SimCity for Mac Delayed Until August

Thursday June 6, 2013 4:00 PM PDT by Jordan Golson
EA announced today that it will be delaying the release of SimCity for Mac until August in order to "ensure a great experience" for players.

NewImage
Today we are announcing that we are moving the release date of the Mac version of SimCity to August. We have made this tough decision because we do not believe it is ready for primetime yet. We want to ensure the Mac is a great experience for our players and that is why we are taking more time.
The Mac version was originally set for a February release, but was delayed to June 11th and has now been delayed again. The PC version of Sim City was released back in March.

SimCity's PC launch was more than a little rocky, largely because the game can only be played online. EA requires that the game be connected to its servers at all times to facilitate region play where multiple cities are connected to share utilities and citizenry.

At launch, SimCity's servers were overwhelmed with traffic and the gameplay experience was extremely poor. Today, EA seems to have ironed out the bugs and users are playing the game as intended.

Top Rated Comments

(View all)

19 months ago
How about this EA?

Just don't bother at all.
Rating: 46 Votes
19 months ago
They probably need some additional time to port all the bugs.
Rating: 23 Votes
19 months ago

How about this EA?

Just don't bother at all.


Agreed, this version is a disaster and epitomises EA's greed.
Rating: 17 Votes
19 months ago
What happend to the "simultaneous Mac and Windows release" EA promised us at WWDC 2007?
Rating: 14 Votes
19 months ago
I really wanted this when it first came out on pc, but after all the f ups they have had with it, i really don't care about this anymore.
Rating: 13 Votes
19 months ago
WHY!?!?!?!?!?!?! I am sooo upset by this!

...

Said no one ever
Rating: 10 Votes
19 months ago
I'm all for Mac gaming and I'd love to see more great publishers start producing more and more for the Mac. We should support such publishers as much as possible.

Electronic Arts, is not one of these publishers.

We should not reward them for cloud locked single player, day 1 DLC's and releasing wholesomely unfinished games.
Rating: 8 Votes
19 months ago
and nothing of consequence was lost.
Rating: 6 Votes
19 months ago

Okay, what's your theory of what they're really doing?


I assure you that quality of the product and customer satisfaction had nothing to do with the decision. They probably would like to distance themselves from their prior flop so that when they release it for the Mac, they can maximize their sales on the first day before word spreads again about how lousy it still is.
Rating: 5 Votes
19 months ago
EA: The game is fine, we just haven't figured out how to get the in-game advertising to work correctly.
Rating: 5 Votes

[ Read All Comments ]