Apple's AR/VR Headset Said to Feature Digital Crown, Waist-Mounted Battery Pack, and More

Apple's mixed-reality headset will feature a physical dial for switching to a view of the real-world, a waist-mounted battery pack, small motors to automatically adjust its lenses, and much more, according to The Information.

apple ar headset concept 1Concept render based on purported leaked information by Ian Zelbo

The paywalled report purports to reveal a broad range of previously unheard-of specific features for the headset, including:

  • A waist-mounted battery, connected via a magnetic, MagSafe-like power cable to the headset's headband. One battery charge lasts no longer than two hours, but users can swap the battery out for longer sessions.
  • A design that uses aluminum, glass, and carbon fiber to reduce its size and weight. Cameras are largely concealed for aesthetic reasons.
  • A small, Digital Crown-like dial on its right side that enables users to quickly transition between the virtual and physical world. Unlike the Apple Watch, it will not offer haptic feedback.
  • Apple has developed different headbands, including one for consumers made of a similar material to Apple Watch sport bands with built-in speakers, and one targeted at developers.
  • Magnetically attachable custom prescription lenses for glasses-wearers.
  • Small motors to automatically adjust its internal lenses to match the wearer's interpupillary distance, providing the largest field of view possible for each individual.
  • A 120-degree field of view, like the Valve Index – more than the Meta Quest Pro's 106-degree field of view.
  • The H2 chip for ultra-low latency connection with the second-generation AirPods Pro and future AirPods models.
  • Two chips, including a main SoC, including a CPU, GPU, and memory, and a dedicated image signal processor. Both are fabricated with a 5nm process, meaning that the headset misses out on advancements expected to come to other Apple chips later this year. The chips communicate via a custom streaming codec that Apple was forced to develop due to unacceptable latency.
  • The dedicated ISP translates the distorted images captured by the external cameras into a faithful video representation of the user's surroundings with low latency. The chip contains custom high-bandwidth memory made by SK Hynix.
  • The ability to run existing iOS apps in 2D.

Third-party Bluetooth headphones apparently do not work well with the headset and suffer from too much lag, and there is no 3.5mm headphone jack on the device. Apple has focused on making recent and future AirPods models work with low-latency when paired with the headset. Both the second-generation ‌AirPods Pro‌ and the headset contain the H2 chip, which is said to offer an "ultra-low-latency" mode when paired together. Apple has also purpotedly debated whether AirPods should be mandatory for communication activities on the headset to better protect privacy.

Early prototypes of the headset used large external batteries designed for power tools strapped to the wearer's waist, before Apple integrated the battery directly into the headband like the Meta Quest Pro. As of 2022, Apple reportedly shifted the power source back to a battery pack intended to be worn on the user's waist, connected via a cable to the headband – a design advocated by Apple's former design chief, Sir Jony Ive.

While it was once rumored that the headband would be interchangeable like Apple Watch bands, that is no longer the case, since engineers faced technical challenges with the headband acting as a conduit for power to the headset.

Apple is said to favor hand-tracking and voice recognition to control the headset, but it has tested a "wand" and a "finger thimble" as alternative control input methods.

The headset is not expected to be accompanied by a dedicated gaming controller, and Apple has seemingly not focused substantially on gaming for the device. That being said, the company does have a plan to allow Unity to be its first partner to offer full VR experiences in the headset via its game engine.

Apple is focused on videoconferencing on the device, with digital avatars that have a high-level of accuracy when mimicking a user's facial expressions and body movements. It has also created software to allow users to perform activities like dragging the Maps app off a Mac screen and using it to display a 3D model of a city on a table top, and has devoted resources to educational resources for the device.

The Information also reaffirmed the presence of several features it previously revealed and independently confirmed others highlighted by sources like Bloomberg, Nikkei Asia, and DigiTimes:

  • The headset has a large outward-facing display on its front. This can show the facial expressions of the headset's wearer to people around them, seeking to reduce a sense of isolation when using the device.
  • The outward-facing display features an ultra-low refresh rate and reduced power consumption, much like the always-on display of the Apple Watch and iPhone 14 Pro.
  • Interior Micro OLED displays for each eye with a 4K resolution, made by Sony, forming an 8K image overall.
  • Each eye is tracked by at least one camera, allowing the headset to accurately show the user's gaze on an avatar. Eye-tracking also enables the headset to perform foveated rendering to conserve power by only rendering imagery in full resolution directly where the user is looking.
  • More than a dozen cameras and sensors capture both facial expressions and body movements, including the user's legs. Apple apparently removed cameras to capture eyebrow and jaw movements when it developed machine learning to accomplish this.
  • Both short- and long-range LiDAR scanners to map surfaces and distances in three dimensions.

The report claims that Apple supplier Pegatron assembled thousands of prototype units of the headset last year at a facility near Shanghai, having passed multiple prototyping stages and entering engineering validation testing. It added that the device was originally supposed to launch in 2022.

In addition, Apple has allegedly discussed pricing the headset at around $3,000 or more depending on its configuration, according to four people with knowledge of the matter speaking to The Information.

Related Roundup: Apple Vision Pro
Buyer's Guide: Vision Pro (Neutral)
Related Forum: Apple Vision Pro

Popular Stories

iPhone 17 Pro Blue Feature Tighter Crop

iPhone 17 Pro Launching in Three Months With These 12 New Features

Saturday June 14, 2025 5:45 pm PDT by
The iPhone 17 Pro and iPhone 17 Pro Max are three months away, and there are plenty of rumors about the devices. Below, we recap key changes rumored for the iPhone 17 Pro models as of June 2025:Aluminum frame: iPhone 17 Pro models are rumored to have an aluminum frame, whereas the iPhone 15 Pro and iPhone 16 Pro models have a titanium frame, and the iPhone X through iPhone 14 Pro have a...
apple watch ultra 2 new black

Apple Watch Ultra 3 Finally Coming After Two-Year Hiatus

Monday June 16, 2025 8:45 am PDT by
Apple will finally deliver the Apple Watch Ultra 3 sometime this year, according to analyst Jeff Pu of GF Securities Hong Kong (via @jukanlosreve). The analyst expects both the Apple Watch Series 11 and Apple Watch Ultra 3 to arrive this year (likely alongside the new iPhone 17 lineup, if previous launches are anything to go by), according to his latest product roadmap shared with...
Logitech Logo Feature

Logitech Announces Two New Accessories for WWDC

Friday June 13, 2025 7:22 am PDT by
Alongside WWDC this week, Logitech announced notable new accessories for the iPad and Apple Vision Pro. The Logitech Muse is a spatially-tracked stylus developed for use with the Apple Vision Pro. Introduced during the WWDC 2025 keynote address, Muse is intended to support the next generation of spatial computing workflows enabled by visionOS 26. The device incorporates six degrees of...
iPadOS 26 App Windowing

Apple Explains Why iPads Don't Just Run macOS

Friday June 13, 2025 7:46 am PDT by
iPadOS 26 allows iPads to function much more like Macs, with a new app windowing system, a swipe-down menu bar at the top of the screen, and more. However, Apple has stopped short of allowing iPads to run macOS, and it has now explained why. In an interview this week with Swiss tech journalist Rafael Zeier, Apple's software engineering chief Craig Federighi said that iPadOS 26's new Mac-like ...
iphone 16 pro models 1

17 Reasons to Wait for the iPhone 17

Thursday June 12, 2025 8:58 am PDT by
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models simultaneously, which is why we often get rumored features months ahead of launch. The iPhone 17 series is no different, and we already have a good idea of what to expect from Apple's 2025 smartphone lineup. If you skipped the iPhone...
apple watch ultra snow

6 Features Coming to the Apple Watch Ultra 3

Tuesday February 25, 2025 9:00 am PST by
The Apple Watch Ultra 3 is expected to launch later this year, arriving two years after the previous model with a series of improvements. While no noticeable design changes are expected for the third generation since the company tends to stick with the same Apple Watch design through three generations before changing it, there are a series of internal upgrades on the way. By the time the ...
terminal macos tahoe

Apple's Terminal App Gets Colorful Redesign in macOS Tahoe

Monday June 16, 2025 4:12 am PDT by
Apple's Terminal app is getting a visual refresh in macOS Tahoe, and it's the first notable design update since the command-line tool debuted. The updated Terminal will support 24-bit color and Powerline fonts, according to Apple's State of the Platforms presentation at WWDC25. The app will also adopt the new Liquid Glass aesthetic with redesigned themes that align with macOS 26's broader...

Top Rated Comments

XboxEvolved Avatar
32 months ago
I think this year will be the year that we will see if VR is still just a niche product or something more, but at a $3k price point, I don't see it being any less niche.

VR/AR all has the same fundamental problem, people hate putting crap on their head.
Score: 24 Votes (Like | Disagree)
TheYayAreaLiving ?️ Avatar
32 months ago
Exciting to see how Apple will perform in AR/VR market. Hopefully, it will blow our minds away. 2023 is the year for it. Still believe it’s a niche product.
Score: 17 Votes (Like | Disagree)
StudioMacs Avatar
32 months ago

If this eliminates the need for my TV with Apple TV and any Mac monitor, I’d be pretty curious about this. At least home use I can see being a good use case. Others I have no idea yet.
So I need two $3,000 headsets to watch TV with my wife instead of a $1,200 OLED TV? What about a family of 4?
Score: 16 Votes (Like | Disagree)
TSE Avatar
32 months ago
If one company is going to do VR right, it's Apple. They know specs and technical expertise isn't everything, but the human element is!
Score: 14 Votes (Like | Disagree)
yellow8 Avatar
32 months ago
This has been a long time since we had a new product from Apple. Exciting even though I'm not very into VR (yet).
Score: 10 Votes (Like | Disagree)
DelayedGratificationGene Avatar
32 months ago
Can’t wait for Apple AR. So exciting. Tim says it’s “critical” for Apple and they have been working on this for at least 7 years. Looks like technology finally caught up to where Apple needs it and this will be the year!
Score: 8 Votes (Like | Disagree)