hold off on upgrading the OS if not. :)
They've already done Civ V as of last month...
Score: 4 Votes (Like | Disagree)
chucker23n1 Avatar
83 months ago
I find it hard to believe it would be that hard to compile it as a 64bit binary.
Games often are, just like other performance-critical code.

I wonder what library they're using that's causing it to be a deal breaker, surely every once in a while they get a few sales
All it takes is a dependency on some old version of Havoc, PhysX, Unreal, whatever. Then you first need to move to a newer library, which in turn will introduce lots of breakage.
Score: 4 Votes (Like | Disagree)

Popular Stories

Apple Logo Spotlight

Report: Apple to Launch These New Products in 2026

Sunday November 2, 2025 5:34 am PST by
Apple is planning to launch at least 15 new products in 2026, according to Bloomberg's Mark Gurman. Gurman outlined what to expect from Apple in 2026 in the latest edition of his "Power On" newsletter. He said the company is heading "into one of its most pivotal years in recent memory," with the rollout of major new Apple Intelligence features, intense regulatory pressure on the App Store,...
ios 26 1 slide to stop

iOS 26.1 Brings Back 2007 Feature in New Way

Friday October 31, 2025 1:40 pm PDT by
The upcoming iOS 26.1 update includes a small but helpful change for iPhones, and it could prevent you from running late to something important. Specifically, when an alarm goes off in the Clock app, there is a new "slide to stop" control on the screen for turning off the alarm. On previous iOS 26 versions, there is simply a large "stop" button, which could be accidentally tapped. The new ...
Apple Intelligence General Feature 2

New Version of Siri to 'Lean' on Google Gemini

Sunday November 2, 2025 6:06 am PST by
In his "Power On" newsletter, Bloomberg's Mark Gurman today provided an update on the status of Apple Intelligence and the plans for it in 2026. Apple is still planning to roll out its revamped version of Siri around March of next year. The release should be accompanied by the release of a new smart home display product with speaker-base and wall-mount options. A new Apple TV and HomePod...
HomePod mini and Apple TV

New Apple TV and HomePod Mini Likely Launching Soon

Sunday November 2, 2025 5:49 am PST by
A new Apple TV and HomePod mini could launch as soon as this month, Bloomberg's Mark Gurman today suggested. In today's "Power On" newsletter, Gurman said that Apple retail stores are planning an overnight refresh on the evening of November 11, where changes will be made after closing, such as refreshing displays and placing new products for the following day. The timing of the overnight...
iOS 26

Apple Releases iOS 26.1 With Liquid Glass Toggle, Slide to Stop Alarm, New Apple Intelligence Languages and More

Monday November 3, 2025 1:11 pm PST by
Apple today released iOS 26.1, the first major update to the iOS 26 operating system that came out in September, iOS 26.1 comes over a month after iOS 26 launched. ‌iOS 26‌.1 is compatible with the ‌iPhone‌ 11 series and later, as well as the second-generation ‌iPhone‌ SE. The new software can be downloaded on eligible iPhones over-the-air by going to Settings > General >...
Apple Foldable Thumb

iPhone Fold: Launch, Pricing, and What to Expect From Apple's Foldable

Friday October 31, 2025 8:52 am PDT by
Apple is expected to launch a new foldable iPhone next year, based on multiple rumors and credible sources. The long-awaited device has been rumored for years now, but signs increasingly suggest that 2026 could indeed be the year that Apple releases its first foldable device. Below, we've collated an updated set of key details that have been leaked about Apple's foldable iPhone so far. Ove...
Early Black Friday Deals 2

The Best Early Black Friday Apple Deals

Sunday November 2, 2025 10:04 am PST by
We're officially in the month of Black Friday, which will take place on Friday, November 28 in 2025. As always, this will be the best time of the year to shop for great deals, including popular Apple products like AirPods, iPad, Apple Watch, and more. In this article, the majority of the discounts will be found on Amazon. Note: MacRumors is an affiliate partner with some of these vendors. When ...
M5 MacBook Pro

Waiting for New Macs? Apple Just Shared Bad News

Friday October 31, 2025 7:32 am PDT by
Apple has just given a strong indication that it will not be releasing any additional new Macs for the remainder of the year. Apple's CFO Kevan Parekh dropped the hint during the company's earnings call on Thursday:On Mac, keep in mind, we expect to face a very difficult compare against the M4 MacBook Pro, Mac mini, and iMac launches in the year-ago quarter.Parekh essentially gave a heads up ...