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iPhone Games in the Works... from 3rd Party Developers

Businessweek discusses Apple's entry into the "casual game" market with the iPod games, first introduced in September 2006.

Casual games are described as "play-it-for-15-minutes-and-forget-about-it games" that are frequently found on mobile phones or other handheld devices.

Businessweek has heard that Apple is in talks with Electronic Arts regarding games for the iPhone:

Mitch Lasky, senior vice-president of EA Mobile, says his company is discussing plans for games on the phone. "We have been talking to Apple about games on (the iPhone)," Lasky says. "We see a lot of the technology that we've utilized on the iPod side being incorporated into the iPhone."


This provides further evidence that Apple will allow 3rd party developers to release applications for the iPhone, but in a supervised manner, much like the iPod games.

Apple introduced the iPhone at Macworld San Francisco. The iPhone is expected to be released in June 2007.

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65 months ago
I don't think these games will ever be value for money.
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65 months ago
License some Nintendo DS games (tweaked a bit for multi-touch, of course), and Apple may have something though.
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65 months ago
this is good news. maybe apple will allow 3rd party non-game software to be made as well.
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65 months ago
Even though there was no mention of it at the Keynote or on the Apple site, surely games, and other 3rd party apps, on the iPhone is a given?
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65 months ago
Multi touch should be good for games, no? I don't play games so I can't be sure--but I would think there are some interesting opportunities there.
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65 months ago
I think Jobs said that their would be third party apps for the iphone, but you would have to buy them through Apple and it was just going to be really tight.
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65 months ago
Imagine, guiding Pac-Man along with your finger instead of mashing unresponsive keypads around corners...ah, the bliss.
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65 months ago

Imagine, guiding Pac-Man along with your finger instead of mashing unresponsive keypads around corners...ah, the bliss.


I've had palm versions of pacman that could use hardware buttons or stylus, and I always found hardware buttons to be easier.
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65 months ago

Imagine, guiding Pac-Man along with your finger instead of mashing unresponsive keypads around corners...ah, the bliss.


Give me a joystick with those little bulbs on top. These classic games just aren't the same with these new controls...

I'm not sure the multi-touch is that well suited for arcade-style games. MYST (adventure-puzle) type games would be more appropriate. Imagine a serialized adventure game: iTunes downloads a new episode for you every week.
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65 months ago
Mmm. Bejeweled and Acid Solitaire, please.
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