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'Air Stylus' Turns Your iPad Into a Drawing Tablet for Your Mac

Air Display developer Avatron Software today launched Air Stylus, an app that allows users to utilize the iPad as a pressure-sensitive, wireless drawing surface for over 30 graphics programs on the Mac.

air_stylus_1
The app is compatible with a number of pressure sensitive styli, including the Wacom Intuos Creative Stylus and the Adonit Jot Touch 4, and works with popular programs such as Adobe Photoshop and Pixelmator. Air Stylus also includes support for pinch-to-zoom and two finger gestures while drawing, and features the ability to toggle palm rejection on and off.
- Make Your Mark - With palm rejection and multi-touch support, Air Stylus lets you draw naturally and makes your stylus do all the work.
- Quick On The Draw - Air Stylus creates a fast, reliable wireless link so you can immerse yourself in your art without distraction.
- Draw The Line - Pen-based pressure sensitivity means your lines are accurate, whether they’re paintbrush bold or feather light.
- Best Of All - Compatible with 30+ graphics apps so you can incorporate your iPad into your existing workflow (support for Windows and Android imminent!)

Air Stylus can be purchased from the App Store for $19.99 and is available now. [Direct Link]

Top Rated Comments

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Posted: 13 weeks ago

iWatch will make this a relic of the past. Just pick up any object and draw with it. iWatch translates to screen. Job done, game over by :apple:


But when I draw or paint most of my detailed movement is in the hand or fingers - my wrist hardly moves at all
Rating: 4 Votes
Posted: 13 weeks ago

no palm rest = fatigue --> death


Well that excalated quickly.

Rating: 3 Votes
Posted: 13 weeks ago

no palm rest = fatigue.


no palm rest = fatigue --> death
Rating: 3 Votes
Posted: 13 weeks ago
For those poo-pooing the ideal of a stylus for art on a iPad, I beg to differ. From a person who actually DRAWS on an iPad (and has since 2011), bluetooth stylii have come a LONG WAY from the crummy rubber tipped ones introduced back since 2010. Of course, it's no way as elegant as a Cintiq, the trade offs are becoming less of a nuisance. I draw with procreate and a Jot Touch 4 from time to time (my Cintiq 13HD is my primary tool for digital art) and it's quite a blast for drawing.

I'm eager to hear from people who have actually used Air Stylus and are not talking out of their ass about bluetooth limitations and lag.
Rating: 3 Votes
Posted: 13 weeks ago
Brush. lag. brush lag. brush lag. brush lag. brush lag.

You get my point.

Unusable as a daily tool. Even the promotional video can't hide that (and they try). But, perhaps it would be worth it for quick retouches and and fixes that require a brush or pen.

Let's be serious, drawing on the iPad is already a challenge. I've tried all styli and apps and no matter what (yes even with advanced bluetooth versions) there are palm rejection issues and most importantly a lag when using any type of fast gesture with a pen or brush. Very annoying unless you are this snail-like artist in the video.

Add the additional lag from iPad to Mac and, boom, instant drawing hell.

I read the one review on the app store claiming it "draws smooth and updates quickly". There is no way with the technology involved that this isn't anything more than a fun novelty app that would lose it's appeal once you try to be productive as an artist.

Let's wait and see when the real reviews start rolling in. I don't wish bad things for Avatron, I just don't know how this can actually work in the real world.
Rating: 3 Votes
Posted: 13 weeks ago

iWatch will make this a relic of the past. Just pick up any object and draw with it. iWatch translates to screen. Job done, game over by :apple:


Maybe if you hold your hand absolutely rigid... Otherwise no, I can't see that working at all, speaking as an artist and tech enthusiast.
Rating: 2 Votes
Posted: 13 weeks ago

iWatch will make this a relic of the past. Just pick up any object and draw with it. iWatch translates to screen. Job done, game over by :apple:


Good idea!
Rating: 1 Votes
Posted: 13 weeks ago

But when I draw or paint most of my detailed movement is in the hand or fingers - my wrist hardly moves at all


Also, an iWatch would never be able to know when your pen is actually touching the surface or not. Not to mention if you move your sketchbook around, among other variables...
Rating: 1 Votes
Posted: 13 weeks ago

Just bought this App and it is a pain.
Looks great in their video.

I tried using it with Aperture, and yes it does work, but the interface is made for a mouse. So to swap tools, and make minor adjustments, the trackpad/mouse is much faster.

Then how do you zoom in on the pic you want to adjust. Well pitch to zoom is wak, or doesn't work properly.
If you have the right tool selected AND you are zoomed into the right part of the image you want to adjust, the pressure sensitivity is OK. (I am using a Pogo Connect stylus).
Now how do I get my money back...


I purchased the app and the new Adonit Jot Touch with PixelPoint stylus. It took some getting used to. Tried the app with Photoshop CC 2014 on a 2009 MacPro and a iPad Air and it worked better than I expected.
Rating: 1 Votes
Posted: 13 weeks ago

iWatch will make this a relic of the past. Just pick up any object and draw with it. iWatch translates to screen. Job done, game over by :apple:


That's possibly the most absurd thing I've ever read on here. Hey dude, your wrist doesn't DO much when you do fine drawing (the detail is in the fingers and the position of the brush kind of matters...a LOT, so unless you want nothing better than Kindergarten hand splotch painting, it's not going to work. :rolleyes:

BTW, Apple cares NOTHING for artists or they would have had a stylus option from the start. Jobs insisted that a stylus is just something people would lose and therefore BAD BAD BAD. But given Apple's moves with Logic X and the years of ignoring the Mac Pro, I don't think they really care about professional or artistic markets beyond the 8th grader painting with his finger or playing with pre-made beats in Garage Band. They think those markets are too small to bother, but halo effects aren't created by having crap at the top of the lineup.

Apple should be far more concerned about their long term market share at t this point. It's down from 17% to 15% since last year and history tells us what happens when the market share drops below 10% (developers start feeling like the plague has hit). Apparently, Apple learned nothing from the debacle with Microsoft in the '80s and '90s and is repeating the same mistakes they made back then all over again with Google/Android. If they don't make some changes soon to their business plan, I'm afraid it's just a matter of time before they droop down below 10% and then it's Game Over Apple. I don't see overpriced, poorly performing headphones being the answer to Apple's long term problems nor does a pastel color makeover of iOS cut it either. I think the two actions contradict themselves in terms of what market share they're trying to appeal to, IMO. Since when do pastels appeal to the youth markets? Bright colors or classic black makes more sense there. Pastels appeal more to the AARP crowd, IMO. Frankly, I'm not sure Apple knows what market they want to target.

Apple had better get their crap together. They're just drifting on past success at this point, but that won't last forever. People are too busy looking at the next Quarter and seeing more $$$$, but GM and Chrysler weren't done in by a single quarter. They sank inch by inch for years and years before the recession put them into financial deep water. Apple still floating high, but stormy seas are on the horizon and Steve Jobs isn't here to bail them out this time when the waters get rough.
Rating: 1 Votes

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