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Epic Announces Closure of Impossible Studios, 'Infinity Blade: Dungeons' Put on Hold

Epic Games' Infinity Blade: Dungeons was first announced in March of 2012, as a demo game on the third generation iPad. The game was designed by Epic but handed over to Impossible Studios, a new division housing ex-employees of Big Huge Games.

dungeons
Hints of trouble first appeared in October of last year, when the game was delayed until 2013. As of today, Infinity Blade: Dungeons has been put on hold indefinitely, as Epic Games has decided to shut down Impossible Studios. Epic Games founder Tim Sweeney announced the news this afternoon:
We're closing Impossible Studios.

When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn't working out for Epic.

This means that Infinity Blade: Dungeons is now on hold as we figure out the future of the project.

Epic Games is planning to give each Impossible Studios employee three months of severance pay and is offering the option to form a new company with the Impossible Studios name.

Top Rated Comments

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19 months ago
Three month's severance pay?



The winter of George!
Rating: 28 Votes
19 months ago
I guess, in the end, the project proved... Impossible. :cool:
Rating: 22 Votes
19 months ago
The team died.

Now a new team, formed off their offspring will take up the cause.

They will die.

Then a new team, formed off their offspring will take up the cause.

It's the Infinity Blade way.
Rating: 9 Votes
19 months ago

I thought these games were doing really well?

I'm sure it won't be the end of the Infinity Blade.


Even the best product fails in the hands of idiots who can't manage things correctly.
Rating: 9 Votes
19 months ago
Infinity Blade 2 is also pretty much dead.

The last content update was on August 1st.

They say these games are very profitable but they don't seem to do much with them.
Rating: 9 Votes
19 months ago
Sad, the game looked promising.
Rating: 9 Votes
19 months ago
I thought these games were doing really well?

I'm sure it won't be the end of the Infinity Blade.
Rating: 8 Votes
19 months ago
Wow the CEO or someone must be greedy. They charged a good penny when it comes to iOS games yet sold many many copies. Someone wasn't managing the money.
Rating: 8 Votes
19 months ago
Sounds to me like the studio was incompetent, Epic realized this over time, and simply cut their losses.
Rating: 5 Votes
19 months ago
Well, "it wasn't working out, now it's on hold" is a political way of saying, "The Big Huge Games guys we hired sucked, so we had to fire them. Now we have no team to make the game."
Rating: 4 Votes

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