Award-winning first-person shooting game BioShock is making the transition to iOS later this summer, developer 2K Games tells Engadget. Originally launched in 2007, the game kicked off a trio of successful titles in the series, which is available on several platforms including PC, Mac, and consoles.

bioshock_ios
While taking BioShock to iOS is a big move for the series, Engadget calls the experience "subpar" as the visuals have been reduced in quality to fit within Apple's app size requirements for the App Store. In addition the device size itself simply makes the game feel "distinctly less immersive". The game does, however, play well if users can adapt to the on-screen touch screen controls or take advantage of an external Bluetooth gamepad.

An exact launch date for the iOS version BioShock is yet to be announced, and 2K Games says it will carry "premium" pricing with no extra downloadable content.

Top Rated Comments

Michael Goff Avatar
151 months ago
Why?

Maybe when it goes free or $1 Ill take a look. Were talking a 20+ hour game.

Oh joy.

People want amazing games, but they want to pay Angry Birds prices. :|
Score: 10 Votes (Like | Disagree)
Aluminum213 Avatar
151 months ago
This game with touch controls?


HHHAHAHAHAHAHAHA
Score: 7 Votes (Like | Disagree)
ArtOfWarfare Avatar
151 months ago
Why?

Maybe when it goes free or $1 Ill take a look. Were talking a 20+ hour game.

... You want to pay $1 or less for over 20 hours of gameplay. That's insane. The typical rate is about $2/hour of gameplay. Some have lower prices, some hit $6/hour, but what you're saying is about 1/40th of a typical price. It'd be a complete steal at that price.
Score: 5 Votes (Like | Disagree)
151 months ago
Not interested if it doesn't have a decent wireless controller. Ill also add, that Apple need to get a rocket up their behinds and get iOS onto a decent upgraded ATV so we can play these games on a decent sized telly. No brainer.
Score: 4 Votes (Like | Disagree)
151 months ago
Nice! Would love to see more modern classics ported to iOS
Score: 4 Votes (Like | Disagree)
Michael Goff Avatar
151 months ago
Many blast this guy. But I feel the same way.

I've bought many 'premium' titles and do prefer it. Every Infinity Blade on release day, FTL, The Room, Plague Inc, Broken Age, Galaxy on Fire 2, etc etc.

But this port... that I've already played... that is graphics reduced... and controller handicapped... just does not excite. I didn't buy the GTA's either for the same reason.

A sub-par adaptation of an experience I've already had... is not enticing.

So you're saying that the work of bringing a console game to an iOS device just doesn't warrant spending more than a dollar? And people wonder why console games rarely come to iOS.
Score: 3 Votes (Like | Disagree)

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