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Rogue Amoeba Retreats from iPhone Development Over App Store Policies

In yet another example of a high-profile developer team stepping back from Apple's App Store, Rogue Amoeba today announced in a lengthy blog post that it will no longer develop applications for the iPhone following an extended run-in with App Store reviewers over a bug fix update to the company's Airfoil Speakers Touch application. The application allows users to stream any audio content from a host computer directly to an iPhone or iPod touch.

In simplest terms, Apple's objections to the use of "Apple Logo and Apple-owned Graphic Symbols" in the application led to multiple rejections of an update designed to fix a critical performance bug, leading to a delay of over three and a half months before the updated version was finally approved and made available to the public.


Original Airfoil Speakers Touch Screenshot

While Apple's objections to the use of Apple-owned images in iPhone applications are well-known, Rogue Amoeba's situation was rather unique in that the images did not originate from the iPhone application itself, but were being sent from the host computer sending audio to the device. Those images were generated using Mac OS X tools specifically designed to aid developers in this process.

As you can see, Airfoil Speakers Touch displays an image of the sending Mac, with a screenshot showing the source application. If you're sending from an iMac with Safari as your source (as pictured), it shows your iMac running Safari. If you're sending from a MacBook Pro, it shows a MacBook Pro, and so on. These computer images are provided by Mac OS X itself, using a public function expressly for this purpose.

We also show the source application's icon - Safari in the above example. This icon also comes from a public function provided by Apple as part of Mac OS X. These functions are expressly made to enable developers to get this artwork, and use it just as we are.

After multiple rejections, including one involving a sympathetic Apple employee who attempted to assist with the situation, Rogue Amoeba was finally able to satisfy Apple's reviewers by stripping out the "Apple-owned" images and substituting in an image of the Electronic Frontier Foundation (EFF) logo linked to an explanation page detailing the company's difficulties with Apple.


Revised Airfoil Speakers Touch Screenshot

The lengthy and frustrating experience has clearly led the developers to reevaluate their efforts for the iPhone platform, and they have decided to step back from further App Store development.

The chorus of disenchanted developers is growing and we're adding our voices as well. Rogue Amoeba no longer has any plans for additional iPhone applications, and updates to our existing iPhone applications will likely be rare. The iPhone platform had great promise, but that promise is not enough, so we're focusing on the Mac.

Top Rated Comments

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Posted: 33 months ago
Well, I’ve dismissed most of the other complaints. But this is Rogue Amoeba. Phil Schiller needs to get involved with this immediately — completely unacceptable. They are one of the premier Mac shareware developers.
Rating: 0 Positives / 0 Negatives
Posted: 33 months ago


In simplest terms, Apple's objections to the use of "Apple Logo and Apple-owned Graphic Symbols" in the application led to multiple rejections of an update designed to fix a critical performance bug, leading to a delay of over three and a half months before the updated version was finally approved and made available to the public.


This is very disheartening since they were using information specifically supplied by Apple for the use of developers. It's time for a significant revamping of the approval process before we see any more problems like this!
Rating: 0 Positives / 0 Negatives
Posted: 33 months ago
Why does Apple think it's okay to continually alienate and turn away developers?? :confused: Why do fanboys continue to excuse such incidences? Why aren't people SICK of this kind of behavior from Apple? :mad:
Rating: 0 Positives / 0 Negatives
Posted: 33 months ago
Lets see how long they will stay away. There are buckets of DOLLARS waiting to be made in the App Store.
Rating: 0 Positives / 0 Negatives
Posted: 33 months ago

Why does Apple think it's okay to continually alienate and turn away developers?? :confused: Why do fanboys continue to excuse such incidences? Why aren't people SICK of this kind of behavior from Apple? :mad:


Obviously people are. Rogue Amoeba and Joe Hewitt both jumping ship on the same day doesn't seem to be a coincidence to me.

However, until this has a noticeable impact on the user, most won't be as upset as the developers are. Facebook will continue where Joe left off, and Rogue Amoeba's app served a very specific audience (albeit very well). If Facebook were to, say, remove their app from the store, then this might hit people's radar in a meaningful way.
Rating: 0 Positives / 0 Negatives
Posted: 33 months ago

Lets see how long they will stay away. There are buckets of DOLLARS waiting to be made in the App Store.


The app talked about in this discussion was free, offered as an added-value feature of the desktop application. While useful, it was never the core feature of the purchased product.

Rogue Amoeba's only other app, a radio tuner, sold for $9.99 but saw only middle of the road reviews and likely did not fare as well as the $1.99 radio apps.
Rating: 0 Positives / 0 Negatives
Posted: 33 months ago
Rogue Amoeba offers terrific programs. I don't use Speakers on my iPhone very often, but Airfoil and its associated programs (Sunflower, Instant Hijack) run on my MBP very frequently.

I certainly understand Apple's need to protect its intellectual property and to ensure there is a clear distinction in consumers' minds between what portion of the iPhone experience reflects Apple's efforts and what portion is provided by others. Nonetheless, when dealing with partners whose employees tend to be computer science experts rather than legal experts, and where the partner has demonstrated a real commitment to Apple's platforms and a real ability to deliver Apple-worthy products, I think Apple would be wise to go the extra mile to make life easier for these partners.

As another poster implied, when some amateur developer gripes about Apple's approval process it's one thing, but when a developer of the caliber of Rogue Amoeba backs away, it's time for Apple to respond constructively.
Rating: 0 Positives / 0 Negatives
Posted: 33 months ago
the tide is turning against Apple here, they need to clean up their act and get this whole thing working better.

i understand the walled-garden approach and respect that, but they also need to get the store cleaned up/organized and they need to work better with developers - which might just mean hiring more people to work with them on a daily basis.
Rating: 0 Positives / 0 Negatives
Posted: 33 months ago

which might just mean hiring more people to work with them on a daily basis.


Agreed.

And at Rogue Amoeba: k bai

With the FB guy, I was mildly interested, but now people are just gunna jump on this bandwagon. I dont care if you leave frankly.
Rating: 0 Positives / 0 Negatives
Posted: 33 months ago
Aplenty needs to clean up their act here.
Rogue isn't a small homegrown company, they deserve to be respected. With policies like this, the App Store might just eventually die.
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