Apple today launched a redesigned Jobs at Apple website, complete with a new video highlighting the company's culture.
The website now provides more detailed information about the various teams at Apple, grouped into the following categories: hardware, software and services, design, operations and supply chain, marketing, corporate functions, sales and business development, retail, and support and service.
Apple has profiled a handful of employees, including Divya, who manages a team responsible for developing the Apple Watch's sensors.
A new About Apple page highlights the company's innovative business practices, collaborative work environment, employee benefits, diverse workforce, and other advantages of working at the tech giant.
Apple has expanded its Students section with a list of opportunities for interns, undergrads, and graduates, ranging from the AppleCare College Program to the Apple Store Leader Program. The updated page includes a profile from a software engineer named Alexa, who describes her impact at Apple.
Apple's jobs search portal has also been updated with a cleaner design.
Apple says it has created over two million jobs in the United States, including those attributable to the App Store ecosystem. Apple also says it is an equal opportunity employer that is committed to inclusion and diversity.
Top Rated Comments
I provided "work" for Apple as an AppleCare representative, but I did not have a job. I was contracted by a contractor, and we were even told in training that "job" was a four letter word (it might lead to crazy ideas like Apple or this contractor having to follow labor laws). This was a gig. Neither Apple nor the contractor I was contracted by paid into Social Security. Everything about it was job-like: I was trained by Apple, I worked for Apple, Apple customers called me, I used Apple's resources to provide support, I conferenced with actual Apple employees. But I was not an Apple employee. I was dispensable. Everyone who was in my class was terminated at exactly the same time with no given cause, probably because a source of revenue for my contractor was the fact that we had to pay to be trained rather than being paid for training, like in a job. So it was profitable for them to have churn.
Apple creates a lot of gigs.
But according to a quick Google search they have 123,000 employees.
Compare that to IBM that has 380,000 and has far smaller revenues than Apple does.
Your biggest challenge is facing those people every day.
Sure, ok, cute ad. If they are to lure more people in, I wish they became a culture of designers and engineers again.
Without whom, we'll continue getting stillborn abominations like the Touch Bar MacBook and tacky jewelled gadgets priced with a vengeance, that we vehemently put up with because of habit and ecosystem lock-in.