Samsung Galaxy XR vs. Apple Vision Pro

Samsung recently came out with the Galaxy XR, its first mixed reality headset. The Galaxy XR competes with the Apple Vision Pro, so we thought we'd pick one up to see how it compares to Apple's headset.


In person, it's hard to mistake how much it looks like the Apple Vision Pro, but there are minimal design options for an XR headset that straps to your face.

The Galaxy XR is a whole lot cheaper than the Vision Pro at $1,799. It's not as premium as the Vision Pro because it's using more affordable materials like plastic, but that also means it's a lot lighter. The lighter weight makes it more comfortable to wear, and it also feels more balanced on the head. Having anything attached to your face can be unpleasant, but the Galaxy XR is an improvement over the Vision Pro. There's a single strap, but it cradles the back of the head and has a dial at the back to tighten it.

Unlike the Vision Pro, the seal on the Galaxy XR doesn't block out all light, so you're not entirely cut off from your surroundings. The headset has two micro-OLED displays that look good, but text isn't as sharp as it is on the Vision Pro.

Samsung partnered with Google for the Android XR operating system, and the Galaxy XR features deep Google Gemini integration. Gemini can use the cameras in the headset to see what the wearer is looking at, answering questions about what's in view. Circle to Search is available for real-life items, which can be useful.

There aren't many apps available for the Galaxy XR because it's new, and so is the Android XR operating system. YouTube, Google Maps, Photos, Netflix, and more come pre-installed, and Android apps can be downloaded from the Play Store, but they're not optimized for AI. The Vision Pro offers more apps, but it's been out for a longer period of time.

Hand and eye tracking is not as intuitive as it is on the Vision Pro, so that's something Apple does better. Samsung sells optional controllers, which do help with control issues.

The Vision Pro connects to a Mac to serve as a virtual display, and the Galaxy XR can connect to a PC in the same way. It's not as smooth of an experience as connecting to a Mac, and multiple apps are required to get it up and running.

Make sure to watch our video to see all of the Galaxy XR features, and let us know if it's something you'd buy.

The Galaxy XR is available for $1,799.99 and Samsung has a 24-month financing option. Early adopters receive the Explorer Pack at no additional cost, which Samsung says has a value of at least $1,140. It includes 12 months of access to Google AI Pro, YouTube Premium, Google Play Pass, Adobe Project Pulsar, and Calm Premium, plus an NBA League Pass subscription and more. Samsung is also selling a Galaxy XR Travel Case and Galaxy XR Controller for $250 each.

Note: MacRumors is an affiliate partner with Samsung. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

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Top Rated Comments

Simmias Avatar
4 weeks ago

('https://www.macrumors.com/2025/11/10/samsung-galaxy-xr-vs-apple-vision-pro/')

“text isn't as sharp as it is on the Vision Pro.”

“Hand and eye tracking is not as intuitive as it is on the Vision Pro”

Article Link: Samsung Galaxy XR vs. Apple Vision Pro ('https://www.macrumors.com/2025/11/10/samsung-galaxy-xr-vs-apple-vision-pro/')
The two sentences above are all you need to know. Samsung rushed out a cheaper & lighter copycat device BUT you sacrifice, um, the ability to read text and, um, the ability to actually control your device.

The above are the reason that the VisionPro costs $3500. Apple created a device that was as light and cheap as they could make it, while meeting the minimum requirements for a general purpose computer that could display readable text and crisp video, and a user interface capable of being fully responsive to hand and eye movements.

That’s it. It’s not hard to make a cheaper device, but then you’ve sacrificed the user experience of true spatial computing. Apple thinks “what is a great user experience?” and then designs the cheapest product that can deliver it. Samsung thinks “what price point do we need to hit?” and then happily cuts corners on the user experience to achieve it. Resulting in a mediocre experience not worth having regardless of price.
Score: 21 Votes (Like | Disagree)
JanoschR Avatar
4 weeks ago
As a AVP owner, this thing looks cheap as sh*t (well, its Samesung after all..)
Score: 8 Votes (Like | Disagree)
PBG4 Dude Avatar
4 weeks ago
I wonder if the knob on the back of the Samsung makes it difficult to relax on a sofa or in a high-backed chair.
Score: 6 Votes (Like | Disagree)
jdawgnoonan Avatar
4 weeks ago
Hopefully Apple can get to that price.
Score: 6 Votes (Like | Disagree)
HazeAndHahmahneez Avatar
4 weeks ago
In a VS showdown Apple wins everytime just based off privacy /security features alone.
Score: 6 Votes (Like | Disagree)
questnotquist Avatar
4 weeks ago
[ICODE]It's not as premium as the Vision Pro because it's using more affordable materials like plastic, but that also means it's a lot lighter.[/ICODE]

While plastic can trim a few grams, it’s not the main reason the Galaxy XR is lighter. The weight difference likely comes from having fewer sensors, simpler optics, and a less complex internal structure overall.

There’s simply less “stuff” inside compared to the Vision Pro.

It’s saving weight, which is important, but also contributing to the drawbacks this review highlights.
Score: 5 Votes (Like | Disagree)