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Apple Updates iOS App Store Review Guidelines to Clarify 'Cheating', Address In-App Subscriptions

Alongside today's announcement of its new in-app subscription program and policies, Apple also updated its iOS App Store Guidelines to reflect the requirements laid out in the press release.

But Apple also made several other additions to the guidelines, with the most notable one being new language aimed to help Apple crack down on developers who "cheat the system". The new language appears as a bullet point in the introductory portion of the document, making it one the key points being stressed by Apple.

If you attempt to cheat the system (for example, by trying to trick the review process, steal data from users, copy another developer's work, or manipulate the ratings) your apps will be removed from the store and you will be expelled from the developer program.

The addition gives Apple more ammunition to help it address growing issues regarding easter eggs carrying hidden functionalities, "counterfeit" applications stealing content from other developers, and manipulation of app ratings through the use of shill accounts and other tactics.

Other notable additions to the review guidelines include language directing developers to submit apps that are simply songs, movies, or books to the iTunes Store or iBookstore rather than to the the App Store, and prohibition of arbitrary geographic or carrier restrictions on who may use a given app.

Top Rated Comments

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17 months ago
These seem like commonsense updates. Especially attempts to get rid of the cheats.
Rating: 0 Positives / 0 Negatives
17 months ago
BBC iPlayer in geographic restrictions?
Rating: 0 Positives / 0 Negatives
17 months ago

These seem like commonsense updates. Especially attempts to get rid of the cheats.


Not sure about the "copy another developer's work" one... That one is something I recognize a lot as in patents.

For this, there will be only one Flashlight app because all others copied the first one. There will be only one poker app because all others copied the first one.

A personal example; Mega Jump (a popular game) will be deleted because of the less popular and very simple Papi Jump (because they're both jumping games). (Or Papi Jump gets removed, idk, not sure which one came first...)

Etc...
Not good for competition, if you ask me. It's all up to how Apple interprets that rule...
Rating: 0 Positives / 0 Negatives
17 months ago
Sweet.... a good thing all around. Good for consumers and developers. Just not hackers and companies who want to cheat the system.

Now here comes the trolls to tell us how bad this is... how greedy Apple is, and how they will be switching to Android for the 100th time this month. :D
Rating: 0 Positives / 0 Negatives
17 months ago
Manipulating the ratings... Is it forbidden for a developer to rate his own game 5 stars?

Now here comes the trolls to tell us how bad this is... how greedy Apple is, and how they will be switching to Android for the 100th time this month.

[troll]I do it all the time. My mobile phone has Android, while I also have an iPod Touch. Every time I make a call, I have to switch to Android. And afterwards, I switch again to iOS for doing other stuff on my iPod. That happens... like 100 times in a month, as I believe. You, Popeye206, are correct! ;)
[/troll]
Rating: 0 Positives / 0 Negatives
17 months ago

Not sure about the "copy another developer's work" one... That one is something I recognize a lot as in patents.

For this, there will be only one Flashlight app because all others copied the first one. There will be only one poker app because all others copied the first one.

A personal example; Mega Jump (a popular game) will be deleted because of the less popular and very simple Papi Jump (because they're both jumping games). (Or Papi Jump gets removed, idk, not sure which one came first...)

Etc...
Not good for competition, if you ask me. It's all up to how Apple interprets that rule...


I don't think they're saying you can't develop your own app that does something similar to someone else's, but if you were to blatantly do your own version of Angry Birds and call it "Pissed off Parrots" and the game looked 99% the same... someone might have issue.
Rating: 0 Positives / 0 Negatives
17 months ago
It seems these items are rather commonsense and help foster a developer friendly atmosphere. Its hard to attract or keep developers if they fear their work will get ripped off, of others are unfairly increasing the visibility of a competing app.
Rating: 0 Positives / 0 Negatives
17 months ago
What about the people who give a crappy rating on one of your apps and it's not justifiable, Ex: Someone leaves a review saying the font is too small, when there is a pinch to zoom function on a pdf file in the app :rolleyes:
Rating: 0 Positives / 0 Negatives
17 months ago

I don't think they're saying you can't develop your own app that does something similar to someone else's, but if you were to blatantly do your own version of Angry Birds and call it "Pissed off Parrots" and the game looked 99% the same... someone might have issue.


Exactly, or what happened to Lugaru a few weeks ago, when someone blatantly copied it and made it available for .99 instead of $10.
Rating: 0 Positives / 0 Negatives
17 months ago

Not sure about the "copy another developer's work" one... That one is something I recognize a lot as in patents.

For this, there will be only one Flashlight app because all others copied the first one. There will be only one poker app because all others copied the first one.

A personal example; Mega Jump (a popular game) will be deleted because of the less popular and very simple Papi Jump (because they're both jumping games). (Or Papi Jump gets removed, idk, not sure which one came first...)

Etc...
Not good for competition, if you ask me. It's all up to how Apple interprets that rule...


I think they are talking about directly copying code, not just coming up with a similar idea.
Rating: 0 Positives / 0 Negatives

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