NewImageAdobe and Avid have reported only minor issues with their applications on Mountain Lion, in a pair of posts on their respective websites.

The main issue with Avid's software is related to the Gatekeeper security feature:

Avid is in the process of preparing code-signed versions of our applications and plug-ins that are compatible with Mountain Lion. We realize that users will temporarily wish to work with versions that are not yet signed. Unsigned software can trigger warning messages from Gatekeeper which Avid users can easily bypass, then proceed to install and run their software.

Avid does report a few small problems when using Pro Tools 10.2 and lower, including a problem with Core Audio and another regarding some commands ceasing to function.

Adobe says that there are no known issues with Adobe CS apps and Mountain Lion.

Adobe and Apple have worked closely together to test Adobe® Creative Suite® 5, 5.5 and CS6 editions and individual products for reliability, performance and user experience when installed on Intel® based systems running Mac OS X Mountain Lion (v10.8). Earlier versions of Adobe Photoshop® (CS3 and CS4) software were also tested with Mountain Lion and there are currently no known issues.

Adobe requests that users discovering problems report them to Adobe.

Top Rated Comments

KnightWRX Avatar
128 months ago
Exactly my thoughts. Why does Adobe always wait till the actual release instead of using the developer previews?
What makes you think they waited ? Seems to me if they can report this today, they've been testing for quite a while, which means they have been following the developer previews.

Or do you think testing is done in a few hours ?

----------

There should be no issues. If an application works under MacOS 1.0 (not X) then it should also run fine under MacOSX10.7 what ever. Apple should not be breaking our tools. Same goes for the hardware side. The modern computer has the capability, the power, to do any necessary emulation. All old software all the way back should work on any new Apple hardware including using it on the iOS.
Not the way it works unfortunately. APIs and subsystems get deprecated and replaced with better, more robust code. Bugs get fixed and application that were written under the assumptions that these bugs exist might break on working versions of system calls or API methods/functions.

To go forward, sometimes you just have to break with the past. It's how computing works. Systems that drag around legacy code and bit rot suffer greatly from degraded performance and bloat.

I don't think you quite understand how modern computers work if you think you can just emulate old code paths indefinitely and you don't quite understand software if you think that is even something that's desired.
Score: 9 Votes (Like | Disagree)
sweetbrat Avatar
128 months ago
There should be no issues. If an application works under MacOS 1.0 (not X) then it should also run fine under MacOSX10.7 what ever. Apple should not be breaking our tools. Same goes for the hardware side. The modern computer has the capability, the power, to do any necessary emulation. All old software all the way back should work on any new Apple hardware including using it on the iOS.

I can't believe this is even a serious post. Systems change, and pulling a bunch of legacy stuff into an updated operating system so that absolutely nothing breaks is ridiculous. That's how things get crazily bloated.

It's not all that often that I agree with KnightWRX, but this is one of the times when I do. In order for operating systems to progress, they can't be saddled with 10 years of legacy stuff. Every once in a while you need to update your software. Get used to it.
Score: 5 Votes (Like | Disagree)
Baklava Avatar
128 months ago
I'll use Snow Leopard as my work OS anyway. It is just stable and works perfectly.
Score: 4 Votes (Like | Disagree)
batchtaster Avatar
128 months ago
If it were only so. :( A good friend watched his ProTools recording software (only two years or so old) cease to function with Lion.

So, why did he upgrade then? Audio/video professionals never upgrade until the vendor comes out with a support statement and any patches, because that software is core to that person's job.

Apple may have broken Pro Tools, but your friend broke his own computer by upgrading carelessly.
Score: 2 Votes (Like | Disagree)
jpine Avatar
128 months ago
There should be no issues. If an application works under MacOS 1.0 (not X) then it should also run fine under MacOSX10.7 what ever. Apple should not be breaking our tools. Same goes for the hardware side. The modern computer has the capability, the power, to do any necessary emulation. All old software all the way back should work on any new Apple hardware including using it on the iOS.

If it were only so. :( A good friend watched his ProTools recording software (only two years or so old) cease to function with Lion.
Score: 2 Votes (Like | Disagree)
jrlcopy Avatar
128 months ago
Isn't this the whole point of providing developer previews? They've had months to prepare for Mountain Lion.

Based on my experience for working for a major software company, things can ~sometimes~ change fairly drastically between each developer preview, especially when the company shipping the updates tends to never share any specific direction with where things are going. So to save time/money devs find it better to wait till after the GM ships.
Score: 2 Votes (Like | Disagree)

Popular Stories

iPhone 14 Pro Purple Front and Back MacRumors Exclusive

iPhone 14 Pro Renders Highlight Multiple Design Changes

Wednesday May 25, 2022 8:56 am PDT by
Leaker Jon Prosser today shared ostensibly accurate renders of the iPhone 14 Pro, providing the most accurate look yet at what the device could look like when it launches later this year. In the latest video on YouTube channel Front Page Tech, Prosser revealed renders of the iPhone 14 Pro made by Apple concept graphic designer Ian Zelbo, highlighting a range of specific design changes...
iPhone 13 Always On Feature

iPhone 14 Pro Screen Refresh Rate Upgrade Could Allow for Always-On Display

Tuesday May 24, 2022 7:23 am PDT by
Last year's iPhone 13 Pro models were the first of Apple's smartphones to come with 120Hz ProMotion displays, and while the two iPhone 14 Pro models will continue to feature the technology, their screens could well boast expanded refresh rate variability this time round. To bring ProMotion displays to the ‌iPhone 13 Pro models‌, Apple adopted LTPO panel technology with variable refresh...
iPad Pro USB C Feature Coral

Deals: Apple's iPad Pro Reaches Up to $449 Off in Amazon's Latest Sales

Wednesday May 25, 2022 10:09 am PDT by
Amazon is marking down a wide variety of 11-inch and 12.9-inch iPad Pro models this week, with prices starting as low as $749.00 for the 11-inch tablet. You'll find the full list of sales below, all of which can be found on Amazon. Note: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a purchase, we may receive a small payment, which helps us keep...
apple account card

Wallet App Now Supports Apple Account Cards on iOS 15.5

Wednesday May 25, 2022 5:01 pm PDT by
Apple appears to have recently updated the Wallet app to allow users to add an Apple Account Card, which displays the Apple credit balance associated with an Apple ID. If you receive an App Store or Apple Store gift card, for example, it is added to an Apple Account that was previously visible in the App Store and Apple Store apps. As of today, the Apple Account balance can also be added to...
Apple Tap to Pay iPhone

Apple Stores Rolling Out iPhone-to-iPhone Contactless Payments Starting Today

Wednesday May 25, 2022 6:54 am PDT by
Apple in February unveiled a new "Tap to Pay on iPhone" feature that will allow compatible iPhones to accept payments via Apple Pay, contactless credit and debit cards, and other digital wallets, with no additional hardware required. Apple began testing the feature at its Apple Park Visitor Center earlier this month, and now Bloomberg's Mark Gurman has tweeted that the feature will begin...
apple wwdc 2022

Apple Shares WWDC 2022 Schedule, Keynote to Take Place June 6 at 10:00 a.m PT

Tuesday May 24, 2022 9:06 am PDT by
Apple today confirmed that the keynote event for the Worldwide Developers Conference will begin at 10:00 a.m. Pacific Time on June 6, the first day of WWDC. The keynote will be an online-only event, though a select number of developers have been invited to the Apple Park campus for a viewing event. In addition to confirming the keynote date and time, Apple has shared the full WWDC 2022...