Shigeru Miyamoto has confirmed that Nintendo's upcoming iPhone game Super Mario Run will require an always-on internet connection to play, which Miyamoto said is "a requirement that's been built into the game to support security." The security element is one of the big reasons why the company decided to launch on iPhone first, Miyamoto said, and it helps the game's three separate modes function together while always keeping the software secure and safe, preventing piracy in the process (via Mashable).

Creating a standalone "World Tour" mode without the need for an internet connection was discussed, but the developers found that needing to reconnect to the internet when jumping back to the other two modes -- "Toad Rally" and "Kingdom Builder" -- complicated things. "And because those two modes are relying on the network save, we had to integrate the World Tour mode as well," Miyamoto said, through a translation by Nintendo's senior product marketing manager Bill Trinen.

super-mario-run-ios

I learned today that Super Mario Run requires an internet connection to play. What's the reason for that? Are there any thoughts about an offline mode?

For us, we view our software as being a very important asset for us. And also for consumers who are purchasing the game, we want to make sure that we're able to offer it to them in a way that the software is secure, and that they're able to play it in a stable environment.

We wanted to be able to leverage that network connection with all three of the [Super Mario Run] modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure. This is something that we want to continue to work on as we continue to develop the game.

When asked specifically what the company's concerns were about security on mobile devices, Miyamoto confirmed the risk of piracy facing Super Mario Run since it's not launching on a dedicated Nintendo console. "We're launching in 150 countries and each of those countries has different network environments and things like that," Miyamoto said. "So it was important for us to be able to have it secure for all users."

Super Mario Run is now under a week away from launch, with its debut coming next Thursday, December 15. The rest of Mashable's interview with Miyamoto can be read here.

Top Rated Comments

tann Avatar
119 months ago
Well that's changed my mind on whether I'll buy it. Pretty much useless on my journeys.
Score: 43 Votes (Like | Disagree)
AbSoluTc Avatar
119 months ago
Yes, because piracy is rampant on iOS. :rolleyes:

Nintendo is going to end up like RIM if they keep this up. Their consoles are not that good anymore and seem more like gimmicks than anything. So resistant to move FORWARD all for the sake of fear.
Score: 33 Votes (Like | Disagree)
DBZmusicboy01 Avatar
119 months ago
NOT COOL.
Games shouldn't be forced to be played like that.
Score: 32 Votes (Like | Disagree)
AbSoluTc Avatar
119 months ago
Who is getting it for free? Jailbreakers?

Do people even jailbreak anymore like they used to?

$10 was overpriced already, but it's Mario so I let it slide.

Online only? Now it's worth no more than $2.99
Score: 23 Votes (Like | Disagree)
rodgersmc Avatar
119 months ago
I would agree with you if piracy wasn't so rampant.

But since it is, I completely agree with Nintendo. Why should I pay $10 for a game, while someone else gets it for free?
Is piracy of iOS apps really a big thing? What percentage of iOS users even know about apps not on the official app store?

I'm OK with it forcing a network log-in once a day or something. But this makes the game unplayable on underground metro systems...
Score: 20 Votes (Like | Disagree)
OliverFoggin Avatar
119 months ago
Well, that's changed it from a definite buy and I was willing to spend the £9.99 to unlock the full game.

My train journeys to work and back are through areas with pretty much no signal.

WTF?!

I feel like I felt when SimCity 4 was released.
Score: 20 Votes (Like | Disagree)

Popular Stories

Apple Logo Black

Apple Just Made Its Second-Biggest Acquisition Ever After Beats

Thursday January 29, 2026 10:07 am PST by
Apple today confirmed to Reuters that it has acquired Q.ai, an Israeli startup that is working on artificial intelligence technology for audio. Apple paid close to $2 billion for Q.ai, according to sources cited by the Financial Times. That would make this Apple's second-biggest acquisition ever, after it paid $3 billion for the popular headphone and audio brand Beats in 2014. Q.ai has...
14 inch MacBook Pro Keyboard

Apple Changes How You Order a Mac

Saturday January 31, 2026 10:51 am PST by
Apple recently updated its online store with a new ordering process for Macs, including the MacBook Air, MacBook Pro, iMac, Mac mini, Mac Studio, and Mac Pro. There used to be a handful of standard configurations available for each Mac, but now you must configure a Mac entirely from scratch on a feature-by-feature basis. In other words, ordering a new Mac now works much like ordering an...
apple unsold web store

Retail Accessories Apple Won't Sell You Now Available via New Site

Friday January 30, 2026 8:46 am PST by
A newly surfaced resale operation is seemingly offering Apple Store–exclusive display accessories to the public for the first time, potentially giving consumers access to Apple-designed hardware that the company has historically kept confined to its retail environments. Apple designs a range of premium MagSafe charging stands, display trays, and hardware systems exclusively for displays in ...
Apple Creator Studio

Apple's Next Launch is Today

Tuesday January 27, 2026 2:39 pm PST by
Update: Apple Creator Studio is now available. Apple Creator Studio launches this Wednesday, January 28. The all-in-one subscription provides access to the Final Cut Pro, Logic Pro, Pixelmator Pro, Motion, Compressor, and MainStage apps, with U.S. pricing set at $12.99 per month or $129 per year. A subscription to Apple Creator Studio also unlocks "intelligent features" and "premium...
imac video apple feature

Apple Unveils First New Products of 2026

Monday January 26, 2026 1:55 pm PST by
Apple today introduced its first two physical products of 2026: a second-generation AirTag and the Black Unity Connection Braided Solo Loop for the Apple Watch. Read our coverage of each announcement to learn more:Apple Unveils New AirTag With Longer Range, Louder Speaker, and More Apple Introduces New Black Unity Apple Watch BandBoth the new AirTag and the Black Unity Connection Braided...