Snowman on Thursday released its highly-anticipated title Alto's Adventure [Direct Link] on the App Store for iPhone and iPad. Alto's Adventure is a beautiful endless runner featuring physics-based gameplay, procedurally generated terrain based on real-world snowboarding, fully dynamic lighting, dynamic weather effects, six unique snowboarders and more. The game departs from the freemium model with a $1.99 price tag and no in-app purchases.
"Join Alto and his friends as they embark on an endless snowboarding odyssey. Journey across the beautiful alpine hills of their native wilderness, through neighbouring villages, ancient woodlands, and long-abandoned ruins. Along the way you'll rescue runaway llamas, grind rooftops, leap over terrifying chasms and outwit the mountain elders – all while braving the ever changing elements and passage of time upon the mountain."
Alto's Adventure is easy to learn with a one-button trick system, enabling you to control your snowboarder through ever-changing mountains and valleys amid thunderstorms, blizzards, fog, rainbows, shooting stars and more. You can test your skills with over 180 handcrafted goals or challenge friends on Game Center, competing for the best high score, best distance and best trick combo. You can also plug in your headphones and listen to handcrafted audio as you drift through the peaks and valleys.
Alto's Adventure is $1.99 on the App Store with universal support for iPhone, iPad and iPod touch. The app includes iCloud support that, for example, enables you to play the game on your iPhone and pick up where you left off on your iPad. The game is optimized for the latest devices, including the iPhone 6, iPhone 6 Plus and iPad Air 2.
Top Rated Comments
And love that it's not freemium.
EDIT: Okay, just played it for a few minutes. I already know I'm going to be addicted to this for a while. Reminds me quite a bit of Tiny Wings.
Maybe it comes of my desire for a concrete final goal when playing a game, but even looking way, way back to the days of Atari-era games I always lost interest after a while when it registered the only goal was to keep playing until I lost. Probably why gaming didn't really grab me until the Nintendo era when there was some sense of accomplishment other than a big number.
I've found that doing as many tricks/grinds as possible while being chased helps to keep the elder from catching up with you. I played this game quite a bit over the weekend, and I'm definitely enjoying it!
looks great, I was using my Nintendo DS for the first time in like forever the other day and I couldn't believe how crappy everything looks on those 40 bucks games. so many pixels. the Nintendo display resolution is really dated