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Apple Announces Final Cut Pro X, Motion 5, and Compressor 4 - Available Now


Apple has officially announced announced that Final Cut Pro X, Motion 5 and Compressor 4 are available today on the Mac App Store.
"Final Cut Pro X is the biggest advance in Pro video editing since the original Final Cut Pro," said Philip Schiller, Apple's senior vice president of Worldwide Product Marketing. "We have shown it to many of the world's best Pro editors, and their jaws have dropped."
The newest version of Final Cut Pro offers features such as Magnetic Timeline that lets you edit on a flexible, trackless canvas; Content Auto-Analysis that categorizes your content upon import by shot type, media and people; and background rendering that allows you to work without interruption.

According to Apple's press release, Final Cut Pro X is available today for $299.99 from the Mac App Store. Motion 5 and Compressor 4 are also available today for $49.99 each from the Mac App Store.

Macworld posts a "First Look" at the software.
Apple's new Final Cut Pro X has been re-designed from the ground up with a radically different approach -- one that acknowledges and uses device and camera data in a manner that has never before been attempted in the video editing environment.
Update: Final Cut Pro [App Store], Motion [App Store] and Compressor [App Store] are live in the App Store.

Top Rated Comments

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46 months ago
I hope a similar upgrade for aperture is in the works.

The new final cut looks really nice.. Unfortunately no matter what Apple does with it people will bitch. If they don't add enough features then "Apple doesn't care about the pro users" and if they don't streamline any features then "Apple has bloated software."

As always though, a poor artist blames his tools.
Rating: 6 Votes
46 months ago
Beautiful price points
Rating: 6 Votes
46 months ago

Why are you mad about paying $400 instead of $600? (Or $900, or $1,200)


Because some people are never happy, is why.
Rating: 5 Votes
46 months ago
Yes! Now do the same with Logic!
Rating: 5 Votes
46 months ago
Yeah....
Add me to the list of users that will stick with FCP7 for now. While FCPX appears to be streamlined, it seems that the streamlining is by taking away a lot of the depth and functionality of FCP and gearing more towards the simplicity of iMovie.

I like simplicity. I do. But Apple needs to realize that not everything under the sun has to be designed for the casual user.
Rating: 5 Votes
46 months ago

It's a .0-release, and they inform their users about what's missing. I think it's good that Apple get's it out the door rather quick, as waiting a bit would still make it a .0-release that would not be "perfect" until the masses actually started (ab)using it. This way we will probably have a functioning version sooner.

And it seems to me that this version is perfectly capable of fulfilling a vast amount of users needs, so there is no need to pretend this is some useful POS just because there is no multicam yet for example... 7 still works fine for me, and will continue to do so as far as I have understood.


The problem in my view is that apple is trying to meld Pro Apps with non Pro Apps IE iMovie and FCP.

Version 7 does still work and all of the pro users will continue to use it, or move to a different software. I love that I can use MXF, XDCam, and .R3D files in Premiere Pro and get a RC going while FCP transcodes my footage, and then I continue my edit in FCP with FCServer manageing my assets.
Rating: 4 Votes
46 months ago

Ran into this this morning during first tests. Its a must that I work with duplicated files. Of course this is due to the fact that I cant edit an R3D :) Converting to ProRes (HQ) in REDCineX is freakin fast on a 12core macpro :)


Well that is a workflow, but than you are stuck with ProRes if using X since there is no EDL to online the files. In FCP 7 you EDL it out an someone does the final online comp in Flame, Smoke, Nuke or software of their choice.

Last year I discovered premiere,, sure converting on a 12 core is fast, but not having to convert and playing 2k files at full speed in premiere is even better, with full raw controls. In the end you have a master file you can output to DPX for color editing and doesn't need an online process.

Final Cut 7 was a solid product from Apple Computer.
Final Cut X is a solid software product from a phone company. It will be big and popular, but removed itself from the pro market. The editing forums are ablaze now, because a lot of people waited for this, and now it can't work in a production workflow, and apple is not a company that gives you a road map of what will happen.
Rating: 4 Votes
46 months ago

This thread has been spirally downward for hours, ever since all the self-professed "professional" editors started chiming in with all their "professional" complaints... after LESS than one day of release!

What a joke of a thread, I'm bailing - enjoy the never ending rhetoric and futility of it all. I'll come back when something new occurs...


Given that you don't contribute much besides "Nah nah nah... Apple does no wrong", not really sure anyone cares?
Rating: 4 Votes
46 months ago

I'm not an editor, and even I knew that it was missing features. How can "you" as an editor not know what I do? There were articles posted on this website. Larry Jordan did a 2 hour interview which you could watch for free explaining all the missing stuff and how it won't be ready. All this happened since the April preview.

Apparently I didn't get the memo. I check this site daily and never saw anything about Final Cut Pro X being incomplete at launch time.

I find it really odd that you can import/open iMovie projects but not FCP 7 projects... really messed up.

I think that speaks volumes about where their priorities are.
Rating: 4 Votes
46 months ago
As a colorist, I can't believe they discontinued Color. The "key features" moved over to Final Cut Pro is not a replacement. Looks like it's back to DaVinci for us.
Rating: 4 Votes

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