PayPal Creates iOS SDK to Integrate Checkouts and Payments Directly in Apps

Friday March 8, 2013 11:25 AM PST by Jordan Golson
PaypalPayPal today introduced a new mobile SDK that allows iOS app developers to integrate PayPal checkout and mobile credit card payment mechanisms directly into their apps.

Currently, iOS developers can include PayPal payment buttons into their apps, but users are redirected to Safari to complete their transactions. Now, users will be able to pay without ever leaving the app, including using PayPal's card.io technology that allows users to pay with a credit card by taking a picture of it rather than manually entering the credit card number.

Apple does something similar in iTunes 11 with iTunes Gift Cards.
Mobile SDK – Everyone knows that mobile is changing the way consumers shop and pay, and no one more than developers who must have a mobile presence to compete in today’s environment. We’re launching a mobile SDK so that developers can deliver great experiences for their customers by reducing friction when it comes to payments. Customers never leave the developer’s app experience to pay and they have more choice in the way they want to pay – simply click a PayPal button or scan a credit card using our card.io technology. We’re making it available for iOS developers first, but we’ll expand to other platforms soon.
PayPal promises more APIs and capabilities through the rest of 2013.

Top Rated Comments

(View all)

Posted: 23 months ago
I thought that was against Apple's policies? It was either iTunes or GTFO.
Rating: 10 Votes
Posted: 23 months ago

Both of these are disallowed by the App Store guidelines.

1. You can't sell physical goods from within an application. Which is why Amazon kicks you out to their mobile page to check out.


You say this very authoritatively, but I have never seen any indication that it is true.

This is what Apple has to say on the subject:


11.1 Apps that unlock or enable additional features or functionality with mechanisms other than the App Store will be rejected.

11.2 Apps utilizing a system other than the In App Purchase API (IAP) to purchase content, functionality, or services in an app will be rejected.

11.3 Apps using IAP to purchase physical goods or goods and services used outside of the application will be rejected.


So, you cannot unlock features or functionality in your app without using the App Store. You cannot purchase content, functionality, or services IN YOUR APP without using IAP. And you can't use IAP to purchas physical goods or goods and services used outside the application.

Nowhere, as far as I can see, does it say that you cannot use your own payment system to purchase real-world goods and/or services from within an app.
Rating: 8 Votes
Posted: 23 months ago

I thought that was against Apple's policies? It was either iTunes or GTFO.


If that was the case, apps like Amazon, Apple Store, eBay, Square, and Walmart wouldn't be allowed on the App Store.
Rating: 7 Votes
Posted: 23 months ago
My guess is that any app that includes this SDK will be rejected
Rating: 7 Votes
Posted: 23 months ago

Google is making inroads into iOS sacred samctity


What does this have to do with Google?
Rating: 7 Votes
Posted: 23 months ago
doesn't this conflict with in app purchases?
Rating: 6 Votes
Posted: 23 months ago
This would be great for selling real-world goods in an app. Kudos to Paypal for offering this.
Rating: 4 Votes
Posted: 23 months ago

Both of these are disallowed by the App Store guidelines.

1. You can't sell physical goods from within an application. Which is why Amazon kicks you out to their mobile page to check out.

2. Donationware is not permitted. No matter what method of payment there is.


That's garbage, you absolutely can sell physical goods within an App that don't go through In-App-Purchase. I've done this with Amazon orders, movie tickets on Fandango, Gift Cards with Starbucks, and probably other things.

What you CAN'T do is sell digital content or unlocks within your app unless you use the In-App-Purchases system where Apple takes 30%
Rating: 4 Votes
Posted: 23 months ago

Amazon kicks you out to their mobile page to avoid the 30% cut Apple demands. Amazon's margins are too thin for them to be able to make a profit if they have to give a third of their cash to another company. They would make a loss on every sale.


No they don't. I use the Amazon app at least 3-4 times a week and NEVER use or get kicked out to a we page. I pick an existing payment method or add a new one.

----------

Dude check out those apps and see what function is missing


Dude you are wrong. I've personally used almost every one of those apps and its always used my CC within the app, not Apples in app purchase or a web page.

I'm not sure if you are trolling or what's wrong.
Rating: 3 Votes
Posted: 23 months ago
Just in case anybody was still confused about this, those saying this will not be permitted by Apple are simply wrong.

It has always been permissible to take direct payments, through Paypal or otherwise, for services used outside of your app or for physical goods and in fact the use if IAP is expressly forbidden for this.

Just some examples of apps I have used that do this: Starbucks (card topups, direct card payment), Dominos Pizza (Paypal using embedded web view), Ocado grocery deliveries (direct card payment). Many other valid examples have been pointed out.

Conversely, if you are offering content or services to be used inside of your app, even if they can be used from other platforms (eg Netflix subscription or ebooks) you MUST use IAP.

All valid uses if this new Paypal SDK will accepted by Apple without issue. Developers using it to circumvent IAP (including "donation ware" models) will be rejected.

There is no conflict of interest because the things you must use IAP for and the things you must use third party payment mechanisms for are mutually exclusive.

Clear enough?
Rating: 3 Votes

[ Read All Comments ]