Apple Blocks Adobe's Flash-to-iPhone Compiler in Latest SDK Agreement

Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).
This seems to go directly against Adobe's plans to release Flash Professional CS5 that would have allowed developers to export native iPhone applications from Flash. Adobe had hoped to provide this compatibility layer to allow their Flash developers to write once and then deploy to multiple platforms.Adobe has acknowledged the change to the New York Times, but doesn't have any change in plans just yet.
We are aware of Apple's new SDK language and are looking into it. We continue to develop our Packager for iPhone OS technology, which we plan to debut in Flash CS5.
Top Rated Comments
(View all)I wonder how long until Apple refuse Opera Mobile.
Quite replusive you'd literally want Bill Gates tarred and feathered if he did the same. Ah, but that's the typical one-way street of Apple.
You can play ball w/ the 70-75% of the Internet who uses flash, or you can punish your Apple users.
I guess that's why Apple will always be only 10% of market share.
Windows 7 surpasses 10% market share by March 2010:
http://arstechnica.com/microsoft/news/2010/04/windows-7-surpasses-10-market-share.ars?comments=1#comments-bar
iPhone and iPad are very memory stingy. Flash running in that environment would be a massive resource hog no matter what compatibility engine made it physically run. It would make the remainder of the device be "not snappy".
Snappiness with very modest memory is a feat deserving proudness, and also is something very easily disturbed.
Twitter via push rather than normal protocol. Imagine Farmville or Cafe World which is Flash over-the-top. Crash-o-matic.
No thanks. I suspect HTML5 Farmville will be bad enough and will invoke whatever virtual memory scheme iPad uses.
Rocketman
Please split the stock. I'm hoping for 4-1.
Thanks!
:D
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