Last week Overhaul Games announced that Baldur's Gate: Enhanced Edition would be making its way to the iPad later this summer. Baldur's Gate: Enhanced Edition is a recently announced remake of the original 1998 game and Tales of the Sword Coast expansion pack. The original game was well received and sold over two million copies worldwide.
The company has now announced that the game will also be available for the Mac in summer 2012 in the Mac App Store.
Baldur’s Gate: Enhanced Edition™ runs on an upgraded and improved version of the Infinity Engine. It includes the entire Baldur’s Gate adventure, the Tales of the Sword Coast expansion pack, and never before seen content including a new adventure and a new party member.
The company reports that there will be a variety of Mac OS X specific features "including widescreen and iCloud support".
Monday September 15, 2025 12:00 am PDT by Eric Slivka
Update 10:06 a.m.: iOS 26 is rolling out now, though it may take a bit for all users to see it, so keep checking!
Today's the day! Apple is about to release iOS 26, which will deliver the biggest redesign since iOS 7 and bring a range of new features and improvements to iPhones worldwide. It's Apple's biggest software update of the year, and Apple announced at last week's iPhone event that...
Monday September 15, 2025 10:56 am PDT by Juli Clover
In the iOS 26 release notes, Apple is warning iPhone users that installing the new software might have a temporary impact on battery life, which is normal.
A new support document explains that major iOS updates require background setup like indexing data and files for search, downloading new assets, and updating apps.
Further, Apple says that new features could require more resources,...
Sunday September 14, 2025 8:45 am PDT by Joe Rossignol
Apple's annual September event is now in the rearview mirror, with the iPhone 17, iPhone 17 Pro, iPhone 17 Pro Max, iPhone Air, Apple Watch Series 11, Apple Watch Ultra 3, Apple Watch SE 3, and AirPods Pro 3 set to launch this Friday, September 19.
As always, there is more to come. In his Power On newsletter today, Bloomberg's Mark Gurman said Apple plans to release many products in the...
Monday September 15, 2025 10:50 am PDT by Juli Clover
Apple today released updated firmware for the AirPods Pro 2 and the AirPods 4, introducing support for the new AirPods features that are included in iOS 26, iPadOS 26, and macOS Tahoe.
The firmware has a build number of 8A356, and it replaces the current 7E93 firmware.
With Apple's new software updates, the AirPods Pro 2 and the AirPods 4 support better audio quality for phone calls and...
Friday September 12, 2025 7:58 am PDT by Tim Hardwick
Apple will launch its new iPhone 17 lineup and ultra-thin iPhone Air in stores on Friday, September 19, and the company has already shown off the new devices at its fall event, which ran with the the tagline "Awe dropping."
The iPhone 17 series brings a host of new features and enhancements. Here's a rundown of the biggest upgrades and changes:
iPhone 17
Display Changes
The iPhone...
Monday September 15, 2025 5:45 am PDT by Joe Rossignol
Following three months of beta testing, iOS 26 was released today, September 15. The update is compatible with the iPhone 11 series and newer, and it is available to install via the Settings app, under General → Software Update.
Below, we have highlighted eight new features included in iOS 26. Even more new features and changes are outlined in Apple's release notes for the update.
Some of ...
Sunday September 14, 2025 1:36 pm PDT by Joe Rossignol
T-Mobile President Jon Freier today shared real-world photos of Apple's boxes for the iPhone Air, iPhone 17 Pro, and iPhone 17 models, which launch on Friday.
Image Credit: Jon Freier
Apple has typically included iPhone box renders in its product environmental reports, but it did not do so for the latest models. However, Apple's iPhone Upgrade Program page does offer some images of the boxes, ...
I particularly like the iCloud support. In my opinion not enough cross platform Mac/iOS game developers are utilizing iCloud in their games. It would be great to keep save files synced between devices.
I was the singular customer service guy at Interplay when Baldurs Gate was released. That's right. They had ONE person as C.S. rep for the entire company (not including tech-support obviously. I moved into one of those spots later). If anyone remembers, the game was initially released on 5 CD's (or was it 6?) before it was released on DVD as DVD wasn't the norm yet. Well, there was an error in laying the artwork down on one of the discs. They placed it off-center causing it to wobble when it spun, making a horribly loud noise and in some cases shattering the disc or breaking the drive. About 20% of the people had this issue. Needless to say, it made my life a nightmare.
This is awesome, but for reasons other than the obvious.
Developers of all shapes, sizes, colors and platforms are rushing to develop for the iOS, which as we all know is a subset of Mac OS X libraries (and some of its own, etc). But it's essentially Mac OS X.
That means these developers are gaining the skillets and the tools to also deploy Mac OS X software. They aren't going to be using any proprietary Windows tech such as DirectX, to get things running on iOS, which means it's simple to get their product running on the Mac...
But then poses the more interesting and perhaps surprising question for some: "Should we bother porting this to Windows now?" My belief is the answer will be "no" more frequently as time goes on.
It only took them 14 years to port this game to the Mac. Oh, the excitement.
Anyway. It was a great game.
They already did port it years back through MacPlay, I just dug out the disks and blew the dust off them.
As far as I remember they worked ok under classic, but were very unstable on my (then) system under OSX, so I never completed it.
Not sure if I want to go back to the bad old days of spending hours in the dark into the early hours in front of my Mac..., I have been 'clean' for years now! :)