The game, which was co-developed by James Moore of Panic, has similar traits to old text-based adventure games and interactive fiction. Players will become Vi, deciphering a series of letters from Kenty, an employee of the fictional Department of Communication. Letters are filled with blacked out words that must be filled in to progress through the game, eventually leading to a larger conspiracy.
Blackbar is a text game: a sci-fi story of a dystopian future told through the medium of word puzzles. Reminiscent of text adventures and interactive fiction, it has a unique mechanic centered around the concept of censorship. Censorship is frustrating, but the human spirit can beat that frustration by turning it into a game.
You'll pick up and understand Blackbar instantly; however, its challenges will keep you searching, thinking, and trying for days.
Our sister site TouchArcade played Blackbar and thought it was a fun and "incredibly interesting" game:
I'm expecting many more twists and turns throughout the story, all based around deciphering the censorship you're being subjected to. It's incredibly interesting so far. As strange as it sounds, just trying to discover what the censored words are is actually really fun too.