Windows Applications On Mac, Without Windows [Updated]
CodeWeavers has announced that CrossOver Mac will be arriving this year in late July or early August 2006. Pricing will be at $59.95 for single-user licenses, with volume and educational discounts available. CrossOver Mac will support a number of Windows applications to run natively within Mac OS X using Wine, enabling the user to run Windows applications without having a copy of Windows installed on their system.
In an email exchange with MacRumors, CodeWeavers has claimed that the application is still in an alpha testing stage. Application compatability is claimed to equal and that of their Linux counterpart. In addition, the company is adding support for a limited number of games such as Half-Life 2.
Codeweaver's solution differs from solutions like Apple's Boot Camp and Parallels Desktop in that it does not require a copy of Windows to run the Windows applications. Also, applications will be able to run side by side with their Mac OS X counterparts, whereas virtualization solutions must be contained within a "Windows window" or the machine must be rebooted in the case of Boot Camp. On the flip side, only a limited number of applications will be supported, whereas dual booting can support any Windows application, and virtualization can support most non-3D intensive application.
News.com has posted two screenshots of the product running Microsoft Project.
Update: MacRumors has been able to confirm with CodeWeavers that the company is working to support DirectX as well as OpenGL. In addition, while the list of "officially" supported applications may be limited, CodeWeavers has a compatibility center where users have posted their experiences and workarounds with other additional applications. While the compatability center is geared toward their Linux product now, it will also be used for the Macintosh version when it is released.
In an email exchange with MacRumors, CodeWeavers has claimed that the application is still in an alpha testing stage. Application compatability is claimed to equal and that of their Linux counterpart. In addition, the company is adding support for a limited number of games such as Half-Life 2.
Codeweaver's solution differs from solutions like Apple's Boot Camp and Parallels Desktop in that it does not require a copy of Windows to run the Windows applications. Also, applications will be able to run side by side with their Mac OS X counterparts, whereas virtualization solutions must be contained within a "Windows window" or the machine must be rebooted in the case of Boot Camp. On the flip side, only a limited number of applications will be supported, whereas dual booting can support any Windows application, and virtualization can support most non-3D intensive application.
News.com has posted two screenshots of the product running Microsoft Project.
Update: MacRumors has been able to confirm with CodeWeavers that the company is working to support DirectX as well as OpenGL. In addition, while the list of "officially" supported applications may be limited, CodeWeavers has a compatibility center where users have posted their experiences and workarounds with other additional applications. While the compatability center is geared toward their Linux product now, it will also be used for the Macintosh version when it is released.
Top Rated Comments
(View all)73 months ago
Full windows compatibility without windows... screw boot camp and virtualization - this would be the holy grail.
i know it's only some apps for now, but it will grow. This is the way to go.
i know it's only some apps for now, but it will grow. This is the way to go.
73 months ago
For OS X, it doesn't seem quite as critical. Some of the most mentioned programed used on Linux WINE are Office, Photoshop, Dreamweaver, and iTunes, all of which are natively availble on OS X. Sure Half Life 2 might be nice, but the product doesn't seem as needed on OS X.
73 months ago
Isn't this bad?....I could be wrong but doesnt running widows apps nativley on OS X....open it up to windows viruses?
73 months ago
How much? And are the apps limited by specific app or by what the app is designed to do?
I mean, there's any number of small apps that would be convenient to run on OSX. Just a question of whether the small apps have a better or worse chance of compatibility.
I mean, there's any number of small apps that would be convenient to run on OSX. Just a question of whether the small apps have a better or worse chance of compatibility.
73 months ago
If apple would just make this part of OS 10.5, I would be much more inclined to purchase *yet another* intel mac...especially another desktop maybe?
73 months ago
This could be bad in that OS/2 kinda way... :(
What does that mean? I kinda sorta know what Digg is but... not sure why it's in a MR article... what's it do/for?
What does that mean? I kinda sorta know what Digg is but... not sure why it's in a MR article... what's it do/for?
73 months ago
What does that mean? I kinda sorta know what Digg is but... not sure why it's in a MR article... what's it do/for?
I put it in the Forum version so forum users who want to digg the original posting of the article on digg.com can go and digg it by clicking the link. It only really applies for people that use digg.com, but it helps out the site when you digg the story, as it will help "promote" the story to the front page of digg.com, which means more people will come to see MacRumors and see why we love it so much :-).
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