Apple Rejects Weight Measuring 3D Touch App 'Gravity'

App developer Ryan McLeod and a few of his friends have been working on a new application for the iPhone 6s and iPhone 6s Plus since the devices were announced in early September. Their app, dubbed Gravity, would harness the power of 3D Touch, letting users place a spoon onto the face of the iPhone and weigh the measurement of items like powders, drink mixes, and small fruit.

Once they got the new iPhones in their hands, the team working with McLeod began calibrating the sensitivity of the weight measurements with a few coins placed on a spoon. Following the launch of the iPhone 6s and 6s Plus, McLeod and his partners had the app finished in under four days, along with some basic marketing materials, and submitted it to Apple. They were rejected about a week later due to "having a misleading description," which they took to be confused with a handful of fake scale apps on the App Store (via The Verge).

gravity app rejection

Gravity unfortunately got rejected for having a misleading description and we immediately knew why: There are a couple dozen “scale” apps on the app store. The thing is that 80% of them are joke apps, “for entertainment purposes only” and the other 20% try to weigh things using the tilt of your iPhone once it’s been balanced on top of an inflated bag and calibrated using a single coin. Gravity was most likely confused with the prank apps and rejected for claiming it was a real working scale.

Setting out to clear any confusion, McLeod made a demonstration video of Gravity in action and filed an appeal to ensure Apple that the app was legitimate and not one of a handful of "joke" apps found on the App Store. In the end, McLeod was told over the phone by Apple that "the concept of a scale app was not appropriate for the App Store."


The developer weighed a few options for the possibility of Apple's rejection of the app. The first was the possibility of damage to the iPhone, which would be difficult for the average person since the API for Gravity (and 3D Touch) limits the weight accepted onto the iPhone to ~385g (0.85lbs), the app flashing a bright red light when exceeding that force. McLeod also suggests the app's advantageous use of 3D Touch is simply too early to be widely accepted, not to mention the possible negative connotation with drug use and measurement that could be associated with the app.

McLeod and his team said they have a "strong respect" for Apple's selection and rejection process on the App Store, but still remain positive that one day when 3D Touch apps become a bit more widespread, Gravity could be revisited as a potential candidate to "be one of the hand-picked, who-knew-a-phone-could-do-that-apps anyone can download on the App Store and have in their pocket." For now, he's back to working on the iOS puzzle game Blackbox.

Check out McLeod's entire post on the creation and rejection of Gravity on Medium.

Related Forum: iPhone

Top Rated Comments

Jeremy1026 Avatar
111 months ago
Cocaine dealers are pissed!!!
At $45-$80 (https://www.quora.com/How-much-does-cocaine-cost) per gram. I don't think Cocaine dealers care that this was rejected. The developer states its margin of error is 3 grams. which is $135 to $240, depending on area and specific dealer. That is too high of a margin of error when you can buy a dedicated scale for $100 that is accurate to the thousandths of a gram.
Score: 17 Votes (Like | Disagree)
GenesisST Avatar
111 months ago
My first thought was that some dumb-dumb would use this to weigh out potentially deadly substances and OD.
That would be natural selection...
Score: 13 Votes (Like | Disagree)
DePaulBlueDemon Avatar
111 months ago
My first thought was that some dumb-dumb would use this to weigh out potentially deadly substances and OD.
Score: 9 Votes (Like | Disagree)
macfoxpro Avatar
111 months ago
Cocaine dealers are pissed!!!
Score: 9 Votes (Like | Disagree)
Kissaragi Avatar
111 months ago
Im impressed that 3D touch can measure that many levels of pressure.
Score: 9 Votes (Like | Disagree)
thedeejay Avatar
111 months ago
At $45-$80 (https://www.quora.com/How-much-does-cocaine-cost) per gram. I don't think Cocaine dealers care that this was rejected. The developer states its margin of error is 3 grams. which is $135 to $240, depending on area and specific dealer. That is too high of a margin of error when you can buy a dedicated scale for $100 that is accurate to the thousandths of a gram.
You sure do know a lot about cocaine ;)
Score: 7 Votes (Like | Disagree)

Popular Stories

Delta Feature

Delta Game Emulator Now Available From App Store on iPhone

Wednesday April 17, 2024 9:58 am PDT by
Game emulator apps have come and gone since Apple announced App Store support for them on April 5, but now popular game emulator Delta from developer Riley Testut is available for download. Testut is known as the developer behind GBA4iOS, an open-source emulator that was available for a brief time more than a decade ago. GBA4iOS led to Delta, an emulator that has been available outside of...
iPhone 15 Pro Action Button Translate

All iPhone 16 Models to Feature Action Button, But Usefulness Debated

Tuesday April 16, 2024 6:54 am PDT by
Last September, Apple's iPhone 15 Pro models debuted with a new customizable Action button, offering faster access to a handful of functions, as well as the ability to assign Shortcuts. Apple is poised to include the feature on all upcoming iPhone 16 models, so we asked iPhone 15 Pro users what their experience has been with the additional button so far. The Action button replaces the switch ...
maxresdefault

Hands-On With the New App Store Delta Game Emulator

Wednesday April 17, 2024 12:19 pm PDT by
A decade ago, developer Riley Testut released the GBA4iOS emulator for iOS, and since it was against the rules at the time, Apple put a stop to downloads. Emulators have been a violation of the App Store rules for years, but that changed on April 5 when Apple suddenly reversed course and said that it was allowing retro game emulators on the App Store. Subscribe to the MacRumors YouTube channel ...
iOS NES Emulator Bimmy Feature

NES Emulator for iPhone and iPad Now Available on App Store [Removed]

Tuesday April 16, 2024 11:33 am PDT by
The first approved Nintendo Entertainment System (NES) emulator for the iPhone and iPad was made available on the App Store today following Apple's rule change. The emulator is called Bimmy, and it was developed by Tom Salvo. On the App Store, Bimmy is described as a tool for testing and playing public domain/"homebrew" games created for the NES, but the app allows you to load ROMs for any...
Provenance Emulator

PlayStation, GameCube, Wii, and SEGA Emulator for iPhone and Apple TV Coming to App Store

Friday April 19, 2024 8:29 am PDT by
The lead developer of the multi-emulator app Provenance has told iMore that his team is working towards releasing the app on the App Store, but he did not provide a timeframe. Provenance is a frontend for many existing emulators, and it would allow iPhone and Apple TV users to emulate games released for a wide variety of classic game consoles, including the original PlayStation, GameCube, Wii,...