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Developers Setting Expectations Ahead of Mac App Store Launch

With Apple's Mac App Store set to debut in just two days, developers are beginning to set expectations for their applications, particularly in comparison to their other applications already available through the iOS App Store. On his blog The Pocket Cyclone, developer Markus Nigrin shares the results of a discussion he recently held with several other prominent iOS App Store developers moving their apps to the Mac App Store in the first wave of releases.


For the most part, Nigrin's results show that iOS developers moving their apps to the Mac App Store are looking to maintain their existing price points, which frequently fall in the $1.99-$4.99 price range.

Why does a 1:1 adoption of the price on the Mac seem so natural for iOS devs?

For once, Apple made the code re-use for a native Mac app very straightforward. Every dev I talked to mentioned porting times of less than four weeks. Which were mostly spent on all types of adjustments, like keyboard and HD support. Also, graphical assets for mobile games are typically originated at a much higher resolution anyway, as everybody in the iOS world needs to prepare for a foreseeable future of HD displays. The point is, if you already have the assets and re-creating a native Mac app is relatively low-cost, there is no immediate pressure to go with another pricing model on this platform, if the reward could be an early (chart) success.

As far as expectations for sales units go, developers seem to be split, with several of the surveyed developers offering conservative estimates of only 10% of that seen for the corresponding iOS titles, while others have pushed their expectations to as high as double that seen on the iOS platform. Sales splits between iOS and Mac versions will obviously vary based on a wide range of criteria, including the usefulness of certain types of apps on the two platforms and the overall user experience, where some apps may see more benefit than others in either the portable multi-touch environment of iOS or the larger-screen, pointer-driven Mac environment.

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18 months ago
What's going to happen with apps like Rapidweaver? They charge $79. I'm sure with the App store there will be more volume and they will be forced to lower prices. Especially with no demos.
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18 months ago

What's going to happen with apps like Rapidweaver? They charge $79. I'm sure with the App store there will be more volume and they will be forced to lower prices. Especially with no demos.


They can continue selling it the usual way without App Store.
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18 months ago
I'm def getting chopper
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18 months ago
Wow... cool that iOS apps can port to easily. Could be very interesting. I didn't realize this was so easy. I big plus for Apple on that!
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18 months ago
I'd be interested in seeing what the app store is like & how well it does. I can see it doing very well. But hopefully, imo, not so well that Apple decides to make it the only place to get Mac apps as it stands now. The Mac App Store will be a good, central place to get the basic consumer-level apps, but I doubt we'll see truly professional-grade apps like Adobe Photoshop or something. But I'm not going to concern myself with that right now. I'm just going to wait and see how it goes and see what Apple does with it.

Why do I get the feeling that Apple's servers will crash or be very slow on the first day or 2 of the app store opening?
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18 months ago
very interesting. Pricing like this will certainly be a benefit to Mac sales. From a consumer perspective, Macs are just that much more like the idevices.
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18 months ago
Apple's plan is becoming clearer.

Everyone thought the Mac app store was just a way to better sell Mac apps. But it's really not. (Acorn or iLife will be fine with or without this store.)

No, this is an attempt to bring some of the iOS developers over to the Mac...someplace they would not have thought to tread before this.

Looks like it's gonna work.
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18 months ago

They can continue selling it the usual way without App Store.


They have a new blog post today: http://www.realmacsoftware.com/blog/

If I'm reading between the lines properly, I believe they will offer slimmer apps at lower prices.
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18 months ago
I wonder if games will be the biggest seller, as in the iOS App store.
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18 months ago
If it really is for this purpose then I'm actually quite excited about it. Nobody gets shafted.
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