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Adobe Targets 3D Gaming with Flash Player 11 and AIR 3

Adobe today announced the upcoming launch of Flash Player 11 and AIR 3, promising "console-quality 2D and 3D games" delivered over the Internet to a full range of computers, mobile devices, and other connected appliances.
Dozens of new features in Flash Player 11 and AIR 3 allow developers to deliver a new class of gaming and premium video experiences, as well as sophisticated, data-driven applications with back-end systems integration across devices, including the iPhone and iPad via AIR. AIR native extensions add support for unique device features and native code libraries, empowering developers to freely choose the right mix of Flash, HTML5 and native code to provide powerful user experiences across PCs and devices.
AIR 3 is also bringing improvements to video streaming, offering the ability to stream full frame rate HD video within AIR applications for iOS via H.264 encoding.


Hardware-accelerated rendering of 2D and 3D graphics is said to see a 1,000-fold increase in performance over Flash Player 10.2 and AIR 2, offering animation of millions of objects at 60 frames per second for smooth video performance on computers and connected televisions, with support for mobile devices currently in a pre-release state. Other improvements include new support for content protection, rentals and subscriptions, as well as support for thousands of AIR native extensions to allow developers to increase the functionality of their software.

Public release versions of Flash Player 11 and AIR 3 will debut early next month.

Top Rated Comments

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42 months ago
By console I assume they mean Playstation 1
Rating: 22 Votes
42 months ago

Does this mean we finally get flash on iOS?


nope
Rating: 10 Votes
42 months ago

Hasn't Adobe buried that bloated zombie yet? Who the hell cares about Flash these days?
Flash IS DEAD.


Are you in anyway related to LTD?
Rating: 8 Votes
42 months ago

Hasn't Adobe buried that bloated zombie yet? Who the hell cares about Flash these days?

Adobe's eternal promises for 1000x "better" performance over whatever last version of its crappy software means nothing to any reasonable consumer, and even less to Mac users in general.

Once more, bury that rotten corpse and let us move on, please...

Flash IS DEAD.


Is that your opinion or just because Steve said so? Tough talk = more Apple brownie points I guess. You give us real Apple fans a bad name.
Rating: 8 Votes
42 months ago

Hope so, there is no reason why it shouldn't be an option for us consumers.


Consumers do have the option, they can buy Android. It’s no different to a physical keyboard or removable battery, if those features are critical to a consumer then the iPhone is not the best mobile device choice.

It’s like saying I really need a four wheel drive, hybrid electric SUV. I see no reason why Ferrari should offer those options on their F450. They don’t and have no moral, legal, ethical or financial responsibility to do so.
Rating: 7 Votes
42 months ago

Every time I say to myself, OK now Flash is irrelevant, they come out with a new feature or set that makes them relevant again. It's still endlessly buggy on Macs. ;)


With Microsoft now on board with the try to use html 5 and not plug ins its just a matter of time when flash is not needed at all.
Rating: 6 Votes
42 months ago

Most of web developers ( at least freelancers) are Mac users and I can tell you that 99% of us are excited for HTML5 and CSS3 and does not care about flash anymore.

The future of web design is websites that adapt it's design to the device you are using, one web, multiple devices with no need of using pinch to zoom or whatever, and this is something you do with CSS3, no flash


Html5 is a nightmare.

My company develops complex web banners and sites. for companies like ATT and Fedex to name a few. I can't tell you how many times a Firefox update has killed a site. Or how many times we built things for Facebook only to have Firefox like it but not Chrome. Or having to make mp4 videos for Safari and Firefox while having to make an .ogv version for Chrome. Or having CSS work in one browser but not fully in another.

Flash has its faults for sure but its far from dead. Media companies ask for 95% of their content in flash because they know the user experience will be the same across all browsers.
Rating: 6 Votes
42 months ago
End of video: "Learn more at www.adobe.com/gaming (http://www.adobe.com/gaming)"

404 Error. That doesn't bode well for their attention to detail with the rest of the platform. I suspect it will still be as buggy and slow as the Flash/Air platforms have always been.
Rating: 6 Votes
42 months ago

But 1,000 fold? Not that I am a skeptic or anything . . .


Maybe they meant that before it took 1,000 msec to screw up your computer where now it is done in 1 msec.
Rating: 6 Votes
42 months ago

I guess this is important for people who enjoy playing flash games.

I would have much preferred much more efficient flash, that used up less RAM, and much less processing power. That's the real main reason why Apple devices don't support flash.


Complex HTML5 uses as much CPU as Flash. Playing video in HTML5 uses as much of CPU as playing SD video in Flash.

Flash has problem with garbage collection that stores in RAM. They have to rewrite that.
Rating: 5 Votes

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