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The Drama Inside iPod Games

Macworld takes a look into developing the recently released iPod games for the iPod 5/5.5G. Dave Roberts and Dennis Ryan, CEO executive vice president of business development of PopCap Games (respectively), and Fresh Games President Steve Smith were both interviewed. Notable excerpts are below:

On Development:

Roberts: PopCap has been working with Apple for more than a year to bring its games to the Macintosh in a project that, in typical Apple fashion, demanded absolute secrecy. "We coordinated with Apple engineering," he said. "The first time I was able to play the game on the iPod was at the Apple event."

Ryan: "It was different in terms of using the click wheel as an input device rather than a dialpad," said Ryan. "In terms of technical challenges, it's things we've dealt with before, like a small screen size and different memory requirements"


Future Plans:

Smith: "We're working on a new game that will be released soon," said Fresh Games' Smith. "And we've seen some interest in it for the iPod, so we'll see."

Roberts: "We will certainly do other games for the iPod, but when and what all depend on the normal confluence of events."


In a follow-up article, Macworld talks with long-time Mac developers who were a bit frustrated at being left out of the loop.

"It was lame of Apple to ignore the guys that have been loyal to them," said a developer who asked not to be named. "We were ready, willing and able to create anything they wanted."


Developers are continuing to be frustrated at the lack of a software development kit (SDK) for the iPod that would allow them to program software for the iPod.

"No one can create anything for the iPod without access to an SDK," said one developer. "They dont even have to release that if they dont want to. I can see not wanting to open the floodgates to every [amateur]. But they have our number... let us sign an NDA and work on some things."

Top Rated Comments

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71 months ago
Quit yer cryin' ;)

If you're a company and you want to make games, I would think the iPod would be the last device you would want to work with. How about the PSP or DS?

And why should we care about what a few (probably only one) anonymous developers are saying?
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71 months ago
I am personally dissapointed by the games for the iPod so far. They only one I might want would be tetris. I could think of quite a few games that would be great on an iPod. A golf game would be great- move the wheel to aim, then move the wheel again to shoot (just like how Tiger Woods golf used to be played). The same could go for a bowling game as well, and I would love to see flash games like Bookworm be ported.
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71 months ago
There are a lot of great cell phone-type games they could port over to iPod that don't fit into the normal tetris knock-offs and variants. If they got id on board with Doom RPG and Orcs and Elves, I'd certainly give iPod games another look. As it is now, there's nothing there I'd spend money on.
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71 months ago
Ive got Tetris and its pretty good. In a way, I think Apple should of let developers try their hands at it, but, at the end of the day, only certain developers would do well as these are games. OR, Apple may have another use for the developers for the iPod, not for games.
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71 months ago
Frankly, I don't understand why Apple didn't handle iPod game development the way cellphone manufacturers have done. EG. I have U.S. Cellular and they offer DRM encrypted, downloadable games for phones like the Motorola Razr. They have an "online store" of sorts that you search or browse with your phone, and then click to order a program of your choice. The thing is, their offerings may be produced by one of any number of developers. They have a main web site you visit if you want to contact U.S. Cellular about developing a title for them. If they like what they see, they can work out terms with you as to how much money you get per sale and what the asking price will be for that title.

Maybe something like this is coming, but Apple just isn't ready to offer this type of arrangement to developers just yet?
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71 months ago
I want to see that oldskewl game Cyruss I think it was called or something like that come to the iPod. It was kinda like Galaga but you moved around the screen in a circle. It would be perfect for the click-wheel.
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71 months ago
Has Apple now released a game SDK, and it was just kept under wraps previously, or are developers still coping without one?
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71 months ago
I want Half Life 2 on my iPod.

:D
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71 months ago
Sounds like a couple developers are being drama queens to me...
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71 months ago
Ah man... the amount of hours I have wasted in Intech class on popcap.com :D
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