Ultra popular farming simulation RPG Stardew Valley is set to expand to iOS devices starting on October 24, developer ConcernedApe announced today.
For those unfamiliar with Stardew Valley, it's an incredibly in-depth game where players take on the role of a character who takes over their grandfather's small, failing farm, working to bring it back to prosperity by planting and tending crops, raising animals, and crafting goods to sell. It's similar to other games like Harvest Moon and Animal Crossing.
Players are also tasked with fighting monsters to earn money, mining ores, getting to know all the townspeople, and engaging in various social activities within the town. There are cyclical seasons and different crops and activities to partake in as the game progresses through different years.
The mobile version of Stardew Valley is the full version of the game that "plays almost identically to all the other versions." It has been rebuilt for touchscreen controls by London-based mobile development studio, The Secret Police.
All single-player content from the 1.3 patch, including the night market, skull cavern changes, and new character events, will be available, but the game will not support multiple players.
Those who have played Stardew Valley on the PC will be able to transfer their save data to the iOS version of the game using iTunes.
Pre-orders for the new iOS version of Stardew Valley are available starting today, with the game priced at $7.99 with no in-app purchases.
Apple is not expected to release a standard iPhone 18 model this year, according to a growing number of reports that suggest the company is planning a significant change to its long-standing annual iPhone launch cycle.
Despite the immense success of the iPhone 17 in 2025, the iPhone 18 is not expected to arrive until the spring of 2027, leaving the iPhone 17 in the lineup as the latest...
Language learning app Duolingo has apparently been using the iPhone's Live Activity feature to display ads on the Lock Screen and the Dynamic Island, which violates Apple's design guidelines.
According to multiple reports on Reddit, the Duolingo app has been displaying an ad for a "Super offer," which is Duolingo's paid subscription option.
Apple's guidelines for Live Activity state that...
The company behind the BlackBerry-like Clicks Keyboard accessory for the iPhone today unveiled a new Android 16 smartphone called the Clicks Communicator.
The purpose-built device is designed to be used as a second phone alongside your iPhone, with the intended focus being communication over content consumption. It runs a custom Android launcher that offers a curated selection of messaging...
Apple plans to introduce a 12.9-inch MacBook in spring 2026, according to TrendForce.
In a press release this week, the Taiwanese research firm said this MacBook will be aimed at the entry-level to mid-range market, with "competitive pricing."
TrendForce did not share any further details about this MacBook, but the information that it shared lines up with several rumors about a more...
Apple is planning to release a low-cost MacBook in 2026, which will apparently compete with more affordable Chromebooks and Windows PCs. Apple's most affordable Mac right now is the $999 MacBook Air, and the upcoming low-cost MacBook is expected to be cheaper. Here's what we know about the low-cost MacBook so far.
Size
Rumors suggest the low-cost MacBook will have a display that's around 13 ...
Apple today announced a number of updates to Apple Fitness+ and activity with the Apple Watch.
The key announcements include:
New Year limited-edition award: Users can win the award by closing all three Activity Rings for seven days in a row in January.
"Quit Quitting" Strava challenge: Available in Strava throughout January, users who log 12 workouts anytime in the month will win an ...
Wednesday December 31, 2025 9:59 am PST by Juli Clover
Apple hasn't updated the Mac Pro since 2023, and according to recent rumors, there's no update coming in the near future. In fact, Apple might be finished with the Mac Pro.
Bloomberg recently said that the Mac Pro is "on the back burner" and has been "largely written off" by Apple. Apple apparently views the more compact Mac Studio as the ideal high-end pro-level desktop, and it has almost...
Ultra popular? Never heard of it, but looks like it was made for the C64.
Its retro design is intentional. As for you not having heard of it, it's been a tremendous success on just about every platform that's around (this is the EIGHTH platform it's coming out on) and has been a hit for a couple years, so it's your fault for being persistently uninformed.
8 quid for FarmVille on steroid? Or is it something wholly different?
The farming aspect is the only thing that is similar. It's much closer to Harvest Moon. The price is absolutely worth it (and no IAP). It's gotten a lot of praise and many people have put 100s of hours into it.
8 quid for FarmVille on steroid? Or is it something wholly different?
No, there are no freemium aspects such as timers or in app purchases. FAR better than that game. It is a full fledged game that I have put probably 200+ hours into, and will put many more into.
I cannot think of how bad of a user experience this will be on touch screens... pretty much every game ported to touch screens is way inferior than their console/desktop counter part.
This is my only concern. We'll have to wait and see how it is.
Hadn't heard of it, but may actually buy this one. Meets many of the criteria I look for in a mobile game these days... immersive world, long playability, one-time purchase, network connection not required, and I dig the 8-bit Zelda-style graphics.