Apple Opens Door to Hardware-Accelerated Decoding of H.264 Video in Flash and Other Platforms

The Video Decode Acceleration framework is a C programming interface providing low-level access to the H.264 decoding capabilities of compatible GPUs such as the NVIDIA GeForce 9400M, GeForce 320M or GeForce GT 330M. It is intended for use by advanced developers who specifically need hardware accelerated decode of video frames.
The move appears to provide Adobe with the means to implement hardware acceleration in its Flash Player, a feature that is utilized in Flash Player 10.1 for Windows to improve performance, but not included in the Mac OS X version due to Apple's refusal (until now) to allow third parties access to the required APIs for implementation.Flash performance on the Mac has been widely shown to be inferior to that on Windows, a deficiency that Adobe has noted it is working to address. Apple's offer of access to the tools necessary to implement hardware acceleration for video decoding appears to offer Adobe another avenue by which it can work to bring Flash performance on the Mac up to that on Windows.
The technical note appears to have been first posted on March 29th.
Top Rated Comments
(View all)24 months ago
The best news I've heard in ages. It's limited to the NVIDIA GeForce 9400M, GeForce 320M or GeForce GT 330M though.
24 months ago
I hope the fanboys take note of this. Flash sucks on OSX because of Apple. I've used it on Windows for years, and it runs perfectly. Hopefully this will go to alleviate some of the differences.
24 months ago
Let's hope it works.
I suppose Jobs decided all this talk about Flash in the media, and how it sucks on Macs, may lose some hardware sales, so he is changing his mind and offering some badly needed access to Adobe.
Of course, the walled garden on the iPhone/iPad is off limits, since Flash will allow developers and media providers to bypass the App Store/iTunes.
I suppose Jobs decided all this talk about Flash in the media, and how it sucks on Macs, may lose some hardware sales, so he is changing his mind and offering some badly needed access to Adobe.
Of course, the walled garden on the iPhone/iPad is off limits, since Flash will allow developers and media providers to bypass the App Store/iTunes.
24 months ago
Wow. Just wow.
Apple is the king of spin.They had everyone thinking that it was Adobe's fault that Flash sucked on OSX.
It's a bummer that Apple is forcing me to lose some love for them.
Apple is the king of spin.They had everyone thinking that it was Adobe's fault that Flash sucked on OSX.
It's a bummer that Apple is forcing me to lose some love for them.
24 months ago
Great news! I hope Flash becomes less power hungry by getting those APIs... I hate when the fans on my MBP 13" starts spinning like crazy by simply playing a flash game! While in Windows the same game is way less noisy and cooler...
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