Codeweavers posted a blog post and video tonight showing off CrossOver running on an Apple M1MacBook Air. This video shows Team Fortress 2 running on a new M1 MacBook Air:
CrossOver is software (based on Wine Project) that runs Microsoft Windows apps on the Mac by translating Windows APIs into their Mac equivalents. The Codeweavers team was able to run the current version of CrossOver on the new Apple M1 MacBook Air under Rosetta 2 to achieve this feat.
That's incredible when you consider that we're on literally the cheapest Apple Silicon device you can buy - one that gets thermally throttled and is missing a GPU core.
I can't tell you how cool that is; there is so much emulation going on under the covers. Imagine - a 32-bit Windows Intel binary, running in a 32-to-64 bridge in Wine / CrossOver on top of macOS, on an ARM CPU that is emulating x86 - and it works! This is just so cool.
Codeweavers maintains a compatibility database so you can see what might work under CrossOver. They were also able to run Quicken, Among Us, and Witcher 3.
Bethesda's beloved role-playing game "The Elder Scrolls V: Skyrim" has reached multiple generations of consoles since its 2011 debut, but it never officially came to the Mac. A new unofficial project called SkyrimMT now aims to make playing and modding it on Apple silicon Macs easier than ever.
Mac owners have found ways to play Skyrim over the years, including installing Windows through...
Friday October 30, 2026 3:20 pm PDT by Joe Rossignol
In a memo shared with Apple Stores and Apple Authorized Service Providers this week, and later obtained by MacRumors, Apple provided technicians with guidance on how to diagnose and address the iPhone Duo's inner display cracking issue.
If a customer reports the issue, Apple advised technicians to inspect the iPhone Duo and repair or replace it in accordance with their standard procedures....
Thursday October 29, 2026 1:47 pm PDT by Joe Rossignol
While the new iPad mini has an OLED display, the device does not support ProMotion, meaning the display's refresh rate is limited to 60Hz instead of 120Hz.
ProMotion support would have allowed for the iPad mini's refresh rate to automatically adjust from 10Hz to 120Hz depending on the content being displayed, but evidently Apple has kept the feature exclusive to the iPad Pro among iPad...
It was pretty skeptical about the transition to ARM based Macs. Once again, I find myself on the wrong side of a debate. What I’m seeing in these last few days is more encouragement to me updating to an M1 (or whatever comes next) Mac.