'F1 Challenge' Launches for iOS Devices with 90+ Racing Events, Licensed Cars

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Video game developer Codemasters has released F1 Challenge for iOS devices, a title based on the popular internationally sanctioned auto racing league. The game includes over 90+ racing events along with specific moments from the 2012 FIA Formula One World Championship, touch-optimized controls including swipe gestures for turning and boosting, and real-life drivers and licensed cars from manufacturers such as Ferrari and McLaren.

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Complete over 90 racing events and recreate thrilling moments from the 2012 FIA FORMULA ONE WORLD CHAMPIONSHIP™ in F1 Challenge – an officially licensed FORMULA 1™ videogame.

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Racing apps have proven popular on iOS, and titles based on the Formula One license have appeared occasionally throughout the App Store in the past couple of years, including various other racing titles and official timing apps. F1 Challenge is a $2.99 app for iOS devices and can be downloaded through the App Store. [Direct Link]

Top Rated Comments

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92 months ago
I'm going to race for Red Bull and run into Vettel at a few starts ;)
Score: 8 Votes (Like | Disagree)
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92 months ago
Top down made this an instant no buy for me.
Score: 2 Votes (Like | Disagree)
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92 months ago

Why oh why can't they just do an on-board/rear car game for iOS?! All their mobile attempts use this horrible top-down view and it makes the game so much less enjoyable :/


My first thought as well. Or even better a mac version of the F1 2013 they just came out with. Not that it matters I guess, the physics are pretty laughable in their games anyway.
Score: 2 Votes (Like | Disagree)
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92 months ago
Why oh why can't they just do an on-board/rear car game for iOS?! All their mobile attempts use this horrible top-down view and it makes the game so much less enjoyable :/
Score: 2 Votes (Like | Disagree)
Avatar
92 months ago

I'm going to race for Red Bull and run into Vettel at a few starts ;)


Don't worry, his "new" KERS based traction control will help him get off the line ahead of you each time ;)
Score: 1 Votes (Like | Disagree)
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92 months ago

the physics are pretty laughable in their games anyway.


They can't go out & make a full-blown sim racer - because as they've said numerous times, over 90% of their customers use a controller, not a wheel. If you want that - take a look at iRacing or rFactor.

They try & find the middle ground between arcade & sim.

I've quite obviously never driven an F1 car before but from my experiences in F1 2013 with assists off, driving w/ a FFB wheel they've got it pretty much spot on. Enough challenge there to make sure you keep 4 wheels going in the right direction - but at the same time having that fun factor without being frustrating in the sense that when the rear end does snap out it is possible to kick it back into place without too much difficulty.
Score: 1 Votes (Like | Disagree)

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