Apple has profiled a handful of employees, including Divya, who manages a team responsible for developing the Apple Watch's sensors.
A new About Apple page highlights the company's innovative business practices, collaborative work environment, employee benefits, diverse workforce, and other advantages of working at the tech giant.
Apple has expanded its Students section with a list of opportunities for interns, undergrads, and graduates, ranging from the AppleCare College Program to the Apple Store Leader Program. The updated page includes a profile from a software engineer named Alexa, who describes her impact at Apple.
Apple says it has created over two million jobs in the United States, including those attributable to the App Store ecosystem. Apple also says it is an equal opportunity employer that is committed to inclusion and diversity.
The iPhone 17 Pro and iPhone 17 Pro Max are three months away, and there are plenty of rumors about the devices.
Below, we recap key changes rumored for the iPhone 17 Pro models as of June 2025:Aluminum frame: iPhone 17 Pro models are rumored to have an aluminum frame, whereas the iPhone 15 Pro and iPhone 16 Pro models have a titanium frame, and the iPhone X through iPhone 14 Pro have a...
Apple will finally deliver the Apple Watch Ultra 3 sometime this year, according to analyst Jeff Pu of GF Securities Hong Kong (via @jukanlosreve).
The analyst expects both the Apple Watch Series 11 and Apple Watch Ultra 3 to arrive this year (likely alongside the new iPhone 17 lineup, if previous launches are anything to go by), according to his latest product roadmap shared with...
Alongside WWDC this week, Logitech announced notable new accessories for the iPad and Apple Vision Pro.
The Logitech Muse is a spatially-tracked stylus developed for use with the Apple Vision Pro. Introduced during the WWDC 2025 keynote address, Muse is intended to support the next generation of spatial computing workflows enabled by visionOS 26. The device incorporates six degrees of...
iPadOS 26 allows iPads to function much more like Macs, with a new app windowing system, a swipe-down menu bar at the top of the screen, and more. However, Apple has stopped short of allowing iPads to run macOS, and it has now explained why.
In an interview this week with Swiss tech journalist Rafael Zeier, Apple's software engineering chief Craig Federighi said that iPadOS 26's new Mac-like ...
Thursday June 12, 2025 8:58 am PDT by Tim Hardwick
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models simultaneously, which is why we often get rumored features months ahead of launch. The iPhone 17 series is no different, and we already have a good idea of what to expect from Apple's 2025 smartphone lineup.
If you skipped the iPhone...
Apple's Terminal app is getting a visual refresh in macOS Tahoe, and it's the first notable design update since the command-line tool debuted.
The updated Terminal will support 24-bit color and Powerline fonts, according to Apple's State of the Platforms presentation at WWDC25. The app will also adopt the new Liquid Glass aesthetic with redesigned themes that align with macOS 26's broader...
The Apple Watch Ultra 3 is expected to launch later this year, arriving two years after the previous model with a series of improvements.
While no noticeable design changes are expected for the third generation since the company tends to stick with the same Apple Watch design through three generations before changing it, there are a series of internal upgrades on the way.
By the time the ...
Apple today provided developers with a revised version of the first iOS 26 beta for testing purposes. The update is only available for the iPhone 15 and iPhone 16 models, so if you're running iOS 26 on an iPhone 14 or earlier, you won't see the revised beta.
Registered developers can download the new beta software through the Settings app on each device.
The revised beta addresses an...
I take issue with them saying they've created over 2 million jobs.
I provided "work" for Apple as an AppleCare representative, but I did not have a job. I was contracted by a contractor, and we were even told in training that "job" was a four letter word (it might lead to crazy ideas like Apple or this contractor having to follow labor laws). This was a gig. Neither Apple nor the contractor I was contracted by paid into Social Security. Everything about it was job-like: I was trained by Apple, I worked for Apple, Apple customers called me, I used Apple's resources to provide support, I conferenced with actual Apple employees. But I was not an Apple employee. I was dispensable. Everyone who was in my class was terminated at exactly the same time with no given cause, probably because a source of revenue for my contractor was the fact that we had to pay to be trained rather than being paid for training, like in a job. So it was profitable for them to have churn.
Apple creates a lot of gigs.
But according to a quick Google search they have 123,000 employees.
Compare that to IBM that has 380,000 and has far smaller revenues than Apple does.
They could definitely use some senior UI designers to begin with. Their latest assets are ALL OVER THE PLACE (case in point, the crooked wi-fi icon in the attachment)
Sure, ok, cute ad. If they are to lure more people in, I wish they became a culture of designers and engineers again.
Without whom, we'll continue getting stillborn abominations like the Touch Bar MacBook and tacky jewelled gadgets priced with a vengeance, that we vehemently put up with because of habit and ecosystem lock-in.
Biggest design overhaul since iOS 7 with Liquid Glass, plus new Apple Intelligence features and improvements to Messages, Phone, Safari, Shortcuts, and more. Developer beta available now ahead of public beta in July.