TransGaming's Cider... Gaming for Intel Macs
InsideMacGames reports on TransGaming's announcement of a software portability engine called Cider.
Cider allows video game developers to deploy their Windows-based titles to Apple's new Intel-based Macs quickly and easily without the need for "traditional" porting.
According to the press release, this portability engine could allow publishers to release to both Windows and Mac simultaneously, ending the long delays that Mac users have come to expect with gaming titles.
Cider requires no changes to the original source code. Instead, Cider actually loads the Windows-based game and links them to a set of optimized Win32 APIs. The process is similar to how WINE/CrossOver works allowing users to run Windows applications under Mac OS X without emulation.
These games, of course, would not run on PowerPC Macs, and could have consequences with Mac-focused developer companies which have provided porting services in the past.
Cider allows video game developers to deploy their Windows-based titles to Apple's new Intel-based Macs quickly and easily without the need for "traditional" porting.
According to the press release, this portability engine could allow publishers to release to both Windows and Mac simultaneously, ending the long delays that Mac users have come to expect with gaming titles.
With Cider, game developers and publishers can easily extend their triple A portfolio to Intel Mac without any effort or delay which means that avid Mac gamers will have access to triple A video games coincidental with the Windows release
Cider requires no changes to the original source code. Instead, Cider actually loads the Windows-based game and links them to a set of optimized Win32 APIs. The process is similar to how WINE/CrossOver works allowing users to run Windows applications under Mac OS X without emulation.
These games, of course, would not run on PowerPC Macs, and could have consequences with Mac-focused developer companies which have provided porting services in the past.
Top Rated Comments
(View all)72 months ago
Could this mean an end to the whining within these hallowed halls?
It's the end of an era. ;)
It's the end of an era. ;)
72 months ago
Awesome. Now if only games didn't run slower under OS X in the first place.
72 months ago
Awesome. Now if only games didn't run slower under OS X in the first place.
Maybe some DirectX to OpenGL overhead. :(Say goodbye to native OS X game development.
:(
72 months ago
I don't know if this is very good news or very bad news... Depends on how well it works and how easy it makes things for developers I guess. If i am lucky enough to get to play NWN2 because of this, I'll be a happy camper.
72 months ago
THis is good news. Puts to rest one of the big three anti-mac arguments:
1. No software - bootcamp
2. No games - cider
3. Expensive - YGWYPF
1. No software - bootcamp
2. No games - cider
3. Expensive - YGWYPF
72 months ago
Maybe some DirectX to Open GL overhead. :(
No kidding. Ever heard of WoW running up to 20 fps faster under windows on an Intel iMac than under OS X? I'll look for the link
72 months ago
Would be nice if they could still concentrate on bringing out quality Mac versions of popular games. I hope this only adds to the range available and not swallow up native development.
Oh well, this is still great news. We'll see however.
Oh well, this is still great news. We'll see however.
72 months ago
If this works, I would be quite happy. I could delete my windows partition! Weee! Now, if it weren't 105 outside...when are we going to see the iWeather?
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