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Apple Blocks Adobe's Flash-to-iPhone Compiler in Latest SDK Agreement

Daring Fireball notes a very specific change in the iPhone OS 4 SDK that will directly thwart Adobe's efforts to directly compile Flash applications onto the iPhone. The new terms dictate the following:

Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

This seems to go directly against Adobe's plans to release Flash Professional CS5 that would have allowed developers to export native iPhone applications from Flash. Adobe had hoped to provide this compatibility layer to allow their Flash developers to write once and then deploy to multiple platforms.

Adobe has acknowledged the change to the New York Times, but doesn't have any change in plans just yet.

We are aware of Apple's new SDK language and are looking into it. We continue to develop our Packager for iPhone OS technology, which we plan to debut in Flash CS5.

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24 months ago
Ha Ha!
Rating: 0 Positives / 0 Negatives
24 months ago
Lame, though I'm not surprised.

I wonder how long until Apple refuse Opera Mobile.
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24 months ago
frustrating for users who want flash, but it's not hard to understand the thinking if apple is serious about promoting html5 and/or killing flash.
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24 months ago
Lol Owned
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24 months ago
Yay, now the app store wont be filled more more tard.
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24 months ago
Denied.
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24 months ago
What a petty, petty, selfish, foolish man Steven Jobs is. Tsk.

Quite replusive you'd literally want Bill Gates tarred and feathered if he did the same. Ah, but that's the typical one-way street of Apple.

You can play ball w/ the 70-75% of the Internet who uses flash, or you can punish your Apple users.

I guess that's why Apple will always be only 10% of market share.

Windows 7 surpasses 10% market share by March 2010:
http://arstechnica.com/microsoft/news/2010/04/windows-7-surpasses-10-market-share.ars?comments=1#comments-bar
Rating: 0 Positives / 0 Negatives
24 months ago
Apple likes Adobe. The only reason Apple dislikes Flash is it has become widespread, it is a memory hog, and it crashes most systems at some level. That's all.

iPhone and iPad are very memory stingy. Flash running in that environment would be a massive resource hog no matter what compatibility engine made it physically run. It would make the remainder of the device be "not snappy".

Snappiness with very modest memory is a feat deserving proudness, and also is something very easily disturbed.

Twitter via push rather than normal protocol. Imagine Farmville or Cafe World which is Flash over-the-top. Crash-o-matic.

No thanks. I suspect HTML5 Farmville will be bad enough and will invoke whatever virtual memory scheme iPad uses.

Rocketman
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24 months ago
Steve, forget the haters here.

Please split the stock. I'm hoping for 4-1.

Thanks!

:D
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24 months ago
If it compiles into an iPhone app, why should Apple care how it started? They wouldn't be supporting flash, just giving flash devs a way to bring their designs to the iPhone platform. I think it's a foolish ego move on Apple's part.
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