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Apple Promotes HTML5, First iPhone Game Demo in HTML5, and More


Apple has posted a series of examples demonstrating various applications composed in HTML5.

The demos below show how the latest version of Apple's Safari web browser, new Macs, and new Apple mobile devices all support the capabilities of HTML5, CSS3, and JavaScript. Not all browsers offer this support. But soon other modern browsers will take advantage of these same web standards -- and the amazing things they enable web designers to do.

Notably, the demos require the use of Safari. Firefox and Chrome users will be directed to download Safari.


Screenshots from iPhone version

Meanwhile, game developer Brainium Studios has released an HTML5 demo version of their $0.99 iPhone game Hand of Greed. iPhone and iPod Touch owners can play the free HTML5 demo by directing their mobile browsers to http://www.brainiumstudios.com/webapp/. Users are instructed to install the "app" on their homescreen where it can be launched and played. There are some obvious limitations in the HTML5 version -- no sound and limited graphical effects. Still, it's an interesting adoption of some HTML5 standards that Apple has been pushing so hard.

Other notable HTML5 demos we've seen include:

- Akihabara - arcade games in HTML5
- SketchPad - draw, paint, create
- Darkroom - photo/image processing tool, can use offline storage.

Top Rated Comments

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22 months ago
no sound? what?
Rating: 0 Positives / 0 Negatives
22 months ago
Nice, I can't wait to see HTML 5 start to catch on! Looks like flash is going to get left in the dust
Rating: 0 Positives / 0 Negatives
22 months ago
what happend to apple's pretty blue questioning lego?
Rating: 0 Positives / 0 Negatives
22 months ago
Paves the way in launching an ARM-based AppleTV device that also functions as a game console.

(watches Flash recede slowly in the rearview mirror)
Rating: 0 Positives / 0 Negatives
22 months ago
The lyrics played on their "Audio" example:
Wake up
There's a new kid in the town
Honey, he's moving into the big house
Remember
When I was so very hopeless
Darling, he's gonna make it all better

No coincidences there....
Rating: 0 Positives / 0 Negatives
22 months ago
Looks very cool. The ability to do all this stuff natively in html is going to be fairly significant. Can't wait for the larger scale adoption. I think things will begin to snowball as things get rolling.
Rating: 0 Positives / 0 Negatives
22 months ago

There are some obvious limitations in the HTML5 version -- no sound and limited graphical effects. Still, it's an interesting adoption of some HTML5 standards that Apple has been pushing so hard.


No sound and limited graphics with HTML 5?

Why?
Rating: 0 Positives / 0 Negatives
22 months ago
Am I the only one completely blown away by these demos and code snippets for HTML5?

They are pretty impressive, especially when some people say HTML5 is no where near Flash... I tested all of those demos on my iPad and they all worked wonderfully.
Rating: 0 Positives / 0 Negatives
22 months ago

No sound and limited graphics with HTML 5?

Why?


Because HTML 5 isnt ready for primetime, illustrating perfectly why Jobs is an idiot for blocking Flash, a format that actually IS a viable plugin. Actually he's just egomaniacal, the idiots are the parrots that run around forums screaming FLASH IS BAD FLASH IS BAD.
Rating: 0 Positives / 0 Negatives
22 months ago
Apple really did a good job showing off the power of HTML5 and getting people more aware of it can do. The gallery and typography are my favs.

no sound? what?


It's just a demo.

Because HTML 5 isnt ready for primetime, illustrating perfectly why Jobs is an idiot for blocking Flash, a format that actually IS a viable plugin. Actually he's just egomaniacal, the idiots are the parrots that run around forums screaming FLASH IS BAD FLASH IS BAD.


Here we go again...
Rating: 0 Positives / 0 Negatives

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