The game includes the same tap-to-move controls found in the original two titles, as well as a larger, more immersive game world that features new quests, side missions, and ClashMob engagements. There are two playable characters, Siris and Isa, along with three new game modes that offer group-based challenges.
Our sister site TouchArcade has published a review of the game that highlights some of the new features, noting that Infinity Blade III "takes the familiar Infinity Blade formula and tweaks it to the point of perfection."
One really has to reach to even come up with anything bad to say about Infinity Blade III. You could argue that it's not enough of a departure from the previous games, but when we're looking at the conclusion of a trilogy I think it's totally appropriate to take what the last two games were about and tighten that up in any small way you can. You also still don't have any kind of free roaming ability, if there's anyone out there who is still worked up about that.In addition to its in-depth review, TouchArcade has also provided a detailed plot guide, which walks gamers through the storyline of the first two games.
Infinity Blade III is launching this week, and I feel like at some point we've called each subsequent Infinity Blade game the best game on the App Store, at least in some regard. Infinity Blade III follows in the footsteps of its predecessors, and everyone with an iOS device capable of running it needs to download Infinity Blade III. From a gameplay perspective it's super fun, the plot has me totally sucked in, and calling Infinity Blade III a technical masterpiece is an understatement.
Infinity Blade III is a universal app that can be downloaded from the App Store for $6.99. [Direct Link] It supports both iOS 6 and iOS 7 and runs on the iPhone 4 and higher, the iPad 2 and higher, the iPad mini, and the fourth and fifth-generation iPod touches.